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Artis Impact

Artis Impact has superb presentation, but fails on delivering a cohesive narrative or engaging game design.
Artis Impact Game Cover
84%Game Brain Score
Most mentioned positive aspects:story, humor
Most mentioned negative aspects:grinding, optimization
92% User Score Based on 495 reviews
Critic Score 55%Based on 2 reviews

Platforms

Nintendo SwitchPCWindows
Artis Impact Game Cover

About Artis Impact

Artis Impact is a single player tactical role playing game with fantasy, comedy and post-apocalyptic themes. It was developed by Mas and was released on August 7, 2025. It received neutral reviews from critics and very positive reviews from players.

Artis Impact is a story-rich, adventure pixel RPG that features classic turn-based combat, upgrading your home, and exploring uniquely hand-drawn environments. Players will take on the role of official Akane, teaming up with Bot to unravel the mysteries of a future utopian world.

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Games Like Artis Impact

Looking for games like Artis Impact? Here are top tactical role playing recommendations with a fantasy, comedy and post-apocalyptic focus, selected from player-similarity data — start with Bloomtown: A Different Story, ANNO: Mutationem or Wandering Sword.

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Reviews

92%Audience ScoreBased on 495 reviews
story97 positive mentions
grinding24 negative mentions

  • Stunning and unique pixel art combined with hand-drawn manga-style panels and smooth animations create an exceptionally immersive and visually beautiful experience.
  • Charming, humorous, and well-written character interactions, particularly the dynamic between Akane and Bot, make the world feel alive with engaging personalities.
  • The game offers deep worldbuilding, a cozy slice-of-life vibe mixed with post-apocalyptic themes, and rewarding exploration that encourages curiosity and interaction with nearly every object and NPC.
  • Combat is basic, unbalanced, and becomes trivial quickly, lacking meaningful tactical depth and challenge, which detracts from the overall gameplay experience.
  • The story and main plot feel incomplete and abrupt, with many narrative threads unresolved and an unsatisfying ending, leaving players wanting more development and closure.
  • The lack of a quest log or journal makes tracking objectives and side quests difficult, causing players to miss significant content and resulting in frustrating exploration.
  • story

    391 mentions Positive Neutral Negative
    25% positive mentions, 71% neutral mentions, 4% negative mentions

    The story of the game is praised for its rich world-building, charming characters, and unique blend of melancholic and comedic tones, with many side quests and detailed interactions enhancing immersion. However, multiple reviewers note the main narrative feels somewhat disjointed, incomplete, and rushed—particularly in the ending—with a lack of cohesive plot progression and insufficient closure. While the storytelling approach and art style are highly appreciated, the absence of a quest log and occasional narrative inconsistencies can make following the story challenging.

    • “The main and support characters are incredibly interesting. Even though the story is rather melancholic, the world itself and the ways you interact with it bring incredible joy and hope despite showing cruelty and evil.”
    • “(first of excuse my bad writing, I'm not used to making reviews and English isn't my first language) I'm in a period where any games I play slowly bore me (even if they are very great games). Artis Impact took me by surprise for how much it kept me hooked, and the reason why is that I don't know where to start. The game gives such a strong feeling of childhood full of adventure, happiness and trying your best to make everyone happy but it also has the worst part of childhood: the end of those times, with the slow acknowledgment of bigger priorities and the possible evil found outside your safe zone. All those emotions pile up until the end credits by giving a bittersweet taste to the whole story.”
    • “[h2]Artis Impact is a story-focused adventure within a post-apocalyptic setting that impresses with its unique presentation, gorgeous artwork, fantastic reactivity, and charismatic character writing. The main story largely follows Akane during early assignments of her career into some more mysterious circumstances concerning various types of AI and the fate of other Lith branches. The other half of the story, and a much more prominent one than even the main story, is Akane’s personal life and her philosophy. To reiterate, while the main story is focused on Akane’s mission as a Lith agent, the game is also utterly rich with random events and sidequests players stumble upon. Artis Impact is a story that is heavily, heavily focused on immersion — immersion that is achieved by genuinely stumbling across events as they happen instead of hunting them down and by engaging with the gorgeously drawn panels to convey emotions of the characters in a way I can’t remember ever having seen in another game like this.”
    • “The combat is completely unbalanced, progression is needlessly grindy and obtuse and the story loses direction at the halfway point, leading to a sudden non-ending that feels like an opening cutscene rather than a resolution.”
    • “But there's a huge but, probably every gamer can tell this game is out in a hurry because the ending feels so incomplete; you really can't feel the end of a story. If the game ended after Sandy Bay with other story content in DLC, that might be better.”
    • “The story feels incomplete, and you'd find less enjoyment if you're only chasing after the main quests.”
  • humor

    119 mentions Positive Neutral Negative
    98% positive mentions, 0% neutral mentions, 2% negative mentions

    The humor in the game is widely praised for being charming, witty, quirky, and genuinely funny, often delivering laugh-out-loud moments through well-written dialogue, character interactions, and animated cutscenes. It combines lighthearted, absurd, and poignant tones, enriched by strong character chemistry, especially between the hilarious protagonist and her bot companion. However, some find certain jokes, including instances of inappropriate or repetitive humor, off-putting, and note occasional uneven tone and localization issues that impact comedic effectiveness.

