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Apparatus: Exanimus Game Cover

About Apparatus: Exanimus

Apparatus: Exanimus is a single player simulation game with horror and mystery themes. It was developed by Figglewatts and was released on November 7, 2025. It received overwhelmingly positive reviews from players.

Apparatus: Exanimus is a walking simulator/exploration game with horror elements, aesthetically imitating (and explicitly pretending to be) a lost game developed in 1998 by a company long out of business.

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Reviews

97%Audience ScoreBased on 35 reviews
atmosphere5 positive mentions
music3 negative mentions

  • Excellent atmospheric and immersive experience with a strong sense of mystery and unsettling vibes.
  • Rich, complex exploration and puzzle solving with rewarding ARG elements that encourage curiosity and note-taking.
  • Authentic retro 90s-style visuals and controls that enhance the eerie, slow-paced exploration and highlight the game's unique identity.
  • Clunky and sometimes frustrating tank-style controls with precise platforming sections that can hinder progress.
  • Maze-like level design and lack of map or guidance often lead to getting lost and potential boredom for some players.
  • Sparse environments and repetitive themes combined with a slow pace may not appeal to everyone and can result in perceived lack of meaningful payoff.
  • atmosphere

    8 mentions Positive Neutral Negative
    63% positive mentions, -1% neutral mentions, 38% negative mentions

    The game is praised for its strange, mysterious, and immersive atmosphere, enhanced by its visual, sound, and level design. While its slow pace, eerie elements, and low field of view contribute to a compelling and uneasy mood, these aspects may not suit all players, especially those sensitive to motion or preferring faster gameplay. Overall, the atmosphere is a standout feature that deeply engages players who enjoy exploration and atmospheric puzzles.

    • “But I really loved what I played, strange and atmospheric, oozing mystery.”
    • “I think, even beyond the more meta elements, the game itself is very atmospheric and compelling, and I like its visual, sound, and level designs a lot.”
    • “Wonderfully atmospheric and just the right amount of challenging!”
    • “There isn't anything to be worried about besides the weird blobs on the walls and the ones that float around; the horror aspect of the game creates just an uneasy atmosphere.”
    • “This game might not be for everyone though; the low FOV is very authentic for this kind of game but can have the side effect of making you feel rather nauseous. Plus, the slower pace and lonely atmosphere may not be quite everyone's cup of tea.”
    • “The dated controls are cool to get used to and work around and demand fuller attention, which can better invest the player into the game's atmosphere.”
  • story

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The story is immersive and intriguing, blending unsettling moments with a cryptic ARG narrative that players uncover through environmental clues and external sources. While the game itself offers minimal direct storytelling, its unique approach encourages exploration and discovery, creating a captivating and ongoing experience.

    • “Amazing experience, super easy to get absorbed by the story and some parts were truly unsettling.”
    • “It's got some great early 3D environmental design, great puzzles, and an ARG storyline that is really interesting and still ongoing.”
    • “Figglewatts has been busy making a very immersive walking sim with ARG elements set in a story that I can't seem to put down.”
    • “The game itself largely doesn't tell much of a story besides graffiti on the walls that you have to remember and go on Dirus software to get an idea of a backstory.”
    • “A fun trek through weird areas with some puzzles and platforming, but with its own storyline that you have to find yourself.”
    • “The game itself largely doesn't tell much of a story besides graffiti on the walls that you have to remember and go on Dirus software to get an idea of a backstory.”
  • gameplay

    5 mentions Positive Neutral Negative
    60% positive mentions, 20% neutral mentions, 20% negative mentions

    The gameplay is praised for its creative and refreshing enemy encounters, intriguing puzzles, and absorbing ARG elements that engage players deeply. Its retro aesthetic emphasizes gameplay over graphics, appealing to fans of secret hunting and adventure. However, some may find the puzzle and maze-like aspects a bit overwhelming.

    • “I really enjoyed piecing together what the game wanted from me; the light ARG elements, the vibes were incredible, the puzzles interesting, and the gameplay loop of dealing with enemies was creative and refreshing.”
    • “I have really enjoyed playing this game and it has given me 20 hours of absorbing gameplay.”
    • “Do yourself a favor and play it if you're at all into secret hunting and information-driven adventure gameplay.”
    • “I rate 7/10 just for me personally I dislike the high amount of puzzles and maze-like gameplay.”
  • graphics

    3 mentions Positive Neutral Negative
    100% positive mentions, -67% neutral mentions, 67% negative mentions

    The graphics feature a nostalgic, retro aesthetic reminiscent of early Sega Master System games, focusing more on gameplay than high realism. While mostly 90s-2000s style with some 3D elements, later areas introduce unexpected visual variations that add a neat touch to the overall experience.

    • “As far as the visuals go, while the screenshots on the store page give a good idea of the general look, there are some curveballs thrown in the later areas in regard to both the visual identity and fidelity that I found very neat.”
    • “The aesthetic is perfect as it harks back to the days of the early Sega Master System games where what is important is the gameplay, not the graphics (no super HD hyper-realism here).”
    • “Graphics are 90s-2000s max with some 3D.”
    • “Graphics feel like they're stuck in the 90s to early 2000s, with only some 3D elements.”
    • “While the store screenshots showcase a general look, later areas introduce unexpected changes in visual identity and fidelity that may not appeal to all players.”
  • music

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music in the game is minimal, featuring primarily a single track that plays in the ending areas. It doesn't significantly enhance the horror atmosphere or overall experience, leaving players feeling underwhelmed and uninspired.

    • “There's not much music to talk about besides like one track that plays in the end areas.”
    • “The music does not add much to the horror experience and feels minimal throughout the game.”
    • “Overall, the soundtrack is very limited and fails to engage the player or enhance the atmosphere.”
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Frequently Asked Questions

Apparatus: Exanimus is a simulation game with horror and mystery themes. Common tags for Apparatus: Exanimus include first-person, indie, surreal, exploration, abstract and others.

Apparatus: Exanimus is available on PC, Mac OS, Windows, Linux and others.

Apparatus: Exanimus was released on November 7, 2025.

Apparatus: Exanimus was developed by Figglewatts.

Apparatus: Exanimus has received overwhelmingly positive reviews from players. Most players liked Apparatus: Exanimus for its atmosphere but disliked it for its story.

Apparatus: Exanimus is a single player game.

Similar games include Kairo, NaissanceE, Hypnagogia 催眠術, INFRA, Northern Journey and others.