Battlepillars Game Cover
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Battlepillars is a real-time strategy game where you command caterpillars armed with various weapons in multiplayer and single-player modes. The game features intuitive controls, improved difficulty and progression, and four ways to play, including a single-player campaign with 50 levels and 5 bosses. The Gold Edition includes a soundtrack and concept artbook.

  • PC
  • Windows

Reviews

87%
Audience ScoreBased on 154 reviews
gameplay10 positive mentions
grinding12 negative mentions
  • The game features a fun and unique tug-of-war mechanic with customizable caterpillar units, providing a satisfying gameplay experience.
  • Players appreciate the variety of weapons and upgrades available, allowing for strategic planning and experimentation in battles.
  • The game is enjoyable for casual gamers and families, offering a light-hearted and entertaining experience with cute graphics.
  • Many players feel the game lacks content compared to the free mobile version, leading to disappointment and a sense of being scammed.
  • The gameplay can become grindy and tedious, requiring players to replay levels multiple times to gather resources for upgrades.
  • Technical issues such as crashes and glitches have been reported, detracting from the overall experience.
  • gameplay18 mentions

    Gameplay experiences vary widely among users, with some finding it enjoyable and easy to understand, particularly for casual play, while others criticize it for being repetitive and tedious, especially without proper guidance on gear purchases. The lack of difficulty and the need for more engaging mechanics were noted as drawbacks, although many appreciated the achievements and upgrades available. Overall, while the gameplay can provide enjoyable hours, it may not appeal to everyone, particularly those seeking a more challenging experience.

    • “This met all my expectations and I enjoyed most of the gameplay for what it was.”
    • “Point and click, so not too taxing; lots of nice achievements and in-game upgrades = lots of enjoyable gameplay hours.”
    • “Sprites are kiddish and gameplay is repetitive and tiresome.”
    • “I'm not condemning the graphics, or the gameplay, or the music (fix that loop, btw, at some point it just ends), I'm condemning the laziness of the developers to put in difficulty, which is mandatory for casual gaming, and a mild hindrance on what should be used for a particular map.”
    • “Easy to understand gameplay, but not as easy when it comes to battle.”
  • grinding12 mentions

    The grinding aspect of the game is frequently described as tedious and can detract from the overall enjoyment, especially if players do not acquire the right gear early on. While some find the gameplay fun, the repetitive nature of grinding and the difficulty spikes can make progression feel frustrating, particularly when attempting to achieve 100% completion. Overall, the game is considered grindy, with some bosses requiring specific strategies that can lead to a drawn-out experience.

    • “Don't get me wrong, it's still a fun game, but the grinding took me out of the moment and I was just not feeling it for the game.”
    • “Helps with the grinding, except gold makes levels harder so it's not even grinding, it's hard grinding.”
    • “May feel a bit grindy, and some bosses are basically crawling puzzles (you draft the right parts for that battle or you lose again and again), and the sound gets repetitive (fx and music wise).”
  • humor8 mentions

    The humor in the game is highlighted by its quirky concept of caterpillars, with amusing skins like the hippy version that add a lighthearted touch. Players find the overall tone to be casual and entertaining, making it a fun experience.

    • “The concept of using caterpillars is actually pretty cool; the skins are funny at times (like the hippy one), making caterpillars look like real predators and badass!”
    • “They're all casual and more funny than 'pillars.”
    • “Funny game.”
  • graphics8 mentions

    The graphics are described as delightfully cartoonish, initially leading some to perceive the game as aimed at children. While the visuals are generally well-received, there are concerns about the developers' overall effort in game design, particularly regarding difficulty levels.

    • “The graphics are delightfully cartoonish and watching your battlepillars bounce their way to their doom is fun.”
    • “Here are some of their best games with the same line of thought of battlepillars and even better graphics, made of Flash.”
    • “Initially, due to the graphics, I thought this was a kids' game... I was mistaken.”
    • “Here are some of their best games with the same line of thought as Battlepillars and even better graphics, made of Flash.”
    • “I'm not condemning the graphics, or the gameplay, or the music (fix that loop, by the way, at some point it just ends), I'm condemning the laziness of the developers to put in difficulty, which is mandatory for casual gaming, and a mild hindrance on what should be used for a particular map.”
  • story6 mentions

    The story aspect of the game is characterized by its diverse mission structures, which encourage players to explore different strategies and weapon choices. However, some users find certain challenges, particularly those related to the golden flowers, to be excessively difficult, impacting the overall enjoyment of the narrative experience.

    • “Sometime challenges for the golden flowers (bonus in missions) are nearly impossible.”
    • “Each mission has its own ways of being beaten and is just a matter of testing the waters or making your own path.”
    • “I would much rather play with a different weapon to give my units than use the same ones for every mission simply because the game is that much easier with them.”
  • music6 mentions

    The music in the game has been criticized for being repetitive and annoying, with some players noting that it becomes grating over time. However, it is also mentioned that turning off the music is a simple solution for those who find it bothersome. Overall, while the music is not a strong point, it does not significantly detract from the gameplay experience.

    • “The music gets repetitive, both in terms of sound effects and the soundtrack.”
    • “The music became very annoying, but it was easy to turn off without any issues.”
    • “At some point, the music loop just ends, which feels like a lack of effort from the developers.”
  • replayability2 mentions

    Players appreciate the high level of customization available, which significantly enhances the game's replayability. The concept is well-received, and many find it to be reasonably priced, adding to its overall appeal for repeated playthroughs.

    • “There is a lot of customization and replayability, making it a great concept at a reasonable price!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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