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Aviassembly Game Cover

About Aviassembly

Aviassembly is a single player open world simulation game. It was developed by Jelle Booij and was released on April 11, 2025. It received overwhelmingly positive reviews from players.

Build A Plane Create your own plane. Balance fuel capacity, weight, speed, cargo space and more. Choose parts carefully to optimize your plane for the desired flight characteristics. Complete Missions Test your plane, complete missions, and earn money. You'll need to haul different cargo types, each with unique requirements, so plan your trips carefully and avoid running out of fuel. …

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Reviews

97%Audience ScoreBased on 6,166 reviews
story308 positive mentions
grinding51 negative mentions

  • Fun and creative plane building with intuitive controls and rewarding progression.
  • Relaxing gameplay with a cozy aesthetic and easy to pick up for all ages.
  • Good balance of challenge and simplicity, with enjoyable missions and sandbox mode.
  • Short campaign with limited content and lack of replayability after completion.
  • Simplified and sometimes inconsistent flight physics which affect realism.
  • UI and controls have usability issues; limited customization and some bugs.
  • story

    1,424 mentions Positive Neutral Negative
    22% positive mentions, 74% neutral mentions, 4% negative mentions

    The game's story mode offers a simple but engaging progression centered on building and upgrading planes to complete various delivery missions, providing a satisfying challenge that encourages creativity. While the storyline is minimalistic, somewhat short, and consists mainly of fetch quests, it effectively motivates players through mission-based goals and unlocks. Many players express a desire for more mission variety, longer story content, and additional post-campaign features to enhance replayability.

    • “The progression and story have a really nice feel, highly recommend to anyone who thinks it might be fun.”
    • “Completed the story and all current quests in just a few hours but continued to play for almost 15 more! The missions keep things fresh, the money flow feels rewarding, and the challenge progression is just right — always pushing you without grounding your fun.”
    • “Amazing game, good physics, well made story, very user friendly, easy to play and learn and overall just a good time.”
    • “The story is a little bit on the short side yet the building mechanics are interesting.”
    • “Only downside is that the story mode is far too short.”
    • “The story is very basic and really only continues the fetch quests.”
  • gameplay

    468 mentions Positive Neutral Negative
    46% positive mentions, 51% neutral mentions, 3% negative mentions

    The gameplay is praised for its fun, intuitive, and addictive core loop centered around building and flying planes to complete varied delivery missions. While flight mechanics are simple and arcadey rather than realistic, this accessibility suits a broad range of players, providing a satisfying balance of creativity and challenge. However, many reviews note the current lack of content variety and mission depth, with gameplay sometimes feeling repetitive and short, suggesting room for more features and extended replayability in future updates.

    • “The modular part system, fluid physics, and satisfying flight mechanics all come together to deliver an experience that’s both intuitive and incredibly rewarding.”
    • “The core gameplay loop is engaging and unique enough to hook you.”
    • “From its intuitive plane-building mechanics to its engaging mission structure, every aspect of the game is designed to captivate and entertain.”
    • “The bones of the game are okay but the core gameplay loop really just feels like some grindy mobile free-to-play game so far.”
    • “The gameplay is restrictive and does not incentivize innovation nor problem solving in general, and the missions have nothing going on.”
    • “The flight mechanics need a lot of work (planes shouldn't lose all their speed and plummet like a rock the moment the engine is turned off, why is gliding basically impossible?) and a lot of the fetch quests are just unnecessarily frustrating (why in the world does the group testing soil samples care if the ice I bring them is pristine with no cracks in it? why is ice cracking apart if the plane touches the ground with a little extra force? what kind of fish expires in seconds and how are they storing it at the depot?).”
  • graphics

    144 mentions Positive Neutral Negative
    46% positive mentions, 52% neutral mentions, 2% negative mentions

    The game's graphics feature a charming, simplistic, and low-poly art style that is visually appealing without demanding high-end hardware, making it accessible to a wide range of players. While some note minor graphical glitches and a lack of detailed textures, the overall aesthetic is praised for complementing the gameplay’s casual and creative vibe. This minimalistic approach provides a relaxing and inviting atmosphere that enhances the building and flying experience.

