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Pre-order the Atomfall Deluxe Edition to receive: • The entire Atomfall game • 3 days Early Access • “Story Expansion Pack” – (*not available Day 1): • “Basic Supply Bundle” Pack • “Enhanced Supply Bundle” Pack

Atomfall screenshot
Atomfall screenshot
Atomfall screenshot
Atomfall screenshot
Atomfall screenshot
Atomfall screenshot
Atomfall screenshot

79%
Audience ScoreBased on 780 reviews
story110 positive mentions
stability12 negative mentions

  • Engaging exploration with a unique 'leads' system that encourages players to uncover the story through notes and NPC interactions.
  • Beautiful graphics and a well-crafted environment that captures the essence of post-apocalyptic Britain.
  • Challenging combat that rewards strategic thinking, with a focus on resource management and decision-making.
  • Combat mechanics are clunky, with no blocking or dodging options, making melee encounters frustrating.
  • Limited inventory space and a cumbersome inventory management system that hinders exploration and resource collection.
  • Enemy AI can be inconsistent, with some enemies spotting players from unrealistic distances while others behave predictably.
  • story
    369 mentions Positive Neutral Negative

    The story in the game is a post-apocalyptic conspiracy narrative that, while familiar, is well-executed with engaging elements and a unique "lead" system for quest progression that encourages exploration and discovery. Players appreciate the lack of hand-holding, as it allows for a more immersive experience, though some find the overall plot and character development lacking depth. The game offers multiple pathways and endings, but its replayability is limited due to the straightforward nature of quests and the absence of significant side content.

    • “The story is your typical post-apocalyptic conspiracy story that feels very familiar, but is what is expected in this instance and it does it pretty well with the interwoven leads and excerpts that can be found in the game for those lore nuts out there.”
    • “The leads system (instead of standard quest markers) keeps you properly invested in uncovering the truth at your own pace.”
    • “The story is intriguing and the manner in which it unfolds is entirely up to you.”
    • “The story is kind of bland.”
    • “It feels older than all those games, looks older and plays like it's older, and as for the story, it's like a creative writing project done by a preschooler.”
    • “The storytelling and level design might keep some players interested enough to make it through the main story, but the lack of depth in gameplay and role-playing makes it hard to imagine anyone wanting to spend their time playing Atomfall over any other successful title in the genre or do more than one playthrough.”
  • gameplay
    176 mentions Positive Neutral Negative

    The gameplay of "Atomfall" has received mixed reviews, with some players appreciating its engaging exploration and crafting mechanics, while others criticize its repetitive combat and lack of depth. Many find the stealth mechanics underwhelming and the AI lacking, leading to frustration during encounters. Overall, while the game offers a unique narrative experience, its gameplay is often described as simplistic and in need of refinement, making it feel more like a demo than a fully realized title.

    • “The gameplay loops are at least somewhat engaging.”
    • “It blends casual elements with more hardcore features, providing numerous options to tailor every aspect of gameplay to your preferences.”
    • “With its compelling world and innovative mechanics, Atomfall delivers an engaging adventure that stands out from the crowd.”
    • “But the gameplay is foul, combat is terrible and sneaking is literally impossible and it feels like an RPG in name only; for example, killing an NPC does not change dialogue with other NPCs, etc.”
    • “It’s a soulless grind that fails at every turn, offering no meaningful gameplay, story, or progression.”
    • “The gameplay is frustratingly shallow.”
  • graphics
    126 mentions Positive Neutral Negative

    The graphics of the game have received a mixed reception, with many praising the stunning visuals and smooth performance, particularly on higher settings. While some players appreciate the detailed environments and atmospheric design, others note that the graphics feel somewhat dated and suffer from issues like poor anti-aliasing. Overall, the game is considered visually appealing, capturing the essence of its setting well, but it may not push the boundaries of modern graphical fidelity.

