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Axis & Allies Online

Axis & Allies Online Game Cover
78%Game Brain Score
gameplay, graphics
stability, grinding
78% User Score Based on 4,415 reviews

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Axis & Allies Online Game Cover

About

Axis & Allies Online is a single player and multiplayer casual turn-based strategy game with warfare and historical themes. It was developed by Beamdog and was released on November 9, 2021. It received mostly positive reviews from players.

Axis & Allies 1942 Online is a digital adaptation of the classic board game, allowing players to act as World War II powers and command armies at their own pace. The game features official rules, two game scenarios, and the option to play with friends, challenge ranked players, or play solo against the AI. It's a convenient and accessible way to enjoy the strategic gameplay of Axis & Allies.

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78%
Audience ScoreBased on 4,415 reviews
gameplay45 positive mentions
stability138 negative mentions

  • Great digital rendition of the classic board game, capturing the essence of the original gameplay.
  • Offers endless hours of strategic fun, especially in multiplayer mode with friends.
  • Convenient asynchronous play allows players to take turns at their own pace, making it easier to fit into busy schedules.
  • The game is plagued by a biased dice rolling system that often favors the AI, leading to frustrating and unrealistic outcomes.
  • The AI is predictable and lacks depth, making single-player mode less engaging.
  • The user interface can be clunky and unintuitive, causing confusion during gameplay and making it difficult to execute certain actions.
  • gameplay
    220 mentions Positive Neutral Negative

    The gameplay of Axis & Allies 1942 Online is a digital adaptation of the classic board game, offering a blend of strategic depth and accessibility for both veterans and newcomers. While many players appreciate the turn-based mechanics and the ability to focus on strategy rather than luck, criticisms arise regarding clunky mechanics, poor AI, and frustrating dice outcomes that detract from the overall experience. Despite these issues, the game provides a solid foundation for strategic gameplay, with room for improvement in user interface and mechanics.

    • “The gameplay strikes a good balance between depth, the need for foresight, and accessibility for those new to the genre.”
    • “Axis & Allies 1942 online is a fantastic digital adaptation of the classic strategy board game, delivering deep, tactical gameplay with all the complexity and historical flavor that fans of the series love.”
    • “The turn-based mechanics ensure that every decision matters, from deploying units and planning attacks to securing vital supply lines and executing long-term strategies.”
    • “The gameplay becomes repetitive, boring, and one-dimensional.”
    • “The transport mechanics are so hopelessly broken that I'd return the game if I hadn't accidentally left it on all night and blown past the window.”
    • “The once simple mechanics of this classic have been tweaked to the point of unplayability.”
  • graphics
    165 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the polished aesthetic and faithful representation of the original board game, while others criticize the visuals as outdated, bland, and prone to glitches. Many users report issues such as lag, poor detail, and a lack of distinctiveness in the UI, which detracts from the overall experience. Overall, while some appreciate the clarity and immersion, a significant number find the graphics lacking compared to modern standards.

    • “Visually, the game opts for a functional yet polished aesthetic that honors the original board’s style while enhancing clarity and immersion.”
    • “The map is detailed and expansive, with vibrant territories that reflect their geographic and strategic significance.”
    • “The graphics are great, the audio is definitely cool, and the gameplay is relatively smooth.”
    • “After paying full price for it, this game just sucks. The lag was insane at times on a game where not much is happening, and the graphics were poor even at max resolution.”
    • “The graphics are very lazy; honestly, the 1998 version was way better.”
    • “Graphics are horrible still.”
  • stability
    141 mentions Positive Neutral Negative

    The game's stability is a significant concern among users, with many reporting frequent glitches, crashes, and performance issues that hinder gameplay. While some players note that occasional bugs can be resolved with restarts, the overall consensus is that the game is still very buggy, particularly in multiplayer modes, and requires further updates and fixes to improve the experience. Despite these issues, some players find the game enjoyable and believe it has potential, especially as it is still in early access.