    • “Very funny cutscenes and events—looking to discover new ones makes exploring, talking to every person, and pushing every button a lot of fun.”
    • “The hand-drawn characters all have so much personality, the writing is genuinely funny, and the world is packed with all kinds of fun and weird things to find.”
    • “I've never been brought to tears from laughing so hard by playing a single-player game before and I'm honored to say this one did it.”
    • “Please get a different writer for the next game, or simply write better dialogue that doesn't constantly return to the same unfunny joke.”
    • “"Super safe mode" implies that filling your game with the same unfunny chauvinist jokes over and over again is normal, and anything less requires a form of hand-holding for the player.”
  • gameplay

    110 mentions Positive Neutral Negative
    23% positive mentions, 69% neutral mentions, 8% negative mentions

    The gameplay in Artis Impact is a simple, easy turn-based RPG blended with life-sim elements, focusing more on narrative and character immersion than mechanical depth or challenge. While the combat and progression systems are often criticized as shallow, unbalanced, and poorly explained, many players appreciate the cozy, story-driven experience despite some frustration with obscure or underdeveloped mechanics. Overall, the game prioritizes atmosphere, humor, and exploration over complex or engaging gameplay.

    • “This game is truly one of a kind – it draws obvious mechanical inspiration from well-known genres, yet is at the same time brilliantly designed, well thought-out and executed.”
    • “I have a lot I want to gush about with this game, genuinely a really fun experience that blends interesting and unique JRPG mechanics with life sim levels of immersion; love the characters and love the story.”
    • “A blending of RPG and life-sim with an incredibly strong focus on narrative and character development, Artis Impact not only masters the fusion dance between gameplay genres but, in my honest opinion, also between medium genres.”
    • “The gameplay was already quite flawed and shallow to begin with, I don't think it could have supported a longer playtime even if the dev wanted it to.”
    • “But Artis Impact insists on presenting itself as a full fledged game, while fumbling across nearly every gameplay-related aspect.”
    • “The game suffers from quite major gameplay and UX issues, some of which should be easy to fix (for example reminding the equipped item stats in the 'equipment menu' and not only in the 'items' one) and others not so much (balancing the game so that every system from abilities to weapon progression becomes truly meaningful).”
  • graphics

    93 mentions Positive Neutral Negative
    53% positive mentions, 44% neutral mentions, 3% negative mentions

    The game's graphics are widely praised for their unique and striking art style, blending detailed pixel art with hand-drawn manga-inspired comic panels to create a visually captivating experience. The fluid animations, charming character designs, and inventive visual storytelling stand out as the game's strongest aspects, often described as world-class and carrying much of its appeal. Overall, the graphics are seen as a fresh, aesthetically impressive fusion that elevates the game's atmosphere and charm.

    • “The pixel art graphics stand out as one of the most striking visual styles among other RPGs with similar graphics, combined with bold, hand-drawn manga-inspired comic panels that serve as cutscenes.”
    • “The pixel art and animation are beautiful; there are a bunch of manga-style inserts to punch up story scenes, and the occasional use of real photographic backgrounds lends the whole thing a really unique look.”
    • “The artwork and visual style are stunning and very unique, and I liked the amount of world-building the setting has.”
    • “The art style carried this game a lot, the combat left a lot to be desired, the story is a hit or miss.”
    • “On the other hand, everything beyond the visuals is unorthodox.”
    • “I didn't like the game that much but I respect the obvious passion and love that went into it and I think it will be a lot of other people's thing especially if you are into the art style and humor.”
  • music

    55 mentions Positive Neutral Negative
    64% positive mentions, 31% neutral mentions, 5% negative mentions

    The game's music is widely praised for its atmospheric and emotional range, blending delicate piano melodies with intense battle themes that complement the gameplay and visuals beautifully. Many reviewers highlight the soundtrack's ability to enhance the game's melancholic and charming tone, with standout tracks often cited as a memorable highlight. While some tracks are recognizable from RPG Maker origins, the overall sound design is considered stellar, immersive, and a key part of the game's appeal.

