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Beatblock Game Cover

About

Beatblock is a single player simulation game. It was developed by BubbleTabby and was released on September 26, 2025. It received overwhelmingly positive reviews from players.

"Beatblock " is a rhythm-based game where players move a paddle to hit blocks in time with the music. The game features a variety of licensed and original tracks, with a unique 2-bit visual style. A level editor is included, with plans for future updates such as additional levels, block types, and customization options. The current demo build offers a glimpse into the game's mechanics and potential, with more features to come in the full release.

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98%
Audience ScoreBased on 460 reviews
music52 positive mentions
replayability3 negative mentions

  • The game features a great progression curve, easing players into its mechanics while providing a satisfying challenge as they advance.
  • Beatblock offers a unique and innovative gameplay experience with a variety of music genres, stunning visuals, and a robust level editor that encourages creativity.
  • The community support is strong, with tons of fan-made content available, enhancing replayability and engagement for players.
  • Some players find the calibration system unreliable, which can affect gameplay experience, especially for those with audio delays.
  • The introduction of side notes can disrupt the flow of gameplay, making it challenging for some players to maintain rhythm and focus.
  • Certain visual effects can be overwhelming, particularly in higher difficulty levels, which may hinder readability and enjoyment for newcomers.
  • music
    95 mentions Positive Neutral Negative

    The music in "Beatblock" has received widespread acclaim for its high quality and diverse selection, featuring tracks from lesser-known artists that enhance the game's appeal. Players appreciate the tight synchronization between the music and gameplay mechanics, which creates an immersive experience with visually stunning effects. The active modding community further enriches the soundtrack with custom charts, making it a standout rhythm game that combines engaging gameplay with an exceptional auditory experience.

    • “The way Beatblock ties its mechanics to music is one of its strongest qualities.”
    • “Each track is not just a soundtrack but a blueprint for the level itself, with block patterns reflecting rhythm changes, accents, and tempo variations.”
    • “This tight synchronization between audio and gameplay gives each song its own personality and makes replaying tracks feel purposeful rather than repetitive.”
    • “The difficulty also isn't indicated pre-game if the song has only one difficulty.”
    • “There's a few songs where the background color can clash with the notes, making it a bit of a pain to read.”
    • “It leads to me accidentally pressing too early compared to the song because the visual shows it early, and linger on tap notes for far too long because I think they didn't register or something.”
  • gameplay
    76 mentions Positive Neutral Negative

    The gameplay is praised for its unique mechanics and seamless integration with music, providing an engaging and satisfying experience that is easy to learn but challenging to master. Players appreciate the gradual introduction of new mechanics and the creative level design, although some find certain elements, like the "sides" mechanic, clunky and disruptive. Overall, the game offers a fresh take on the rhythm genre, with strong community support and customization options enhancing its replayability.

    • “The game eases you into its mechanics very well.”
    • “The way Beatblock ties its mechanics to music is one of its strongest qualities.”
    • “The gameplay is easy to understand but hard to master, and the new mechanics that get added along the way are pretty interesting.”
    • “Though, 'sides' is by far the clunkiest and most disruptive mechanic where it always feels like I'm fighting with the game's controls. Keep that out of levels; it's a huge issue.”
    • “However, as difficulty increases, the visual intensity can become overwhelming, especially during later stages where multiple mechanics overlap.”
    • “Unfortunately, some of the mechanics feel janky.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics in this rhythm game are widely praised for their unique and stylized visuals that enhance the overall experience, often described as beautiful and impressive. While some players find the visuals can be distracting during gameplay, the artistic design and variety of themes across levels are considered standout features. Overall, the game's visuals contribute significantly to its charm and appeal, making it a recommended choice for fans of rhythm games.

    • “One of the most unique rhythm games I've played, with amazing stylized visuals, banger music, addicting gameplay, and a really great chart editor.”
    • “The visuals are astounding, the gimmicks are mind-bendingly cool, and I can’t wait to see where else the game goes from here!”
    • “Has a massive variety of levels to play through, and all of them have unique art styles and themes that look absolutely amazing.”
    • “Finally, the visuals can be distracting at times, but not too unbearable.”
    • “The visuals on some levels can really mess with you, especially on faster parts of songs.”
    • “My only issues are the 'side notes', and the visuals.”
  • story
    11 mentions Positive Neutral Negative

    The reviews highlight a mixed reception regarding the game's story aspect. While some players appreciate the engaging background storyboards and the emotional depth of certain elements, others find the overall narrative lacking, with some describing the game as primarily focused on gameplay rather than a cohesive story. Additionally, there are calls for more storyline content to enhance the experience.

