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Aura Kingdom: Impact Game Cover

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Aura Kingdom: Impact is a multiplayer role playing game with a fantasy theme. It was developed by X-Legend Entertainment Co., Ltd. and was released on June 30, 2025. It received negative reviews from players.

Aura Kingdom: Impact is an anime-style fantasy MMORPG featuring stunning characters and dynamic gameplay innovations like Eidolon Inlay and free weapon switching. Players form bonds with Eidolons to awaken powerful abilities and explore a rich world filled with adventure and destiny. The new Floating Cannon class offers elemental combat with ice and fire, enhancing the battle experience.

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30%
Audience ScoreBased on 316 reviews
graphics6 positive mentions
grinding22 negative mentions

  • The game offers a nostalgic experience for long-time fans of the original Aura Kingdom, with familiar art style and gameplay elements.
  • The community aspect is strong, with opportunities for group play in dungeons and raids, fostering friendships among players.
  • Quality of life improvements, such as the ability to switch classes and streamlined dungeon access, make gameplay more accessible.
  • The game suffers from significant bugs, crashes, and performance issues, leading to a frustrating experience for many players.
  • There is a heavy reliance on pay-to-win mechanics, with aggressive monetization strategies that detract from the overall enjoyment.
  • The limited class selection and removal of key features from the original game leave many players feeling disappointed and longing for the past.
  • story
    60 mentions Positive Neutral Negative

    The story in this game is criticized for being generic and poorly executed, with many players noting issues such as poor translation, incomplete dialogue, and a lack of engaging content. The questing experience is described as rushed and overly reliant on auto-pathing, which detracts from exploration and immersion. Overall, players feel that the narrative lacks depth and coherence, making it disappointing for those who value storytelling in their gaming experience.

    • “The countless hours learning the story and the lore, goofing off with and making new friends.”
    • “It's basically the standard plot of a generic anime or anime MMORPG.”
    • “Right now this game is just a 1/5 for me; you can play, but I would say the story is not long and you will finish it fast.”
    • “Also, whoever translated this to English did a horrible job. The names above NPCs' heads don't match what they're called in conversation - Josie instead of Joel, Caine instead of Kane, etc. There are parts of conversations that make no sense because it's a snippet from a completely different quest, not the one you're on. Overall, this game just needs a lot more work.”
    • “The story is the typical generic MMORPG plot where you are the destined one. It's basically the standard plot of a generic anime or anime MMORPG.”
    • “The game now includes instant teleportation to quest objectives, which removes the sense of exploration and adventure.”
  • graphics
    33 mentions Positive Neutral Negative

    The graphics of the game evoke a sense of nostalgia with their cute anime aesthetic and classic art style, appealing to long-time fans. However, many players criticize the visuals for being outdated and lacking significant improvements, with some describing them as reminiscent of older gaming eras. While the environments are noted for their beauty and distinct themes, technical issues and a clunky user interface detract from the overall graphical experience.

    • “The environment is genuinely beautiful with each map having their own distinct aesthetic and themes.”
    • “Each element of the environment seems meticulously placed and not a single object seemed out of place, suggesting the extra care the visuals of this game received.”
    • “I genuinely loved the world, the anime aesthetic, and the amazing community.”
    • “5) Old bugs, old visuals, old UX.”
    • “I expected better graphics than this!”
    • “Graphics look like they are from the N64 era.”
  • grinding
    22 mentions Positive Neutral Negative

    The grinding aspect of Aura Kingdom has received mixed reviews, with players noting a heavy reliance on farming for gear and upgrades, particularly for free-to-play users who face tedious loops of power creep. While some appreciate the streamlined progression and smoother grinding experience compared to previous versions, others criticize the repetitive nature of dungeon farming and the gating of content every 15 levels, which can feel like a chore. Overall, the game caters to those who enjoy grinding but may frustrate players seeking a more balanced experience.

    • “This pushes free-to-play players into endless LP farming, while pay-to-win players can bypass it entirely.”
    • “Instead of bringing back the original, more sensible system—where LP and eidolon farming had separate instances—they opted for a tedious grind of the same dungeons, over and over again.”
    • “The progression is heavily gated every 15 levels, which means you’ll need to do some tedious grinding just to unlock the next content tier.”
  • gameplay
    22 mentions Positive Neutral Negative

    Gameplay in Aura Kingdom has been criticized for its lack of catch-up mechanics, overwhelming new players, and repetitive questing that feels automated. While some players appreciate the mechanical aspects of combat and loot, many find the overall experience boring and plagued by bugs, with life professions lacking relevance to progression. The game suffers from outdated mechanics and disruptive verification pop-ups, leading to a general sentiment that it fails to innovate or engage players effectively.

