- October 13, 2022
- Team Zutsuu
Atama
Platforms
About
"ATAMA is a stealth horror game set in an isolated Japanese village, where you uncover devilish puzzles and sinister creatures while seeing through the eyes of enemies. Kaede, the protagonist, visits her reclusive Aunt Noriko after concerning letters, only to be ensnared in a family curse nightmare. Gameplay focuses on solving puzzles and avoiding enemy gaze, as combat is not an option."



- Atama features a unique 'sight-jacking' mechanic that adds depth to the stealth gameplay, allowing players to navigate enemy patrols creatively.
- The atmosphere is deeply unsettling, with effective sound design and a creepy setting that enhances the horror experience.
- The game offers a compelling story with multiple endings and puzzles that keep players engaged, making it a worthwhile experience for horror enthusiasts.
- The game suffers from performance issues, particularly on lower-end systems, leading to lag and unplayable conditions for some players.
- Visuals are often criticized as basic and unrefined, with some assets feeling like placeholders, detracting from the overall immersion.
- The gameplay can feel repetitive and trial-and-error based, which may drain tension and frustrate players looking for a more dynamic horror experience.
story
40 mentions Positive Neutral NegativeThe game's story is engaging and effectively utilizes a Japanese horror aesthetic, creating a spooky atmosphere that keeps players invested. While the narrative is delivered primarily through well-written notes, some players found it to be somewhat short and lacking a satisfying conclusion, which can be seen as fitting for the horror genre. Overall, the storytelling is appreciated for its depth and ability to maintain mystery, enhancing the game's creepy vibe.
“I also liked the storyline, which has that slightly unsettling Japanese horror element that you can never quite get comfortable with or settle into.”
“The story's deep enough to really engage, but not obtuse enough to bore.”
“Though I will admit, some of the monster AI is a little bit janky and the story mode feels way too short.”
“The overall story of the game, while told through notes you find (with occasional random lines of dialogue said by the main character), is pretty decent and the notes are well written, painting a good overall picture of what has occurred in the town and the horrific events that have transpired there.”
“The story is pretty bare bones, which I actually like because it sort of adds to the mystery and overall creepiness of the game.”