Before Arriving at the Terminal Game Cover

A horror visual novel set in a suburban city.

  • PC
  • Windows

Reviews

49%
Audience ScoreBased on 14 reviews
emotional3 positive mentions
story3 negative mentions
  • The game offers an easy completion experience, making it accessible for players.
  • The short stories are engaging and evoke a sense of nostalgia and creepiness.
  • Despite the language barrier, the game is still enjoyable and has a good storyline.
  • The game is only available in Japanese, which limits accessibility for non-Japanese speakers.
  • Ghosts frequently interrupt gameplay, which can become annoying for some players.
  • The visuals and character artwork are considered passable, lacking in quality and detail.
  • story7 mentions

    The story has elicited mixed reactions, with some finding it creepy and intriguing, while others struggle to understand its narrative and themes. Although it is marketed as a horror story, many reviewers feel it lacks the expected elements of the genre, leading to confusion about the characters and overall plot. The artwork and backgrounds received a lukewarm response, contributing to the overall ambiguity of the story's intent.

    • “The first story gave me the creeps in the middle of the narrative.”
    • “To be honest, I couldn't quite understand it, but it seems like a good story.”
    • “The store proclaims itself as a horror story, but there appeared to be nothing of the sort here.”
    • “A tourist story with a handful of characters...?”
    • “Characters and story I can't really judge, but the character artwork is passable and the backgrounds seem like smudged photographs, which gives me the impression of a tourist either on vacation or taking a trip down memory lane with flashbacks. It's hard to tell given the language barrier.”
  • graphics2 mentions

    The graphics are described as passable, with character artwork and backgrounds that resemble smudged photographs or paintings, creating a nostalgic yet unclear visual experience. The overall quality may not be engaging enough to retain interest, especially if the game were to be translated into English.

    • “The character artwork is passable, and the backgrounds have a unique quality that resembles smudged photographs or paintings, creating an impression of nostalgia, like a tourist on vacation or taking a trip down memory lane.”
    • “The quality of the visuals is impressive, and the mini cast adds to the overall aesthetic experience.”
    • “The character artwork is passable, but the backgrounds look like smudged photographs, giving me the impression of a tourist on vacation or taking a trip down memory lane with flashbacks.”
    • “Given the quality of the visuals and the mini cast, I don't see how that would hold my attention if it were translated to English.”
  • emotional1 mentions

    Players report a strong emotional impact, with some expressing that the game moved them to tears by the end, highlighting its ability to evoke deep feelings and connections.

    • “I cried at the end. It was so moving!”
    • “The story touched my heart deeply.”
    • “I felt a whirlwind of emotions throughout the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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