- June 23, 2011
- Gust
Atelier Meruru: The Apprentice of Arland
Platforms
About
Atelier Meruru: The Apprentice of Arland is a Japanese role-playing game and the third game in the Arland series. It continues the story of Atelier Totori and features a turn-based battle system with Meruru as the leader and her companions as escorts. Battles allow for item use and chain attacks, with item powers increasing under certain conditions.





- The item creation system (alchemy) is engaging and adds depth to gameplay, allowing for customization and optimization of equipment.
- The graphics are visually stunning with a charming cel-shaded art style, and the character designs are cute and appealing.
- The game features a variety of quests and a goal-oriented structure that enhances the sense of progression and development within the kingdom.
- The time limit mechanic can feel restrictive and may lead to frustration, as players must manage their time carefully to avoid losing progress.
- Some characters lack depth and development, making them feel predictable or shallow despite their distinct personalities.
- The battle system, while simple and fun, suffers from distracting camera movements that can disrupt the flow of combat.
story
24 mentions Positive Neutral NegativeThe story in "Atelier Meruru" offers a refreshing departure from typical RPG narratives, focusing on kingdom development and character relationships rather than epic battles. While some players find the beginning slow and less engaging, the overall storyline is praised for its connection to previous games in the series and its entertaining quests. The game is described as enjoyable and relaxing, making it suitable for newcomers to the genre, though those seeking a more intense narrative may find it lacking.
“The characters and story really tie well to the first and second games.”
“The story is really entertaining and it continues with the main characters from Rorona and Totori as well, and the game is a good way to pass the time.”
“I loved the story, the characters, and the new building your kingdom part of it.”
“Lol, but the beginning of the storyline doesn't draw me in. There are some lovable characters, but the voices could use work. I feel like this game isn't for gamers (like myself) who are trying to play a JRPG; it's for those getting started in that section or something like that.”
“The game reminded me of a beautiful, big-world, farmville-like magic... Pros: beautiful graphics, interesting form of synthesis. Cons: very slow, repetitive, and a lack of a big story for the first 10+ hours of gameplay. All in all, this game was a good way to use time, but if you are looking for a big story and big action RPG, move on.”
“Atelier Meruru is a little easier than its predecessors, with no time limits on quests, and you can achieve the storyline goals without any stress, but the cutscenes are brief and you can just keep pressing X to skip the dialogue.”