Ashes of Immortality II: Bad Blood
- February 13, 2017
- Warfare Studios
- 3h median play time
"Ashes of Immortality II: Bad Blood" is the final chapter in the series by Warfare Studios. This action-adventure game follows Orlok Vladimir Dragonov, turned into a vampire by his sister-in-law, as he seeks revenge. Recently freed by hunter Simona Rinoldt, Orlok recounts his past and the tragedy that led to his current state.
Reviews
- The game provides a sense of joy and hope, helping players cope with difficult situations.
- It features familiar characters from the previous games, adding a sense of continuity.
- The gameplay is similar to the prior volumes, with decent plot and amusing characters.
- The game ends abruptly with a cliffhanger, leaving the story unresolved.
- There are no side quests or quest logs, making navigation frustrating and confusing.
- The game suffers from bugs and feels rushed, leading to a poor overall experience.
- story12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The story presents a moral about perseverance, but many players feel it is ultimately unsatisfying, ending abruptly with an unresolved conclusion. The lack of a quest log complicates navigation and progression, leading to frustration as players struggle to advance the plot. While the characters are entertaining and the overall plot is decent, the execution leaves much to be desired.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Gameplay is similar to the prior two volumes, the plot is decent enough and the characters are amusing.”
“The story was left wanting; the game felt like it ended at a very abrupt point with a black screen and 'to be concluded' - never to be concluded.”
“You spend ages flapping around the world trying to find some elusive venue to further the story.”
“Even worse, actually, as there is no quest log or journal in this one.”
- gameplay4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
Gameplay is reminiscent of the previous installments, offering a decent plot and amusing characters, but it concludes abruptly with an absurd cliffhanger after only about three hours of playtime.
“Gameplay is similar to the prior two volumes, the plot is decent enough and the characters are amusing.”
“The game ends in an absurd cliffhanger just after about 3 hours of gameplay.”
“Gameplay is similar to the prior two volumes, but it feels repetitive and lacks innovation.”
“The game ends in an absurd cliffhanger just after about 3 hours of gameplay.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is noted for its calming and soothing qualities, providing a relaxing experience that allows players to feel at ease.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a subtle undertone of humor, enhanced by clever fourth-wall breaking elements that engage players in a lighthearted manner.
“Actually, there is an undertone of humor and fourth-wall breaking in the game, so...”