ASSASSINATION BOX
- January 22, 2018
- ZELENIUK
"Assassination Box" is a first-person shooter game set in a simulation training environment. Players assume the role of an assassin, tasked with eliminating targets with a variety of weapons. The game offers different levels of difficulty and a range of environments to carry out assassinations.
Reviews
- Some players found a brief moment of joy and hope while playing, helping them through tough times.
- The game has potential for improvement and could become enjoyable with future updates.
- The minimalist design and concept were appreciated by a few players.
- The game is riddled with bugs, crashes, and unresponsive enemies, making it nearly unplayable.
- The music and overall gameplay experience are described as boring and frustrating, with long waits for enemy spawns.
- Many players feel the game lacks content, with only a couple of levels and minimal customization options.
- music5 mentions
- 20 % positive mentions
- 0 % neutral mentions
- 80 % negative mentions
The music in the game has been widely criticized as awful and depressing, with many players finding it boring and unsuitable for the gameplay experience. Reviewers express frustration with the soundtrack, describing it as a significant detractor from the overall enjoyment of the game.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The soundtrack is awful.”
“Fail copy of Superhot; I'm not talking about the bugs/glitches because it's early access, but the gameplay itself is bad, music awful and depressive, no content for a while, only 2 levels with endless mode, and you have to wait 10 seconds for the next enemy to spawn.”
“Music choice is awful and baffling; gameplay is nothing but waiting for enemies to spawn, only to die in place after 5 seconds.”
- gameplay4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The gameplay has been criticized for being monotonous and frustrating, primarily involving long waits for enemies to spawn, leading to quick deaths. Players find the experience lacking in content, with only two levels available and a repetitive cycle that diminishes engagement. Additionally, the music choice has been described as poor and uninviting, further detracting from the overall experience.
“The music choice is awful and baffling; the gameplay consists of nothing but waiting for enemies to spawn, only to die in place after 5 seconds.”
“Fail copy of Superhot. I'm not talking about the bugs and glitches since it's early access, but the gameplay itself is bad. The music is awful and depressive, and there is no content for a while—only 2 levels with an endless mode, and you have to wait 10 seconds for the next enemy to spawn.”
“I got about 2 minutes of gameplay out of this.”
- graphics4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
Overall, the graphics have received mixed reviews, with some users noting that while they can be visually appealing, they are often plagued by glitches and low frame rates, making the game difficult to enjoy.
“The graphics look funny and not that bad, but that is all I can say good about it.”
“The graphics are pretty bad.”
“Unplayable with really low FPS at the lowest graphics settings.”
- story2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The story emphasizes resilience and the unpredictability of life, highlighting the importance of perseverance in the face of challenges. Additionally, the narrative incorporates gameplay elements, such as a stealth mission in a forest setting, which adds depth to the overall experience.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized not only for bugs and glitches typical of early access but also for poor gameplay mechanics that lead to a frustrating experience, particularly as the game progresses. Players report that the limited content and slow enemy spawn times contribute to a lack of engagement, with performance issues worsening over time.
“The longer you stay alive, the more buggy it gets.”
“Fail copy of Superhot. I'm not talking about the bugs and glitches because it's early access, but the gameplay itself is bad, the music is awful and depressive, and there is no content for a while. There are only 2 levels with an endless mode, and you have to wait 10 seconds for the next enemy to spawn.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is negatively impacted by gameplay issues, such as inaccurate weapon mechanics and unrealistic physics, which detract from the overall experience and may lead players to feel that the game is not worth their investment.
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players generally find the grinding aspect of the game to be beneficial for farming resources, suggesting that it enhances the overall gameplay experience.
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I spent hours grinding for resources, but the rewards just don't feel worth the effort.”
“The repetitive nature of grinding in this game quickly becomes a chore rather than an enjoyable experience.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is primarily conveyed through its graphics, which users find amusing, though opinions suggest that this is the only positive aspect of the overall experience.