Skip to main content
Home Game Cover

About

Home is a single player open world role playing game with a fantasy theme. It was developed by Squished_Y and was released on May 22, 2025. It received very positive reviews from players.

Enter a world of colorful wacky characters. You the player are an entity that has entered their world and control the main character without her knowledge. As you progress she will slowly start to realize the decisions she's making aren't her own. It's possible you can be of aid or you can choose to be an enemy. Your presence has caught the attention of something sinister and it's up to you to dec…

Skip User Reviews

95%
Audience ScoreBased on 37 reviews
gameplay6 positive mentions
monetization12 negative mentions

  • Beautiful and cohesive pixel art with engaging animations that bring characters to life.
  • Unique and satisfying rhythm-based RPG combat system that offers challenge and fun.
  • Compelling story and memorable characters that create an immersive and emotional experience.
  • Game-breaking bugs including black screen after teleporting and noclip glitches.
  • Confusing marketing and store setup, with 'Home' being just a demo/advertisement for another game, which some see as misleading.
  • Barebones options menu with lack of keybinding/customization reduces player convenience.
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect is heavily criticized for being a disguised advertisement rather than a genuine game, requiring users to pay $20 for a product rather than delivering real gameplay. This approach is seen as misleading, exploitative, and harmful to the Steam community, as it clutters the platform with promotional content instead of full games. Users feel this tactic undermines the value of their purchases and the visibility of legitimate developers.

    • “This "developer" either didn't responsibly try to understand Steam, or worse, deliberately and willfully chose to ignore the correct process just to pollute Steam with for-profit advertising.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers.”
  • story
    12 mentions Positive Neutral Negative

    The story is praised for its engaging, quirky characters and immersive atmosphere, blending heartfelt RPG storytelling with unique rhythm gameplay. Serving as a prologue, it effectively sets up the narrative and character personalities for the upcoming full game, encouraging player investment through meaningful choices. Overall, it appeals strongly to fans of creative, story-driven RPGs and music-based mechanics.

    • “Once I started playing, I was immediately pulled in by the atmosphere, music, and story.”
    • “The characters are quirky and well-defined, and the mysterious story kept me wanting more.”
    • “The story following Abby and her brother Michael keeps you engaged, and the fact that your choices shape the outcome adds meaningful depth.”
    • “The comedians give us the usual "this game cured my cancer, saved my marriage, changed my life" story... sarcastic, but not useful if you want to know if the game is worth it.”
    • “But that's not all, it's completely free, there's a story and for 1 hour of gameplay I haven't even reached the end of the game.”
    • “So this is a prologue for the upcoming game Away From Home that basically gives you the personality of the main characters in the story and lets you try the combat system as it is right now.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay combines rhythm-based mechanics with RPG storytelling, creating a unique and engaging experience enhanced by fitting music and animations. While some players may find the QTE rhythm sequences less appealing, many praise the satisfying mechanics, atmosphere, and the immersive CRT-style presentation. Overall, it offers enjoyable and captivating gameplay that effectively integrates its soundtrack into the core action.

    • “The rhythm mechanics are satisfying, and the music fits the vibe perfectly.”
    • “Home is a fun and unique mix of rhythm gameplay and RPG storytelling.”
    • “The mix of rhythm-based gameplay and RPG elements creates a unique experience that grabs you from the first moments.”
    • “The game centers on a little girl and her adventures, sinister forces that need to be dealt with via really crappy Dance Dance Revolution QTE console peasant button mashing... another case of an untalented developer deciding that all games are better if they have crappy QTE sequences instead of gameplay people like.”
    • “And the fact that the gameplay feels like we play on a CRT monitor enhances the experience of the play.”
    • “But that's not all, it's completely free, there's a story and for 1 hour of gameplay I haven't even reached the end of the game.”
  • music
    11 mentions Positive Neutral Negative

    The music in this game is highly praised for perfectly complementing the rhythm-based combat, enhancing the atmosphere and intensity of battles. The soundtrack is deeply integrated into gameplay, making each fight engaging and enjoyable, especially for fans of rhythm games. Overall, the music significantly elevates the game's immersive experience.

    • “The rhythm mechanics are satisfying, and the music fits the vibe perfectly.”
    • “The soundtrack is not just pleasant to listen to — it's deeply woven into the gameplay, making every battle feel exciting and alive.”
    • “The art looks amazing and the music during fights makes it super fun and intense!”
  • graphics
    8 mentions Positive Neutral Negative

    The game features a charming, old-school pixel art style that is both aesthetically pleasing and coherent, with expressive character designs and unique enemy visuals. Its simple yet effective graphics complement the rhythm-based gameplay, offering a nostalgic but fresh experience that runs well even on low-end systems. Overall, the visuals are praised for their emotion and creativity, enhancing the game's appeal.

    • “I enjoyed the visuals and character designs in this game quite a bit and am looking forward to the full release.”
    • “After playing the game for almost half an hour, I must say that the art style is aesthetically pleasing and very coherent.”
    • “Art style is simple but beautiful, characters move with emotion, the rhythm combat gives a fresh twist, and enemy designs are unique and fun to fight.”
    • “If amateur developers want to get paid the same money as real developers do, they should at least learn how to do graphics properly.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is noted for being both funny and endearing, contributing positively to the characters. However, some user reviews employ humor insincerely, which may affect the overall perception of the game's quality.

    • “The visuals are simple but effective and the characters are both funny and sympathetic.”
  • emotional
    2 mentions Positive Neutral Negative

    The game delivers a heartfelt and emotionally resonant story, showcasing how indie developers can create innovative and wholesome narratives that deeply connect with players.

    • “This is a great little demo for a wholesome, wistful story of underground mutant animal people.”
    • “"Home" is a fantastic example of how indie developers can create innovative, emotionally resonant experiences.”
  • character development
    1 mentions Positive Neutral Negative

    Users appreciate the game's character designs and visuals, finding them visually appealing and expressing anticipation for further character development in the full release.

  • atmosphere
    1 mentions Positive Neutral Negative

    Users praise the game's atmosphere for its immersive quality, highlighted by engaging music and a captivating story that quickly draws players in.

    • “Once I started playing, I was immediately pulled in by the atmosphere, music, and story.”
Skip Game Offers

Buy Home

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Home
Skip FAQs

Frequently Asked Questions

Home is a open world role playing game with fantasy theme.

Home is available on PC and Windows.

On average players spend around 1 hours playing Home.

Home was released on May 22, 2025.

Home was developed by Squished_Y.

Home has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Home is a single player game.

Similar games include Ink Inside - First Page, Legacy: Tears of Vanfell - Chapter 1, Human Apocalypse: Prologue, Crowalt: Traces of the Lost Colony - Prologue, Nocturne and others.