    • “Graphics & physics - 9/10 (simple but gorgeous graphics and the physics are very good even though you can abuse the physics engine sometimes).”
    • “☑ Beautiful - not in a complex way but its simplistic indie art style can never go wrong.”
    • “Visually, Aviassembly leans into a clean, low-poly art style that suits its mood perfectly.”
    • “Turns my graphics card into a jet engine, and this game isn't beautiful enough to warrant that.”
    • “Also graphics artifacts make the game unplayable on Surface Pro 11.”
    • “The graphics are very simple, and the game world is empty and repetitive, but the vibe is good; it's peaceful yet mysterious.”
  • grinding

    61 mentions Positive Neutral Negative
    5% positive mentions, 11% neutral mentions, 84% negative mentions

    The game features a core loop that some players find grindy, especially in the early and late stages where repeated missions and resource collection can feel tedious. However, the grinding is generally considered manageable and tied closely to progression, with creative building aspects helping to keep the experience engaging. While some find the pace slow or repetitive, many still enjoy the challenge and customization without it becoming excessively frustrating.

    • “You'll need a second life for grinding.”
    • “I actually get to build my aircraft ideas that I thought of in the past (as far back when I was halfway through my aerospace engineering studies) and get straight to flying it, no tedious or complex tinkering (such as checking pressure, buttons, safety checks, etc.), just straight to the fun of flying your creation, which I preferred the most.”
    • “I'm not farming jesters here, just an honest opinion.”
    • “The beginning of the game feels a bit tedious, with fairly simple missions requiring multiple trips to deliver goods, making the early gameplay somewhat grindy.”
    • “Gaining access to interesting aircraft components requires many short flights to slowly earn money by delivering items, which gradually turns from fun to fairly tedious.”
    • “Progression involves grinding for enough money to build a functional plane, with the research tree being grindy early on due to hopping around multiple times to unlock parts.”
  • music

    56 mentions Positive Neutral Negative
    32% positive mentions, 63% neutral mentions, 5% negative mentions

    The music in the game is generally praised for its relaxing, zen-like, and fitting atmosphere that enhances the overall chill and friendly vibe. However, many users find the flying music repetitive and longing for more variety and additional tracks to prevent it from becoming tiresome over time. While some appreciate the subtlety and polish of the soundtrack, others feel it could benefit from more diversity and occasional updates.

    • “Love the music, especially the one that plays while flying.”
    • “I truly love this game and its visuals, music, physics, and storyline.”
    • “Chill background music makes this a dream to just float around trying to deliver bigger payloads (or faster).”
    • “The music is very repetitive while flying... I hope there will be some variation.”
    • “Music while in the air gets tiring, would be nice to have other options.”
    • “The music is terrible.”
  • humor

    46 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its playful silliness, encouraging creativity with absurd and hilarious plane designs that often defy physics, leading to entertaining crashes and unexpected flights. Players enjoy the lighthearted, non-serious tone complemented by amusing in-game elements like a quirky radio voice, making the experience both funny and engaging. Overall, the game’s humor adds charm and makes experimentation and repeated playthroughs consistently enjoyable.

    • “The sandbox is incredibly funny and makes for some insanely cursed builds.”
    • “The thrill of seeing your hand-crafted plane actually fly, or even hilariously fail, is where the game’s magic lives.”
    • “It’s easy to sink hours into experimenting, tweaking, and inevitably watching your beautifully ridiculous inventions wobble hilariously through the sky.”
  • replayability

    41 mentions Positive Neutral Negative
    32% positive mentions, 53% neutral mentions, 15% negative mentions

    Replayability receives mixed feedback, with many praising the game's customizable planes and sandbox mode for high replay value, while others find it limited due to short content, lack of new game+ modes, and absence of procedural or ongoing missions. Players express eagerness for future updates to add more content, missions, and features that would enhance long-term engagement and creative play. Overall, the game is enjoyable and replayable for those who appreciate basic flight simulation and creativity but may feel too brief or shallow for others.

    • “Customisable planes = unlimited replayability.”
    • “This game has a lot of replayability and a lot of just fun mechanics to play around in.”
    • “The progression is immensely satisfying, and there is a good amount of replayability for those willing to either replicate a plane from the real world or try something crazy.”
    • “Replayable, but replay value is limited in that there's no New Game+ mode or anything—once you finish, that's it.”
    • “Great small game, very simple and straightforward; however, there is no replayability and after 10-15 hours of gameplay it's over.”
    • “Got me hooked for the first 7 hours, but it kinda became boring after that; lacks replayability other than sandbox mode.”
  • optimization

    38 mentions Positive Neutral Negative
    13% positive mentions, 79% neutral mentions, 8% negative mentions

    Optimization in the game is generally solid, offering smooth performance across platforms and fostering engaging design tweaks focused on balancing trade-offs like drag, weight, and cargo. However, some users report performance issues on certain hardware, including inconsistent frame rates and occasional stuttering, alongside inaccurate or unclear part stats that complicate optimization efforts. Overall, while well-optimized for casual play and creative tinkering, there remains room for improvements in stability, controller support, and detailed performance metrics.