    • “Ambient-style soundtrack enhances the game’s melancholic atmosphere through the use of classic, delicate piano pieces.”
    • “The world design is incredible and the music is super satisfying, with plenty of atmosphere, personality and character.”
    • “The visuals, the animation, the world, the characters and soundtrack were all so good, and you can really feel the heart that's been poured into every inch of this game.”
    • “The game does feature some stock RPG Maker music, which I recognized and which does stick out a little sorely, but overall, the presentation remains amazing.”
    • “Decent music.”
    • “Music: I can't comment much because I'm not a musician or anything.”
  • emotional

    29 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players consistently praise the game for its heartfelt, emotionally resonant narrative and charming characters, highlighting its ability to evoke genuine warmth, humor, and occasional poignancy. The blend of touching storytelling, carefully crafted world-building, and soulful soundtrack creates a memorable emotional journey, despite some narrative and combat flaws. Overall, the game is celebrated as a lovingly made, emotionally rich experience that deeply connects with players.

    • “I personally think this game is a little shining gem that made me feel again all those years ago when I fell in love with videogames once more.”
    • “A wonderfully heartwarming and melancholic game, with some of the best pixel art animations I've ever seen.”
    • “The attention to detail and the individual creative decisions really blew me away; I just wanted to talk to every NPC, search every house, every shop, explore every road, because sure enough there is something to reward you, a buff for you or your robot buddy, a weapon, a little piece of info that will absolutely be helpful later or just a heartwarming bit of story that ties in perfectly with the story.”
  • grinding

    25 mentions Positive Neutral Negative
    0% positive mentions, 4% neutral mentions, 96% negative mentions

    Grinding in the game is generally viewed as tedious and sometimes unbalanced, with some players finding it necessary for progression while others appreciate that heavy grinding isn't mandatory. While certain upgrades and quests can feel overly grindy with little payoff, the game encourages exploration and investment in the story over repetitive leveling. Overall, grinding impacts pacing and enjoyment variably, depending on player preference for challenge versus narrative focus.

    • “The combat is completely unbalanced, progression is needlessly grindy and obtuse and the story loses direction at the halfway point, leading to a sudden non-ending that feels like an opening cutscene rather than a resolution.”
    • “A large part of the gameplay loop is grinding boring chores to get cash to engage with side content, and this bleeds into the story, because after a point, Akane is just showing up to fight AI because that's her job.”
    • “Some upgrades feel very grindy, taking too long to get in my opinion, but also not very impactful unfortunately.”
  • atmosphere

    9 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The atmosphere is highly praised for its melancholic yet immersive world, enhanced by a delicate, ambient soundtrack and detailed world design. The game encourages players to savor moments of reflection and exploration, drawing favorable comparisons to titles like NieR: Automata. Overall, the richly crafted characters and environment create a compelling, emotionally engaging experience.

    • “The ambient-style soundtrack enhances the game’s melancholic atmosphere through the use of classic, delicate piano pieces.”
    • “This game is about the journey and not the destination; you have many moments where the game slows down to let you sit by the window, appreciating the atmosphere of the game.”
    • “The world design is incredible and the music is super satisfying, with plenty of atmosphere, personality, and character.”
  • optimization

    6 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The game suffers from significant optimization and performance issues, especially on the Steam Deck, where it struggles more than on PC. These problems, along with poor audio stability, hinder the overall experience despite the game's potential and enjoyable elements.

    • “Performance is atrocious, and I think it was severely held back by being made with RPG Maker.”
    • “Performance issues hold this game back from being a perfect Steam Deck game.”
    • “On PC it's okay, but on Steam Deck there are a lot of performance issues.”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Reviews of character development are mixed: some praise the strong narrative focus and well-designed, visually appealing characters, while others criticize a lack of meaningful character growth and unresolved storylines.

    • “A blending of RPG & life-sim with an incredibly strong focus on narrative and character development, Artis Impact not only masters the fusion dance between gameplay genres but in my honest opinion, medium genres as well.”
    • “Character design – funny, beautiful characters.”
    • “Absolutely fantastic animations, cool cut scenes with comic book style art, and character design looks good too.”
    • “There was no character development, no big bad guy to defeat and the combat is super unbalanced.”
    • “Nothing gets resolved, no character development for anybody.”
    • “A blending of RPG and life-sim with an incredibly strong focus on narrative and character development, Artis Impact not only masters the fusion dance between gameplay genres—but in my honest opinion—medium genres as well.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers moderate replayability, with a progression system that encourages multiple playthroughs but may not fully captivate long-term engagement. Overall, it scores a 7 out of 10 in this aspect.

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Play Times

16h Median play time
18h Average play time
11-40h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Artis Impact is a tactical role playing game with fantasy, comedy and post-apocalyptic themes. Common tags for Artis Impact include turn-based, indie, pixel graphics, relaxing, third person and others.

Artis Impact is available on Nintendo Switch, PC and Windows.

On average players spend around 18 hours playing Artis Impact.

Artis Impact was released on August 7, 2025.

Artis Impact was developed by Mas.

Artis Impact has received neutral reviews from players and neutral reviews from critics. Most players liked Artis Impact for its story but disliked it for its grinding.

Artis Impact is a single player game.

Similar games include Bloomtown: A Different Story, ANNO: Mutationem, Wandering Sword, Small Saga, Indivisible and others.