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Beat Stickman: Infinity Clones

71%Game Brain Score
humor
monetization, gameplay
89% User Score Based on 1,202 reviews

Platforms

PCPCAndroidAndroidiPhoneiPhoneWindowsWindowsLinuxLinuxMac OSMac OSMobile PlatformMobile PlatformiPadiPadPhonePhoneTabletTablet

About

"Beat Stickman: Infinity Clones" is a rhythm-based action game set in a dark, alternative universe. Players must help the immortal Stickman, a creature made out of dark matter and ketchup, by defeating endless waves of enemies to a beat. The game promises a rewarding experience for those who dare to take on the Stickman's never-ending torture. Join the game's discord community for more information.

89%
Audience ScoreBased on 272 reviews
humor4 positive mentions
monetization4 negative mentions

  • The game is easy to understand and can be a fun way to kill time.
  • Some players find it addictive and enjoyable for short bursts of gameplay.
  • It has potential for future updates and improvements, with some players appreciating its sadistic humor.
  • The gameplay becomes repetitive and boring after a short time, with many players feeling it lacks depth.
  • There are numerous bugs and technical issues that can disrupt the experience, including crashes and glitches.
  • Many reviews describe it as a poorly made cash grab, comparing it unfavorably to better clicker games.
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game is heavily criticized, with users feeling it resembles a mobile game that relies on in-app purchases despite being free. Many describe it as a cash grab, lacking engaging gameplay and instead offering a repetitive experience that quickly becomes frustrating. Overall, the monetization approach detracts from the enjoyment and quality of the game.

    • “Not fun at all; it feels like a mobile game, and it even has in-app purchases for a free game.”
    • “It's very poorly made and feels like a cash grab. It's just click, click, and upgrade; it has no fun systems, and after a few kills, it gets literally impossible to kill the stick-man in a reasonable amount of time.”
    • “I only got it because DanTDM played it. The ads show that he advertised it well, but it's pretty boring.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for becoming stale after a few hours, lacking the depth found in other idler/clicker games that offer engaging mechanics for collecting upgrades and refining strategies.

    • “Some idler/clicker games have mechanics that are deep enough to keep you coming back, collecting upgrades, tweaking and refining, making the grind enjoyable.”
    • “After a few hours of gameplay, the gameplay just gets really stale.”
    • “After a few hours of gameplay, the gameplay just gets really stale.”
  • grinding
    4 mentions Positive Neutral Negative

    Players generally find that most idle and clicker games are heavily grindy and repetitive, often lacking sufficient content. The primary way to extend gameplay is through grinding, which can lead to a monotonous experience.

    • “Most idle/clicker games are grindy and repetitive, to a greater or lesser extent.”
    • “There really isn't enough content, and what increases the duration of the game's time is literally just grinding.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is generally perceived as light-hearted and silly, with many players appreciating its dumb yet entertaining qualities. Overall, it elicits a positive response for its comedic elements.

    • “It's alright, but I'll give it a positive because it's pretty dumb and funny.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics in many idler/clicker games are often considered subpar, with several users noting a lack of visual appeal.

    • “Some idle/clicker games have graphics that are not that great.”
  • optimization
    2 mentions Positive Neutral Negative

    The optimization of the game has been described as mediocre, indicating that performance issues may hinder the overall experience for players.

    • “Mediocre optimization.”
    • “Mediocre optimization.”

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