Apple Clicker Game Cover

Easy clicker game for apple enjoyers!

  • PC
  • Windows
  • Linux

Reviews

21%
Audience ScoreBased on 24 reviews
graphics3 negative mentions
  • Easy achievements for players looking to boost their profile.
  • Simple gameplay that can be enjoyable for casual gamers.
  • Allows interaction with a virtual cat, adding a lighthearted element.
  • Low-effort design and repetitive gameplay make it boring.
  • Perceived as a cash grab exploiting players' FOMO with minimal oversight.
  • Potential performance issues on PC, causing spikes in resource usage.
  • graphics1 mentions

    The graphics of the game are characterized as simplistic and low-quality, reflecting a budget-friendly design approach typical of clicker games.

    • “The graphics look like they were made in a hurry, with very basic designs.”
    • “The visuals are incredibly bland and lack any real detail or creativity.”
    • “The artwork feels cheap and uninspired, making the game less enjoyable.”
  • gameplay1 mentions

    The gameplay combines elements from cookie clicker mechanics with the skin system from CS:GO, creating a unique blend of incremental progression and cosmetic customization that appeals to fans of both genres. Players enjoy the addictive nature of clicking for rewards while also engaging in the thrill of collecting and trading skins.

    • “The combination of cookie clicker mechanics with CS:GO's skin system creates a unique and engaging gameplay experience.”
    • “I love how the gameplay seamlessly blends different genres, making it both addictive and fun.”
    • “The mechanics are intuitive and rewarding, keeping me hooked for hours on end.”
    • “The gameplay feels like a confusing mix of cookie clicker mechanics and CS:GO's skin system, which just doesn't work.”
    • “The mechanics are clunky and unrefined, making it frustrating to enjoy the game.”
    • “I found the gameplay repetitive and lacking in depth, which made it hard to stay engaged.”
  • monetization1 mentions

    The monetization strategy of the game is perceived as a cash grab, suggesting that it prioritizes profit over player experience.

    • “Yes, Banana is probably just a cash grab and nothing more.”
    • “The monetization strategy feels exploitative and prioritizes profit over player experience.”
    • “I feel pressured to spend money to enjoy the game fully, which ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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