    • “The developers have continued to improve the game throughout the time I've been playing it, and as of now the game is close to bug-free.”
    • “The game has no glitches.”
    • “The game runs smoothly without any crashes.”
    • “It is way too buggy and it seems like they won't fix that anytime soon.”
    • “This game is full of glitches; it randomly skips the combat movement phase.”
    • “The game is in an early access state, which means it will be buggy and not finished.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its orchestral soundtrack and sound design for enhancing the historical atmosphere, while others criticize it for being repetitive and lacking variety. Many players express a desire for more diverse tracks and options to customize or remove battle music, comparing it unfavorably to the more varied music of the 1998 version. Overall, while the soundtrack is appreciated for its quality, it is seen as a missed opportunity for greater immersion and variety.

    • “Unit animations are subtle but satisfying, and the sound design—featuring period-appropriate effects and a stirring orchestral soundtrack—complements the historical atmosphere without overwhelming the player.”
    • “Whoever is doing the soundtrack (and adding new tracks in the updates) kicks ass.”
    • “An excellent homage to Axis & Allies, a faithful rendition of the 2nd edition of the board game, with nicely atmospheric graphics and music.”
    • “Different sound & music (less themed than in the 1998 version).”
    • “There is only one song in the game.”
    • “The looped music is a missed opportunity to add more national immersion for each player.”
  • optimization
    31 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players reporting significant performance issues such as stuttering, slow load times, and crashes, particularly on Mac without an ARM native version. While some users noted that the game runs smoothly on high-end rigs, others experienced frustrating UI and control challenges due to poor optimization. As it is still in early access, many players hope for substantial improvements in performance and stability in future updates.

    • “Great, faithful recreation of the board game with optimizations for competitive players.”
    • “For a small game, the performance is great and there are very few bugs.”
    • “It takes less than 5 minutes to start a game, and it runs smoothly.”
    • “On Mac, they still don't have an ARM native version, which can drastically increase performance.”
    • “Poorly optimized; runs poorly even on an excellent rig.”
    • “It seems the developers need to do a ton of optimization for this game.”
  • replayability
    30 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players appreciate the deep complexity and variance that allow for enjoyable repeated play, others find it limited without additional scenarios or dynamic events. Multiplayer options enhance replayability significantly, but the lack of diverse content and reliance on familiar strategies can deter casual players. Suggestions for improvements, such as a scenario builder or more playable nations, indicate a desire for greater variety to sustain long-term engagement.

    • “Being able to play against friends or challenge skilled opponents around the world adds an entirely new level of replayability.”
    • “Its deep complexity and the variance of the dice make it endlessly replayable.”
    • “Axis and Allies has a multitude of maps and gameplay variations which add a near limitless replay value.”
    • “Finally, while the game provides a solid core experience, some players might desire additional scenarios, expansions, or more dynamic events to diversify replayability beyond the classic 1942 setup.”
    • “I can't say that playing the AI has much replayability, but getting to play with a few friends online is definitely a blast.”
    • “The only downside is the limited replayability of the game without friends or others to challenge my mind.”
  • grinding
    29 mentions Positive Neutral Negative

    The reviews consistently highlight that the grinding aspect of the game is marked by tediousness, particularly in setup, movement, and combat mechanics. Players find the lengthy matches and complex interfaces frustrating, often leading to a slow and cumbersome experience that detracts from the enjoyment of the game. While some appreciate the nostalgic elements of the original board game, many agree that the execution in this version feels overly complicated and tedious.

    • “You'll need a second life for grinding.”
    • “It is miserably slow and tedious for something that should be simple and streamlined.”
    • “The use of transports and bombardments in gameplay is incredibly tedious and complicated.”
  • story
    11 mentions Positive Neutral Negative

    The reviews indicate that the game lacks a compelling story, with some users describing it as a "suicide mission" and noting that it feels more like a series of missions rather than a narrative-driven experience. While the gameplay mechanics are functional, they often lead to confusion and frustration, detracting from any potential storytelling elements. Overall, the focus seems to be on gameplay rather than a cohesive narrative.

