Skip to main content
Axom: Conquest Game Cover

About Axom: Conquest

Axom: Conquest is a single player tactical real-time strategy game with a science fiction theme. It was developed by Hairy Penguin and was released on June 9, 2026. It received positive reviews from players.

Axom: Conquest is a hold-out style Tower Defence Roguelite for strategy fans who love breaking games with overpowered builds. Build an impenetrable fortress, unlock bowling towers, nukes and a tiny robot named Jeff. Defend from thousands of relentless physics-driven alien swarms and unlock powerful meta-progression. 4 Difficulties to conquer + Endless mode. Build a sprawling fortress -…

Skip Games Like Axom: Conquest

Games Like Axom: Conquest

Looking for games like Axom: Conquest? Here are top tactical real-time strategy recommendations with a science fiction focus, selected from player-similarity data — start with Rogue Command, IDUN or Gnomes.

Rogue Command Image
Games like Rogue Command
IDUN Image
Games like IDUN
Gnomes Image
Games like Gnomes
Rogue Tower Image
Games like Rogue Tower
Nordhold Image
Games like Nordhold
Taur Image
Games like Taur
Tower Dominion Image
Games like Tower Dominion
Stellar Initiative Image
Games like Stellar Initiative
Tower Factory Image
Games like Tower Factory
The King is Watching Image
Games like The King is Watching
Skip User Reviews

Reviews

88%Audience ScoreBased on 42 reviews
story3 positive mentions
stability1 negative mentions

  • Engaging blend of tower defense and roguelike elements offering fresh and varied gameplay each run.
  • High replayability with numerous upgrades, towers, and meta-progression that keep the experience rewarding and addictive.
  • Well-optimized for low-end PCs with smooth performance in early to mid-game and a sci-fi theme that stands out from typical fantasy tower defense games.
  • Performance issues and crashes frequently occur in later waves, particularly on weaker or certain hardware configurations.
  • Game balancing inconsistencies where some upgrades and towers are overpowered while others are underwhelming or useless.
  • User interface and settings are poorly designed, with limited resolution options and clunky controls impacting overall usability.
  • gameplay

    10 mentions Positive Neutral Negative
    30% positive mentions, 40% neutral mentions, 30% negative mentions

    The gameplay features a compelling loop with increasing depth, offering new upgrade types and attack turrets that keep the experience fresh and engaging. However, some mechanics, particularly hazard-focused gameplay, feel weaker compared to tower-focused strategies, slightly impacting overall balance.

    • “Love the gameplay loop.”
    • “The second thing is the upgrades, there are a few types and it keeps you wanting to pass that next level to see what you can upgrade and buy next; you only start with maybe two types of attack structures, but as you progress, you choose which new types of attack turrets you want to take to battle from that point on, really keeps each subsequent gameplay new and fresh!”
    • “The gameplay loop is easy to get into but has enough depth to keep you thinking and adapting.”
    • “Some of the mechanics seem to make the gameplay worse.”
    • “Hazard-focused gameplay seems a bit weak in contrast to tower-focused gameplay, both in terms of range and total hazard count.”
    • “Hazards are primarily supplements, but they should be options to tower-focused gameplay, at least with the orange nexus.”
  • optimization

    4 mentions Positive Neutral Negative
    75% positive mentions, -50% neutral mentions, 75% negative mentions

    The game is well-optimized for most users, handling large numbers of enemies and projectiles smoothly, except for some AMD card users who experience crashes. However, performance significantly declines after wave 30 in endless mode due to heavy on-screen activity, causing noticeable slowdowns by wave 60. Overall, optimization is solid for typical playthroughs but struggles at extreme endgame scenarios.

    • “The graphics style is nice, and the game handles a large number of enemies and projectiles smoothly. Users with non-AMD cards experience no crashes or performance problems.”
    • “Performance may start taking a hit past wave 30 due to the large number of bugs, towers, and effects on the map.”
    • “At wave 60 in endless mode, performance is nearly non-existent, making it very challenging to progress further.”
    • “Once you get past wave 30 or so, performance may start taking a serious hit due to the sheer numbers of bugs you have to kill, towers on the map, and effects.”
    • “I managed to get to wave 60 on the endless mode (you have to beat all of the other difficulties to unlock it) and it took 5 hours to complete because performance at that point was nearly non-existent.”
    • “The graphics style is nice, and the game handles a large number of enemies and projectiles well (those who complain about performance and crashes are on AMD cards, which is unfortunate; but if you have something else, you won't see crashes or problems).”
  • story

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The story revolves around a straightforward smash-and-grab mission for resources, providing an enjoyable and engaging experience. While initially simple, it appears to offer enough complexity and depth to keep players entertained over multiple missions.

    • “Played only the first mission so far, but it is a lot of fun and seems complex and deep enough to keep having fun for a long time!”
    • “Not bad, played 2 missions and had some fun.”
    • “You're basically doing a smash and grab mission for resources.”
  • replayability

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers strong replayability with abundant content and engaging roguelite elements, making it a satisfying tower defense experience that players can enjoy repeatedly.

    • “Great tower defense game, with good replayability.”
    • “There's a ton of content and replayability.”
    • “Lots of replayability and scratches the roguelite itch!”
  • graphics

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game's graphics feature a pleasing style and efficiently manage large numbers of enemies and projectiles without performance issues on most hardware, except for some AMD cards. Overall, the visuals are well-executed and do not detract from the experience.

    • “The graphics style is nice, and the game handles a large amount of enemies and projectiles smoothly. Users with AMD cards may experience performance issues, but on other hardware, the game runs well without crashes or problems.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is generally stable but tends to freeze or crash at higher levels, causing interruptions in gameplay.

  • music

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the music for its appealing quality and cool sound effects, appreciating the overall audio design.

Skip Game Offers

Buy Axom: Conquest

Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Axom: Conquest is a tactical real-time strategy game with science fiction theme. Common tags for Axom: Conquest include indie, roguelite, aliens, tower defense, isometric and others.

Axom: Conquest is available on PC and Windows.

Axom: Conquest was released on June 9, 2026.

Axom: Conquest was developed by Hairy Penguin.

Axom: Conquest has received positive reviews from players. Most players liked Axom: Conquest for its story but disliked it for its gameplay.

Axom: Conquest is a single player game.

Similar games include Rogue Command, IDUN, Gnomes, Rogue Tower, Nordhold and others.