    • “Mechanically, this game is great.”
    • “The gameplay is the same, with a better and easier way to finish quests.”
    • “I hoped it would bring back the magic of the original game with updated mechanics and visuals.”
    • “Levels are released in increments of 5, which isn’t too bad, but without knowledge of best-in-slot gear or class mechanics, new players quickly get overwhelmed.”
    • “Life professions like fishing, cooking, and alchemy serve no real purpose and have zero relevance to gameplay progression.”
    • “Gameplay consists of clicking the quest window over and over for hours while your character automatically runs around and kills things, but the game appears to still not have any autofarming functionality.”
  • monetization
    20 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as aggressive and predatory, with many players feeling it prioritizes profit over player experience. Users report a lack of innovation and significant content cuts compared to the original, labeling it a cash grab that heavily relies on in-game purchases and annoying ads. Overall, the monetization approach has detracted from the nostalgic appeal, leading to disappointment among long-time fans.

    • “One of the most concerning issues is that the game does not allow in-game purchases via Steam.”
    • “Monetization off the charts, pay for upgrades, etc. does not let you make purchases through Steam, even has an announcement about not being able to get 1st purchase rewards through Steam purchases.”
    • “But aggressive monetization and recycled core drag it down.”
    • “The bad decisions are overwhelmingly plentiful; hardly any deviation from the original game, so you're effectively just replaying nostalgia with hardly any innovation. The most egregious of all is the highly aggressive monetization strategy—making you buy more currency than you actually need.”
    • “It's honestly just a shallow cash grab dressed in nostalgia.”
    • “Dumbed down, missing content, and more pay-to-win/pay-to-play than the original version; clearly a cash grab and a waste of resources that could have been put towards a proper remaster or further support to the version they shut down.”
  • stability
    10 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with players reporting frequent bugs, freezes, and a generally unpolished experience. Despite some nostalgic elements, many feel that the remaster has not addressed significant technical issues, leading to frustration with its performance and user interface. Overall, the game appears to suffer from a lack of stability, detracting from the enjoyment of its nostalgic appeal.

    • “I've played the original AK for hours and I can agree that Impact has some updated quality of life changes, but fighting with a client that doesn't work no matter what troubleshooting you do, and on top of that you're extra limited on classes is kind of a loss for me.”
    • “Re-releasing in 2025 with visible bugs, visual glitches, and rough UI/UX (again, something players expected to be cleaned up in a 'remaster') makes it feel like the team shipped on nostalgia first, polish later.”
    • “But now, the game freezes for at least 1 minute up to 5 up to forever every 2 seconds.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game evokes nostalgia for classic areas and designs, but many users criticize it for being repetitive and lacking variety, with no distinct battle or out-of-combat themes. Overall, while it may trigger fond memories, the execution leaves much to be desired.

    • “The nostalgic vibe really hits when you hear the old music, revisit classic areas, and see designs that bring back memories of the first time you logged in.”
    • “You won't even see your character, just some sparkles, a few words, and color-selection menus and music.”
    • “Also, the music is atrocious.”
    • “It just loops and loops with no blending, no battle music.”
    • “The music for the entire early game just plays and there's no in-combat or out-of-combat music to change things up.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is often derived from its glitches and bugs, which have created memorable and chaotic moments for players. While some funny bugs have been removed, the remaining issues still provide opportunities for amusing experiences, contributing to a lighthearted atmosphere despite the game's challenges. Overall, players appreciate the blend of adrenaline and humor that arises from both teamwork and unexpected game failures.

    • “The adrenaline rush, the teamwork, and maybe a funny fail or epic win.”
    • “A legendary glitch that caused chaos but became a hilarious memory.”
    • “Funny/famous glitch or bug.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization has received criticism, with users noting performance issues, random stutters, and bugs that detract from the experience. While it is optimized for a 16:9 aspect ratio, overall performance remains subpar, especially considering its age and graphical demands.

    • “It was optimized for 16:9, which makes sense.”
    • “Apart from that, the game isn't properly optimized.”
    • “The game has some performance issues and bugs that can be a bit annoying.”
    • “The game's poorly optimized for anything; it can run well, but the stutters at random points should not be a thing for a decade-old game.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the emotional aspect of the game unexpectedly powerful, highlighting moments that evoke deep feelings, particularly during heartfelt goodbyes that resonate strongly.

    • “It's heartbreaking in a way I never expected.”
    • “Heartfelt goodbyes”
  • character development
    1 mentions Positive Neutral Negative

    The character development is highlighted by the charming chibi character design, which adds a cute and appealing aesthetic to the game.

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6h Median play time
603h Average play time
3-1504h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Aura Kingdom: Impact is a role playing game with fantasy theme.

Aura Kingdom: Impact is available on PC and Windows.

On average players spend around 603 hours playing Aura Kingdom: Impact.

Aura Kingdom: Impact was released on June 30, 2025.

Aura Kingdom: Impact was developed by X-Legend Entertainment Co., Ltd..

Aura Kingdom: Impact has received negative reviews from players. Most players liked this game for its graphics but disliked it for its story.

Aura Kingdom: Impact is a multiplayer game with local co-op support.

Similar games include ASTRAL TALE-星界神話, AdventureQuest 3D, Vindictus, Phantasy Star Online 2 New Genesis, La Tale and others.