- September 30, 2021
- Desert Fox
Bad Dream: Stories
Platforms
About
"Bad Dream: Stories" is a compilation of remastered point-and-click games, originally released from 2013-2014. Each game takes you through a unique, atmospheric dream world filled with fear, madness, and sadness. With alternative paths, secrets, and an immersive sound design, this collection explores the shared universe of the Bad Dream series, including Bad Dream: Coma and Bad Dream: Fever.

- The remastered graphics and improved UI enhance the nostalgic experience of the classic Bad Dream series.
- The game features a unique and eerie atmosphere, with engaging stories that offer multiple endings and replayability.
- It's a fun and simple point-and-click adventure that is easy to understand, making it accessible for both new players and long-time fans.
- The game is very short, typically completed in under two hours, which may leave some players wanting more content.
- Some puzzles can feel trivial due to automatic item selection, reducing the challenge and agency for players.
- While the stories are interesting, they often lack depth and coherent narratives, which may disappoint those seeking a more complex experience.
graphics
7 mentions Positive Neutral NegativeThe graphics are described as simple yet effective, creating an unsettling atmosphere reminiscent of Rusty Lake, with a unique and original art style that enhances the narrative elements. While not overtly scary, the visuals contribute to a weird and bittersweet experience, complemented by smooth gameplay and cleaner, sharper graphics. Overall, the aesthetic is appreciated for its effectiveness in conveying the game's themes, despite some frustrations with gameplay progression.
“Simple yet effective graphics that weren't scary as much as they were unsettling (think Rusty Lake-esque).”
“The art style and narrative elements are original and brilliantly horrific, and the puzzles are logical and satisfying.”
“Wonderful art style and smooth gameplay.”
“It's graphically quite simple, there really isn't any writing/dialogue to speak of, and the plots aren't very well-developed, but I still enjoyed myself despite some frustrating moments of random clicking to try to progress the game.”
“The art style is simplistic but effective; they are not outright scary, but unsettling and weird nonetheless, with the last one adding a bittersweet spin to the formula, which was a nice way to end the collection.”
“Simple yet effective graphics that weren't scary as much as they were unsettling.”