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ASTRAL TALE-星界神話 Game Cover

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ASTRAL TALE-星界神話 is a multiplayer role playing game. It was developed by X-Legend Entertainment Co., Ltd. and was released on January 7, 2024. It received neutral reviews from players.

Classic Japanese MMORPG "ASTRAL TALE" is making its official release!. Embark on cute adventures under the starry sky, heal your soul, become a one-of-a-kind adventurer, journey with familiar companions into a new chapter, explore the beautiful starry world freely, and shape your destiny to create legends!【Explore the Astral Realm, Forge Adventures】Embark on a journey of free exploration…

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44%
Audience ScoreBased on 223 reviews
story5 positive mentions
grinding12 negative mentions

  • The game offers a nostalgic experience for fans of classic MMORPGs, reminiscent of titles like Aura Kingdom and Twin Saga.
  • It features a variety of character customization options and a cute art style that appeals to many players.
  • The game runs well on average PCs and includes modern features like DLSS and FSR support.
  • The game is heavily pay-to-win, with many essential items and upgrades locked behind a paywall, making it difficult for free-to-play players to compete.
  • There are numerous technical issues, including constant crashes, long loading times, and problems with account creation and email verification.
  • The gameplay is overly reliant on auto-pathing and lacks depth, leading to a repetitive and unengaging experience.
  • story
    55 mentions Positive Neutral Negative

    The game's story is primarily delivered through a series of quests that players can quickly progress through via teleportation, leading to a repetitive and grind-heavy experience, especially after reaching higher levels. While some players appreciate the initial narrative and cutscenes, many find the overall storytelling shallow and the gameplay mechanics overly automated, detracting from the enjoyment of the story. Additionally, the reliance on story quests for experience points can create a frustrating grind, particularly when players hit level caps and are forced to repeat content to advance.

    • “I like the story and events.”
    • “This is less of an MMO and more of a story-driven adventure game / visual novel hybrid, but one in which everybody playing is connected to a server where they can see and interact with each other.”
    • “All that matters is the art style and story.”
    • “Nothing but a slog through the story quest once you hit level 70+.”
    • “The story quest drowns you with all the experience points and items you need to race through it with zero difficulty, leaving you with a sensation that you are not playing a game, but a game is playing you while you just do what it tells you to do.”
    • “I was really excited and looking forward to a game like this, had a very big nostalgia feeling from games like Florensia, Aura Kingdom, etc. but the reality here is, you just spam auto quests and I mean auto, it teleports you, takes the quest, teleports, takes auto items, teleports, finishes the quest, and this goes on for a long while.”
  • graphics
    22 mentions Positive Neutral Negative

    The graphics of the game are a mixed bag, with many reviewers noting its nostalgic early 2000s MMO aesthetic and cute chibi art style, which some find appealing. However, others criticize the graphics as a downgrade from previous titles, with issues like lag and a lack of innovation in character design. Overall, while the game offers a variety of customization options and a charming world, it may not satisfy those seeking modern graphical fidelity.

    • “The graphics are beautiful, especially the detail on the avatars. There is a lot of customization and options to make your character unique, with many choices of fashion items that stand out.”
    • “For me personally, this game has some of my favorite character designs and overall world aesthetic.”
    • “If nothing else, it has a cute chibi art style, and the world map, although small, is designed in a way that feels massive to explore!”
    • “Leaving aside that it is an old remastered game with graphics from the year 2000, just by the simple fact that it opens its own launcher and that it takes more than 15 minutes!”
    • “It's the same game, only with downgraded graphics and everyone turned into a child.”
    • “Overall, the anime 3D graphics were good, though it was a downgrade and smaller than Aura Kingdom, which showed the world literally looking more alive and breathable than this game.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it repetitive and overly reliant on auto-questing mechanics that detract from engagement. While some appreciate the party dungeon experience, others criticize the clunky movement, lack of innovation, and frustrating combat mechanics that lead to a feeling of being overwhelmed without meaningful rewards. Overall, the game struggles with outdated systems and a lack of depth, leaving players wanting more from their gameplay experience.