    • “The graphics are crisp, the game runs really well and you have to really count every bullet that you fire.”
    • “Graphics are amazing, no map icon telling you where to go so you have to figure things out on your own.”
    • “The atmosphere and graphics are immense, walking out of the entrance area for the first time is a proper 'wow' moment.”
    • “The graphics are a bit of a let down, on par with Sniper Elite 3.”
    • “I don't really get it: graphics are 10 years too old, gameplay is slow and not challenging, the AI is boring, and the lore isn't attractive.”
    • “So, super disappointing the graphics are what they are.”
  • optimization
    47 mentions Positive Neutral Negative

    The game's optimization has received widespread praise, with players reporting smooth performance, high frame rates, and minimal bugs across various hardware setups. Many reviewers highlight the effective use of the Atom engine, resulting in a visually appealing experience that runs well even on older systems. Overall, the game is considered a refreshing example of strong optimization in modern gaming, with few performance issues noted.

    • “It's very refreshing to see a studio put the effort into optimization rather than do the bare minimum and cram DLSS and frame generation down our throats.”
    • “This game is very well optimized and has very few issues running on my 4070 Super.”
    • “No stuttering, just a silky smooth experience throughout.”
    • “It is very refreshing to see a studio put the effort into optimization rather than do the bare minimum and cram DLSS and frame generation down our throats.”
    • “However, the game's size and performance might benefit from Denuvo's or any third party's software removal.”
    • “Although I think the game is well-optimized, I honestly don't know how well it runs on low-end PCs.”
  • atmosphere
    44 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its eerie, immersive quality, blending elements of post-apocalyptic settings with a sense of danger and exploration. Players appreciate the well-crafted environments, engaging storytelling, and the unique, uncanny feel that enhances the overall experience. Despite some gameplay flaws, the atmospheric design and visual appeal create a compelling world that draws players in and encourages exploration.

    • “The game world is thick with atmosphere, and the writing paints a believable, broken society scrambling for control and survival.”
    • “The atmosphere is a highlight – a blend of post-apocalyptic gloom and glimmers of greens and hope that motivate you to explore the world.”
    • “The atmosphere is eerie and the danger sense kicks in once you realize how fast you can die.”
    • “I enjoyed the Wicker Man vibes but felt it fell short of really making me buy into the atmosphere.”
    • “As a whole, Atomfall isn't a bad game, but the balance between underdeveloped gameplay and strong atmosphere still feels off.”
  • stability
    22 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with many players reporting smooth performance and minimal bugs, even on lower-end systems. While some users noted minor glitches and issues with NPC AI and UI, these did not significantly detract from the overall experience. The game is considered well-optimized for a 2025 release, with many players experiencing no crashes or major graphical problems.

    • “The game looks and runs great for a 2025 release; I can do native 4K at 60 FPS with a 4070 Super and a 7500F.”
    • “It runs great on everything, including Steam Deck on high with 50-60 FPS most of the time. On my laptop with a mobile 4080, it runs smooth as silk, and on my desktop with a 7900 XTX, it is like a dream.”
    • “I have a lot of respect for Rebellion; I love the Sniper Elite games and appreciate the fact their games always run well, look decent, and are pretty much bug-free at launch.”
    • “The NPC AI is still pretty buggy, probably the only major thing breaking immersion for me.”
    • “Endless spawns and terrain glitches make it feel like the game is working against you, not with you.”
    • “Like they did so little as far as gameplay and environment goes that it would be absurd if the game was a buggy mess.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game's replayability is limited, with many players noting that most content can be experienced in a single playthrough, despite the presence of multiple quest pathways and endings. While some players appreciate the variety in endings, the lack of significant narrative changes and sparse side content diminishes the incentive to replay. Consequently, many reviewers feel that the game's replay value does not justify its price, especially when compared to other titles in the genre.