    • “I do wish there were more storyline songs to unlock as it gives the game another fun purpose!”
    • “The creation of the half-note is a truly heart-wrenching story.”
    • “Each one tells its own little story as you play along.”
    • “☑ no story”
    • “Everything but the storyboards is black and white, notes only differ in shape, which may seem enough, but for me it really isn't.”
    • “Please fully 100% gone fishin' to unlock the story mode”
  • replayability
    3 mentions Positive Neutral Negative

    Players highlight the game's exceptional replayability, driven by extensive community-generated content and varying difficulty levels that cater to a wide audience. While completing the final level is relatively quick, the game's challenging nature encourages repeated playthroughs, enhancing its overall longevity.

    • “This opens the door to extensive community-driven content and dramatically extends replay value.”
    • “Reaching the final level doesn't take very long, and the polar nature of this game makes it harder than it looks. However, there are different levels of difficulty to reach a broader audience, and the replay value is like no other.”
    • “Reaching the final level doesn't take very long, and the polar nature of this game makes it harder than it looks. However, the replay value is lacking despite different levels of difficulty aimed at a broader audience.”
    • “The game offers limited replayability, as once you've completed the main objectives, there's little incentive to return.”
    • “While the game has some interesting mechanics, the lack of varied content means that replaying it feels more like a chore than an enjoyable experience.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find grinding in the game to be a mixed experience; while some enjoy the challenge of achieving high ranks on charts, others feel that the effort required may not be worth it unless the quality of the maps improves significantly. Overall, grinding can be fun but may demand excessive time investment.

    • “You'll need a second life for grinding.”
    • “I think over time this game could improve a lot, but unless the quality of maps around these mechanics improves significantly, I'm not going to waste my time grinding for high scores.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is generally enjoyable and charming, but users report notable performance issues, particularly in the "play" menu where frame rates drop significantly. While these optimization problems are expected to be addressed in the full release, they currently detract from the overall experience.

    • “Awesome and charming little rhythm game; some performance issues (which I assume will be fixed by the full release), but otherwise fun.”
    • “So-called 'rhythm gamers' shall feast on this interactive performance encompassing most senses!”
    • “Performance when entering the 'play' menu is horrible, with the FPS going into the low 30s for some reason.”
    • “Awesome and charming little rhythm game, some performance issues (which I assume will be fixed by full release) but otherwise fun.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization aspect of the game appears to be lacking visibility and promotion, as users note a surprising absence of advertisements, particularly from popular influencers on platforms like TikTok.

    • “The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “It's frustrating that so many features are locked behind paywalls, which ruins the overall experience.”
    • “The constant push for in-game purchases detracts from the gameplay and makes it feel more like a cash grab.”
  • humor
    2 mentions Positive Neutral Negative

    Reviewers highlight the creators' impressive sense of humor, noting that it adds a delightful charm to the game, with characters described as amusing and entertaining.

    • “The creators have an incredible sense of humor.”
    • “Hehe, funny little guy goes brr.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is currently hindered by bugs, particularly with controller support and the custom level browser, which is described as a "buggy mess" and may face shutdown due to server costs. However, developers are actively working on improvements.

    • “It's also essential since you need to join their server to actually get custom levels... there is a browser, but it is a really buggy mess and might be shutting down soon because of server costs.”
    • “As an accessibility bonus, there's controller support (though it is apparently a bit buggy, the devs are actively working on improving it)!”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its heart-wrenching narrative, particularly exemplified in the creation of the half-note, which resonates deeply with players.

    • “The creation of the half-note is a truly heart-wrenching story.”
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35h Median play time
60h Average play time
3-93h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Beatblock is a simulation game.

Beatblock is available on PC, Mac OS, Windows and Linux.

On average players spend around 60 hours playing Beatblock.

Beatblock was released on September 26, 2025.

Beatblock was developed by BubbleTabby.

Beatblock has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its story.

Beatblock is a single player game.

Similar games include Rhythm Doctor, Spin Rhythm XD, Rift of the Necrodancer, A Dance of Fire and Ice, vivid/stasis and others.