    • “Performance is smooth across platforms, including the Steam Deck, which makes it ideal for quick pick-up-and-play sessions or extended design marathons.”
    • “The challenge of managing all the different variables (drag, weight, cargo, etc.) was the best part for me trying to make the most optimized plane for the task.”
    • “Very well optimized.”
    • “Such a fun grind, one issue however, is optimization, this game ran fairly poorly on my Steam Deck.”
    • “However the performance isn't amazing, not unplayable, but I was a fair bit above the minimum specs and was struggling to get a consistent 60fps even with SSAO disabled.”
    • “The game could also use some optimization, I am currently playing with a PowerColor RX 6950 XT and a Ryzen 7 5700X3D and my frames will occasionally drop down to 10fps.”
  • stability

    36 mentions Positive Neutral Negative
    19% positive mentions, 0% neutral mentions, 81% negative mentions

    The game generally runs well with stable performance and few game-breaking crashes, though minor bugs and graphical glitches are common, especially in the menu, building editor, and mirror mode. Some features like keybinding, decouplers, and controller support are notably buggy or unfinished, but overall stability is solid for an early access title. Players find the bugs manageable and not enough to detract significantly from the enjoyable gameplay experience.

    • “First of all, this game has almost no glitches, which is really pleasant for an early access game.”
    • “In its current form, the game is not only playable, but is also mostly bug free, has a basic story, has a basic tutorial, and a solid base mechanic that is intuitive, easy to learn, and works so easily.”
    • “Runs great on Steam Deck, only minor dips in fps happening, probably due to shadows.”
    • “The menu is incredibly buggy and barebones, plus keybinding just doesn't work for some reason.”
    • “My biggest gripe is that decouplers currently seem to be quite buggy/unfinished as of the writing of this review.”
    • “When flying above 3000 altitude, the map glitches out wildly, becoming invisible.”
  • atmosphere

    17 mentions Positive Neutral Negative
    71% positive mentions, 11% neutral mentions, 18% negative mentions

    The game's atmosphere is widely praised for being charming, relaxing, and reminiscent of Kerbal Space Program's atmospheric flight, with a user-friendly and intuitive interface. However, flight physics feel inconsistent, and the lack of weather effects and realistic atmospheric changes limits immersion and realism. Overall, the calm and engaging atmosphere enhances the gameplay experience despite some physical and environmental simplifications.

    • “Simple missions, good physics, calm atmosphere.”
    • “A very relaxing atmosphere.”
    • “Charming, atmospheric, relaxing, intuitive, elegant and very fun!”
    • “Flight physics feel inconsistent; flying in the atmosphere seems like it has half the expected density when landing (yet with high backward air resistance) and 1.5 times more density when taking off. As a result, planes often drop sharply at about 45 degrees during landing, despite slowing down and maintaining a horizontal orientation.”
    • “Physics still have a long way to go; the atmosphere doesn't seem to thin as you get higher, and there appear to be no simulated ground effects, both of which would be useful tools for players to solve problems.”
    • “The atmosphere lacks realistic behavior and depth, negatively impacting the overall gameplay experience.”
  • emotional

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The game evokes a range of emotions, from moments of boredom to genuine emotional impact, including tears upon completion. While not highly realistic, it successfully conveys a sense of humility and challenge in plane design, making players feel both engaged and humbled.

    • “I cried when I beat this game.”
  • monetization

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Users praise the game for having no microtransactions and commend the developer's dedication, highlighting the extensive gameplay possibilities without monetization pressures.

    • “I could not love a game more, the developer cares, there are absolutely no microtransactions, and the amount of possibilities with this game is insane. Please keep up the great work, dev.”
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Play Times

9h Median play time
13h Average play time
7-10h Spent by most gamers
*Based on 106 analyzed playthroughs
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Frequently Asked Questions

Aviassembly is a open world simulation game. Common tags for Aviassembly include indie, exploration, early access, transportation, building and others.

Aviassembly is available on PC and Windows.

On average players spend around 13 hours playing Aviassembly.

Aviassembly was released on April 11, 2025.

Aviassembly was developed by Jelle Booij.

Aviassembly has received overwhelmingly positive reviews from players. Most players liked Aviassembly for its story but disliked it for its grinding.

Aviassembly is a single player game.

Similar games include Frontier Pilot Simulator, Mars First Logistics, Volcanoids, Tavern Master, Stacklands and others.