    • “The gameplay itself is quite good (though not perfect).”
    • “This means there is still a wealth of content and gameplay features yet to be unveiled.”
    • “- the gameplay is not too complex but it is also challenging, especially when facing too many enemies/bosses.”
    • “Enjoying overpowered, stupidly cheap one-shot kill mechanics that are impossible to dodge because of the clunky movement system they used.”
    • “The overall gameplay loop is repetitive, where you basically just run the same dungeons in party and solo mode as much as you can stomach for a small chance at getting something actually worthwhile, and complete the daily quests associated with each zone (if they are even added into the game; there have been at least two zones since launch that didn’t have their daily quests available because the devs just didn’t enable them).”
    • “I was really excited and looking forward to a game like this, had a very big nostalgia feeling from games like Florensia, Aura Kingdom, etc., but the reality here is, you just spam auto quests. It teleports you, takes quests, teleports, takes auto items, teleports, finishes quests, and this goes on for a long while. I spent about 1.5 hours in there leveling till around 30+ in hope it would stop and actual gameplay like farming, killing mobs, and dungeons with other players would begin, but no it won't. I've seen mobile games perform better than this; please don't give it a try!”
  • grinding
    12 mentions Positive Neutral Negative

    Players express frustration with the grinding aspect of the game, noting that while it isn't pay-to-win, the low drop rates and high gear prices necessitate extensive farming, often requiring 6 to 10 hours daily for minimal rewards. The repetitive nature of auto-quests and limited engaging content leads to burnout, as players find themselves stuck in a cycle of grinding for levels and items without meaningful gameplay variety. Overall, the grinding experience is seen as tedious and overly reliant on time investment, with many players feeling that it detracts from the enjoyment of the game.

    • “You can get around 250g to 300g per day from the dungeons; sadly, you're going to have to spend from 6 to 10 hours grinding. The prices for gear etc. you need are so high, it's ridiculous.”
    • “Because the game is already completed (level 130), all 'future' content is available at the levels they're unlocked at (holy crystal, meow meow escort, etc.), but all content is released slowly with each level cap being 5 levels per month. You end up grinding for weeks for 1 level and repeat the cycle every update, leading most players to burn out as all there is to do is daily dungeon runs.”
    • “I was really excited and looking forward to a game like this, had a very big nostalgia feeling from games like Florensia, Aura Kingdom, etc. But the reality here is, you just spam auto quests. It teleports you, takes quests, teleports to get auto items, teleports to finish quests, and this goes on for a long while. I spent about 1.5 hours leveling until around 30+, hoping it would stop and actual gameplay like farming, killing mobs, and dungeons with other players would begin, but no, it won't. I've seen mobile games perform better than this; please don't give it a try!”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a blatant cash grab, with frequent pop-ups for in-game purchases and essential content locked behind paywalls. Players express frustration over the lack of meaningful gameplay and the overwhelming focus on generating revenue, leading to a negative perception of the game's value and quality. Overall, the monetization approach is seen as exploitative, detracting from the overall experience.

    • “What I can say about this game is just another cash grab.”
    • “Until then this can only be classified as a blatant cash grab with no intention of bringing it up to par with literally the same version of the game in other regions.”
    • “This is a fast cash grab to milk whatever is left from this game.”
  • stability
    8 mentions Positive Neutral Negative

    The game's stability is severely criticized, with users reporting frequent crashes, significant bugs, and frustrating performance issues such as frame drops and freezing during gameplay. Many players express dissatisfaction with the login process and the game's launcher, describing it as slow and unreliable. Overall, the game's technical problems detract significantly from the experience, leading to a consensus that it is poorly executed and riddled with issues.

