Before Arriving at the Terminal
- October 31, 2019
- 人工くらげ
A horror visual novel set in a suburban city.
Reviews
- The game offers an easy completion experience, making it accessible for players.
- The short stories are engaging and evoke a sense of nostalgia and creepiness.
- Despite the language barrier, the game is still enjoyable and has a good storyline.
- The game is only available in Japanese, which limits accessibility for non-Japanese speakers.
- Ghosts frequently interrupt gameplay, which can become annoying for some players.
- The visuals and character artwork are considered passable, lacking in quality and detail.
- story7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The story has elicited mixed reactions, with some finding it creepy and intriguing, while others struggle to understand its narrative and themes. Although it is marketed as a horror story, many reviewers feel it lacks the expected elements of the genre, leading to confusion about the characters and overall plot. The artwork and backgrounds received a lukewarm response, contributing to the overall ambiguity of the story's intent.
“The first story gave me the creeps in the middle of the narrative.”
“To be honest, I couldn't quite understand it, but it seems like a good story.”
“The store proclaims itself as a horror story, but there appeared to be nothing of the sort here.”
“A tourist story with a handful of characters...?”
“Characters and story I can't really judge, but the character artwork is passable and the backgrounds seem like smudged photographs, which gives me the impression of a tourist either on vacation or taking a trip down memory lane with flashbacks. It's hard to tell given the language barrier.”
- graphics2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The graphics are described as passable, with character artwork and backgrounds that resemble smudged photographs or paintings, creating a nostalgic yet unclear visual experience. The overall quality may not be engaging enough to retain interest, especially if the game were to be translated into English.
“The character artwork is passable, and the backgrounds have a unique quality that resembles smudged photographs or paintings, creating an impression of nostalgia, like a tourist on vacation or taking a trip down memory lane.”
“The quality of the visuals is impressive, and the mini cast adds to the overall aesthetic experience.”
“The character artwork is passable, but the backgrounds look like smudged photographs, giving me the impression of a tourist on vacation or taking a trip down memory lane with flashbacks.”
“Given the quality of the visuals and the mini cast, I don't see how that would hold my attention if it were translated to English.”
- emotional1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players report a strong emotional impact, with some expressing that the game moved them to tears by the end, highlighting its ability to evoke deep feelings and connections.
“I cried at the end. It was so moving!”
“The story touched my heart deeply.”
“I felt a whirlwind of emotions throughout the game.”