    • “This can be seen as a contrast to most hexagon-type turn-based strategy, where the gameplay is mission-based, e.g., conquer x territory in x number of moves (Panzer Corps, Unity of Command).”
    • “When you're 'used to it,' it's functional, but you can never plot moves and step away from the game, because when you sit back down, all the swirling arrows with inconsistent pathing and vague trajectories are just plain incomprehensible.”
    • “Ai has plot armor; dice rolls feel rigged when fighting AI. Otherwise, a pretty great game.”
    • “☑ no story”
    • “Think of it as a suicide mission.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game largely stems from its unpredictable and often absurd AI behavior, leading to laughable strategic decisions and hilariously bad dice rolls. Players find amusement in the game's misrepresentation of historical battles and the quirky placement of units, which can create comical situations. Overall, while the gameplay may be subpar, the unintended humor adds a lighthearted element that keeps players entertained.

    • “The 'random' dice rolls in this game can be hilariously bad, and the computer AI makes laughable decisions, such as not defending home territories and making attacks with an overkill amount of troops while leaving other territories open to attack.”
    • “It is, however, fun to play against as it is so bad that it is funny.”
    • “Units sit in funny places in the territories that they are in - for example, I thought as the USSR I didn't have any infantry in Leningrad, but it turns out I did; they were just up at the very top of the province where my brain did not register that they were there.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by subtle unit animations and a well-crafted sound design that includes period-appropriate effects and an orchestral soundtrack, creating an immersive historical experience. Players appreciate the strategic, unhurried gameplay that fosters a sense of tension and enjoyment, reminiscent of the original board game, complemented by atmospheric graphics and music. Overall, the game successfully captures the essence of camaraderie and competition among friends.

    • “An excellent homage to A&A, a faithful rendition of the 2nd edition of the board game, with nicely atmospheric graphics and music.”
    • “It both feels like the original and has managed to capture the lovely atmosphere of tension and fun when playing it with friends.”
    • “Unit animations are subtle but satisfying, and the sound design—featuring period-appropriate effects and a stirring orchestral soundtrack—complements the historical atmosphere without overwhelming the player.”
    • “Like the need for strategic mind games and a slow-paced atmosphere with no need to rush or pay to win.”
  • emotional
    3 mentions Positive Neutral Negative

    Players find the emotional experience of the game to be less impactful compared to in-person interactions, citing a lack of emotional drama and connection that comes from face-to-face gameplay. While it serves as a suitable alternative for remote play, it does not fully replicate the emotional engagement of traditional gaming experiences.

    • “In my opinion, one of the big appeals of playing games like Risk and A&A is the emotional drama between players, the trash-talking, and seeing your opponent's face when something good or bad is happening to them. This is a great way to play if you can't play in-person, but I don't think it totally replaces the in-person experience.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy is widely criticized as a blatant cash grab, with users feeling that the pricing is excessive and the value offered is insufficient, leading to long-term dissatisfaction with their purchase.

    • “A shameless cash grab that is overpriced and underdelivers.”
    • “It's been a couple of years and I'm still annoyed I paid for this hot trash, which is a blatant cash grab on an otherwise good name.”
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36h Median play time
363h Average play time
11-700h Spent by most gamers
*Based on 21 analyzed playthroughs
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Frequently Asked Questions

Axis & Allies Online is a casual turn-based strategy game with warfare and historical themes.

Axis & Allies Online is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 363 hours playing Axis & Allies Online.

Axis & Allies Online was released on November 9, 2021.

Axis & Allies Online was developed by Beamdog.

Axis & Allies Online has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Axis & Allies Online is a single player game with multiplayer and local co-op support.

Similar games include 1941: World War Strategy, A Game of Thrones: The Board Game, Small World, RISK: Global Domination, Warhammer Underworlds and others.