    • “Act now and we'll throw in effects that drop frames so hard that the game literally freezes for a few seconds and skips its way back to normal unless you get floored by a random attack from the boss that they prepare to use during the lag and that you don't see until it's too late.”
    • “The publishers and the devs are so incompetent; they are the worst. Their launcher is the worst launcher in MMO history. It's so slow and buggy. In order to play the game, you have to disconnect your Wi-Fi and open the game, then connect back to your Wi-Fi, all of this in order to be able to click on the start button. When you enter the game, you have to pray that it is in English because it's in Chinese, and even if you change it in settings and relog, it doesn't work for many people.”
    • “This game is very bad; it's an even worse shell of its former self. It's heavily pay-to-win, there is no endgame content, and I'm not sure why they even bothered to re-launch this game in this state when nothing has changed. It's still as buggy as its predecessor, maybe even more so. They did the bare minimum to re-launch this game; it still uses the same crappy launcher, and I think it's actually worse somehow.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while many players find it enjoyable and even listen to it outside of gameplay, some describe it as obnoxious. Overall, the soundtrack is praised for its quality and is compared favorably to other games like Twin Saga, contributing positively to the game's immersive experience.

    • “The music is particularly enjoyable—sometimes I run the game in the background while working just to listen to the soundtrack.”
    • “So far it's fun, combat's great, the music is artful, and it's a good game—what a hidden gem worth your time.”
    • “The only thing that bothered me so far was the music; it's obnoxious.”
    • “The music sounds like Twin Saga; the graphics look like Twin Saga as well.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is highlighted by players' amusing misunderstandings, such as their failure to find language settings and their exaggerated claims about needing qualifications to play. Additionally, the charmingly poor translations add a layer of hilarity to the story, making the side quests and riddles entertaining. Overall, the game's comedic elements provide a lighthearted experience, despite some players' frustrations.

    • “Plus the translation is so adorable yet hilarious at times, making the story that much more enjoyable!”
    • “It feels like an adventure - sidequesting is funny and combined with riddles.”
    • “Someone people are so funny lol they don't see there is a 'settings' option to change the game language if they have any difficulty with language knowledge. For some unknown reason, they say you need a big qualification degree to play this game because all the game is in Chinese, but I want to say, why don't they choose the English server instead of the Asia server? Lmao! Most people give up after 10 minutes just trying to log in and don't want to know what the problem is, then make bad reviews .”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some users expressing hope for future improvements to address performance issues and visual lag. While it is noted to be better optimized than similar titles like Aura Kingdom, it still struggles on high-end systems, indicating significant room for enhancement.

    • “I'll hold out a little longer in hopes there's a workaround for all the performance issues and visual lag in the works, but I'm not expecting much in that regard anytime soon.”
    • “To be honest, it's optimized better than Aura Kingdom, maybe because the map is three times smaller than Aura.”
    • “Badly optimized even on high-end systems.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the game for its exceptional character designs and captivating world aesthetic, highlighting that these elements significantly enhance the overall character development experience.

    • “For me personally, this game has some of my favorite character designs and overall world aesthetic.”
    • “The character development is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by a charming, cutesy aesthetic that invites players to engage with its elements of customization, enhancing the overall experience.

    • “The game has a charming atmosphere that draws you in, reminiscent of classic titles with a unique element of customization.”
    • “The vibrant and whimsical environment creates an inviting atmosphere that enhances the overall gameplay experience.”
    • “The enchanting atmosphere immerses players in a world filled with delightful details and a sense of wonder.”
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130h Median play time
130h Average play time
130-130h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

ASTRAL TALE-星界神話 is a role playing game.

ASTRAL TALE-星界神話 is available on PC and Windows.

On average players spend around 130 hours playing ASTRAL TALE-星界神話.

ASTRAL TALE-星界神話 was released on January 7, 2024.

ASTRAL TALE-星界神話 was developed by X-Legend Entertainment Co., Ltd..

ASTRAL TALE-星界神話 has received neutral reviews from players. Most players liked this game for its story but disliked it for its graphics.

ASTRAL TALE-星界神話 is a multiplayer game with local co-op support.

Similar games include Aura Kingdom: Impact, Phantasy Star Online 2 New Genesis, Kritika:REBOOT, Avabel Online -Tower of Bonds-, Aura Kingdom and others.