Battlemage: Magic by Mail Game Cover
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In "Battlemage: Magic by Mail," a 168,000-word interactive novel, you become an aspiring battlemage after receiving a magical qualification by mail. Navigate your way through elementalism, illusion, healing, and necromancy while working as a squire. Your choices can lead you to win tournaments, gain royal favor, or even seize power for yourself.

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Reviews

41%
Audience ScoreBased on 20 reviews
story4 positive mentions
  • The game offers a good level of character customization, allowing players to choose their appearance, sexuality, and magic type, which can affect the endings.
  • The writing is generally well-crafted with minimal grammar mistakes, and the world-building is reasonably coherent.
  • There are multiple endings to explore, providing some replayability for players who enjoy making different choices.
  • The story is criticized for being rushed and predictable, with a lack of depth in characters and plot development.
  • Many players feel that the choices they make do not significantly impact the story, leading to a sense of railroading.
  • The pacing is inconsistent, with abrupt transitions that strain credibility and hinder relationship development.
  • story30 mentions

    The story has been widely criticized for being short, predictable, and lacking depth, with many reviewers noting that it feels rushed and railroaded, leaving little room for character development or meaningful choices. While some found the initial premise engaging, the overall execution led to a bland experience with forgettable characters and a lack of substance. Despite some positive remarks about the coherence and clarity of the narrative, the consensus is that the story fails to deliver a satisfying or immersive experience.

    • “Overall, the story is easy to understand (I'm not from an English-speaking country).”
    • “I did not notice a single spelling mistake on two playthroughs, the story was coherent, and the game generally indicated reasonably well which skill would be used.”
    • “Well, I always love stories that have magic, swords, and knights in it.”
    • “The plot is simple and very predictable.”
    • “The story is so short that it does not give time for anything to develop besides the main plot, and it feels railroaded for the entirety of it, going over raw facts with barely any substance.”
    • “The pacing was fine up to the midpoint of the story, but after that, we rush through the introduction of new characters, the climax, and three obvious 'plot twists', as if we are just teleporting from one scene to the next quickly without letting anything sink in.”
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