Astro Hunters VR
- August 8, 2024
- Wenkly Studio Sp. z o.o.
"Astro Hunters VR is a PvPvE extraction shooter set in space, where players explore planets, fight enemies, craft and upgrade weapons while dealing with other hunters. Complete dangerous missions, form alliances or betray others to seize valuable equipment. The stakes are high, as death means losing valuable items, but the reward of finding rare items is worth it."
Reviews
- The game offers a thrilling experience with a challenging learning curve, rewarding players for improving their skills in sneaking and resource management.
- It features enjoyable gameplay in both cooperative and PvP modes, with a large open world to explore and a good amount of replayability.
- The developers have a clear roadmap for future updates, and many players see potential for the game to evolve and improve over time.
- The game is riddled with bugs and broken mechanics, including issues with weapon functionality, inventory management, and AI behavior, making it feel incomplete.
- Many players feel misled by the game's release status, as it appears to be in early access despite being labeled as a full release, leading to disappointment.
- The overall experience is marred by janky controls, poor graphics, and a lack of onboarding for new players, making it difficult to engage with the game's systems.
- story9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The story aspect of the game is criticized for lacking an overarching narrative, leaving players feeling disconnected from their actions and objectives. Many users express confusion over mission clarity and the mechanics involved in completing them, often feeling lost in a cycle of respawning enemies without a clear sense of purpose. Additionally, the cumbersome inventory and crafting systems detract from the overall immersion and engagement with the game's story.
“I would also like some sort of overarching narrative/story that helps add context to your actions and further immerses you.”
“Maybe a bigger audience will be drawn in from the quest crowd with the standalone release, but one can only hope.”
“I would also like some sort of overarching narrative/story (it doesn't have to be that deep) that helps add context to your actions and further immerses you.”
“I don't even know what my mission was; I had to neutralize a signal disruptor, but there was nothing in the mission area except continuously respawning enemies.”
“The game wants me to provide proof of finishing missions, but I have no idea what those are... when I finish a mission, it just successfully ends and another pops up.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Gameplay is a mixed bag, with some players experiencing significant issues such as broken weapon mechanics and a lack of tutorials for new players. While the game offers a fun and straightforward experience with high replayability and a vast open world, it is marred by janky controls and rough edges that detract from the overall enjoyment.
“Very fun and straightforward gameplay; it has a lot of replayability and a very big open world to explore.”
“Granted, it's a bit rough around the edges here and there, but there are some seriously good mechanics on display.”
“The most important mechanics are broken and buggy: weapons don't work, they dance in your hands, making it impossible to trust your aim and movement. Sometimes your weapon freezes on reload and never recovers.”
“There is very little to no onboarding or tutorialization that helps new players understand the systems and mechanics.”
“Janky mechanics and controls.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is severely compromised, with critical mechanics such as weapon functionality being plagued by numerous bugs, including unresponsive controls and freezing during reloads. Overall, players describe the experience as a "bug-ridden mess," significantly impacting gameplay.
“The most important mechanics are broken and buggy: weapons don't work, they dance in your hands, making it impossible to trust your aim and movement. Sometimes your weapon freezes on reload and never recovers.”
“To say this is a bug-ridden mess would be an understatement.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game enjoyable and straightforward, highlighting its significant replayability due to the expansive open world. However, there is a call for developers to enhance the game's immersive elements to further boost its replay value.
“Very fun and very straightforward with gameplay; it has a lot of replayability and a very big open world to explore.”
“I can definitely see myself playing this more if the developers put in the effort and attention to make this game more playable and immersive.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game hindered by clunky and unintuitive inventory management, which makes accessing and equipping items feel tedious and in need of significant improvement.
“The inventory management is very clunky and unintuitive; it needs a pretty drastic overhaul as accessing and equipping items feels overly tedious.”