    • “Atomfall's replayability rests solely in its multiple main quest pathways, as there's fairly sparse side quest content, which for the most part ends with gaining access to a couple of training stimulants or some method of pointing the player toward one of the branching paths, either by providing clues or getting the player an in with an important NPC.”
    • “Playtime can range from 2-30 hours, maybe even more; great replayability with like 6 different endings.”
    • “It's still in early access so obviously there will be bugs, but this game definitely does have replayability and as a survival enthusiast, I've quite enjoyed it.”
    • “Not a ton of replayability since there are multiple leads for the same quests and actual quests are hard to miss.”
    • “Ultimately, despite the lack of replayability, it's about a 20-hour game though you can stretch it further depending on how much of a completionist you are.”
    • “As mentioned previously, there is a lack of replayability since you aren't locked out of many paths and several leads end up in the same place, making different approaches not change outcomes very much narratively.”
  • grinding
    9 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and often unrewarding, with many expressing frustration over the repetitive nature of quests and enemy respawns. While some appreciate the skill points system and the exploration opportunities, the grind often feels like a chore rather than a meaningful part of the gameplay experience, leading to a diminished enjoyment and, in some cases, abandonment of the game altogether.

    • “It really depends on how much you enjoy grinding.”
    • “Grinding can be a rewarding experience if you find joy in the journey.”
    • “For some players, grinding is a satisfying way to progress and unlock new content.”
    • “It's tedious and has no reward.”
    • “Grinding just to be able to survive until the next zone... and not to get cool abilities, is a chore.”
    • “The combat is way too easy, the characters are very forgettable as well as the story which can be completed very quickly if it wasn't for the fact you've got to run everywhere which gets very tedious with the same copy and paste landscape.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is a blend of British wit and clever references, reminiscent of classic sci-fi like Doctor Who, which many players find delightful and engaging. While some appreciate the hilarious voice acting and comedic scenarios, such as absurd combat encounters, others feel the humor is overdone or lacking in genuine fun. Overall, the dialogue choices offer moments of levity, contributing to a varied comedic experience.

    • “A true masterpiece of a gastronomic mix, blending the main courses of Fallout, Oblivion, and Half-Life, with a pinch of Atomic Heart and Metro, all generously sprinkled with authentic British humor and classic sci-fi vibes—think Doctor Who—alongside countless other clever references.”
    • “Great game! Super fun voice acting is hilarious and great story; lots to do and loads of places to explore :)”
    • “And fist fighting swarms of rats, bats, leeches, bees, and birds might be the funniest thing I've ever done in a video game not trying to be funny.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is generally well-received, with a subtle soundtrack that enhances moments of tension and danger, complemented by good voice acting. However, some users feel that the music is not particularly memorable and can be overshadowed by environmental sounds, such as patrols. Overall, while the audio design is effective, it may not stand out for everyone.

    • “World, acting, music and sounds, amazing!”
    • “The music and voice acting is quite good as well - nothing memorable but still good.”
    • “The soundtrack is subtle but shines in moments of tension, heightening the danger.”
    • “Just filling noises, no music.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization aspect of the game is positively received, with players appreciating the absence of microtransactions and complex RPG elements, which contrasts with other titles perceived as cash grabs. The focus is on pure exploration and challenging gameplay rather than profit-driven mechanics, enhancing the overall experience.

    • “There are no quest markers, no complex RPG elements, or microtransactions, just pure exploration, challenging survival, and hard-hitting combat.”
    • “Ads are basically useless; even when you aim down sights, you still need to use the dot on the screen instead of the actual weapon's post.”
    • “There should be an option to disable camera zoom when aiming down sights; what is this?”
    • “I cannot fathom why they insist on advertising this as a 'survival-action game.' If this is a survival game, then I'm Mother Jago.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is perceived as shallow, which detracts from the overall experience, although players believe the game could still be enjoyable if not for significant save issues.

    • “Character development feels shallow, but the game overall would probably be enjoyable if not for the save issue.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express a mix of emotional engagement and disconnect, noting that while the dialogue and accents enhance the immersive experience, the protagonist's lack of relatable human reactions to their environment detracts from the emotional depth. The authenticity of local interactions adds a layer of familiarity, evoking a sense of home for some players.

    • “The English accents are brilliant too; the moment I heard a Scouse woman berating a squaddie from Devon in the street, it almost made me feel at home.”

Buy Atomfall

8h Median play time
13h Average play time
5-9h Spent by most gamers
*Based on 11 analyzed playthroughs

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