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Aotenjo: Infinite Hands

Aotenjo: Infinite Hands Game Cover
96%Game Brain Score
gameplay, music
graphics, replayability
96% User Score Based on 301 reviews

Platforms

PCMac OSWindows
Aotenjo: Infinite Hands Game Cover

About

Aotenjo: Infinite Hands is a single player casual strategy game. It was developed by XO Cat and was released on January 19, 2025. It received overwhelmingly positive reviews from players.

Early Access Launch Date - Jan 20 2025! 2025 RoadMap About the GameDive into Aotenjo, where the ancient game of Mahjong meets the strategic depth of deckbuilding. Use unique Artifacts, master intricate Patterns (Yakus), and harness Special Tiles to overcome malicious threats and emerge victorious! With over 100 Patterns and 144 unique Artifacts, every hand you play can unleash unbeliev…

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96%
Audience ScoreBased on 301 reviews
gameplay10 positive mentions
replayability2 negative mentions

  • Aotenjo combines the addictive gameplay of Balatro with the complexities of Mahjong, offering a unique and engaging experience for both fans of the genre and newcomers.
  • The game features a vast array of mechanics, including over 100 unique patterns and various artifacts and gadgets, providing deep strategic gameplay and high replayability.
  • The sound design and pixel art are well-executed, creating a relaxing atmosphere that enhances the overall enjoyment of the game.
  • The game can be overwhelming for newcomers due to its steep learning curve and the sheer number of mechanics and patterns to remember.
  • Some players have reported issues with unclear translations and descriptions, making it difficult to understand certain game mechanics and artifacts.
  • The balance of the game can feel off at times, with runs heavily influenced by RNG, leading to frustrating experiences when luck does not favor the player.
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay of this mahjong-inspired title offers a complex and engaging experience, blending elements from balatro with unique mechanics tailored to mahjong. While the variety of mechanics and interactions can create a satisfying depth, many players find the overwhelming number of systems and unclear descriptions can lead to confusion and frustration. Overall, the game is praised for its interesting concepts and potential for enjoyment, particularly for fans of mahjong, despite some criticisms regarding its complexity and polish.

    • “The gameplay is fun, equal parts satisfying number-go-big moments, and if only I could have drawn the one tile I had, my hand would have had just enough points from the better pattern and I wouldn't have been just under the points minimum.”
    • “All of this is further enhanced as you unlock new sets and material packs which can dramatically change up the experience of your runs with unique mechanics and items (in particular, the bamboo and rainbow sets have been my favorites).”
    • “Mechanics work together very well, interesting and smooth gameplay.”
    • “It often feels like there are too many variant mechanics all happening at once - tiles have color and material (which you are usually trying to improve), and gadgets let you modify them during a single round, and patterns vary their point values based on choices you've made, and you have the ability to remove tiles from your wall (or set them up for later removal with fracture), and then relics interact with all of these things, and then 'bosses' have mechanics where you have limited foresight and which are sometimes no-ops and sometimes run-killers depending on what you've been doing.”
    • “This wild complexity is compounded by unclear relic and boss mechanic descriptions.”
    • “Sometimes I can't tell what a boss' mechanics will do until after I've played my first set and seen it happen.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is generally described as chill and soothing, enhancing the overall experience despite being somewhat repetitive and lacking variety. While some players appreciate the serene soundtrack, others feel it could benefit from additional tracks and more dynamic music for key moments, such as boss fights. Overall, the sound design, including music and sound effects, is well-received, contributing positively to the gameplay atmosphere.

    • “Love the music and the sound of the tiles <3”
    • “The music, sound effects, and art are all nice.”
    • “The music is again, more 'chill' and serene.”
    • “The looping single track soundtrack is...well, not for me. I was listening at first, but it's getting to the point where I'm turning the sound way down if I'm playing this so I can put something else on in the background.”
    • “If you leave the game open for a long time, you will start to pick up when the background music loops.”
    • “Music can be a bit repetitive, but thankfully it's a soothing tune.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the improved quality and animations since the demo, while others criticize the aesthetic as lacking appeal and coherence. Although the visuals serve their purpose, many feel that the art style could be more engaging and aligned with the game's theme. Overall, the graphics are seen as functional but not particularly impressive.

    • “Interesting gameplay and nice graphics”
    • “The graphical quality and animations have improved significantly since the demo, the dev has not been resting on their laurels, and the price is extremely reasonable.”
    • “It's commits to its aesthetic, it's got a subtle edge of self-aware humor, and it turned a game that usually requires a group into a single player experience (which I honestly always find impressive, but that's more a me thing).”
    • “Very fun mahjong game, but the aesthetic kind of sucks.”
    • “My only complaint thus far is subjective: I wish the art style was more 'Balatro' and less 'Luck Be a Landlord'.”
    • “I feel a similar way about the theming as well; gadgets and artifacts seem very random and they don't give me a clear image of what the game is trying to go for aesthetically.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is characterized by a self-aware, subtle wit that enhances the overall experience, making it engaging and entertaining for players. Users appreciate the quirky mechanics, such as creating fantastical hands in a mahjong context, which contribute to a lighthearted and amusing atmosphere. Overall, the game's comedic elements are well-received, adding to its charm and replayability.

    • “It's committed to its aesthetic, with a subtle edge of self-aware humor, turning a game that usually requires a group into a single-player experience, which I honestly find impressive.”
    • “If you enjoy creating hands that don't exist in real life, like a four-of-a-kind with wind and dragons, and watching the points go up and up, then get the game! Totally not a biased review of building honor tiles every single run because it's hilarious.”
    • “Funny roguelike mahjong game.”
  • replayability
    2 mentions Positive Neutral Negative

    Players highlight the game's high replayability due to its blend of simplicity and complexity, with numerous variables and diverse modes that encourage multiple playthroughs. The inclusion of enhancement pools further enhances the experience, making each session feel unique.

    • “The game is both simple and complex, with a lot of variables that provide significant replayability.”
    • “The different modes and enhancement pools really add to the replayability as well.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization aspect of the game appeals to casual players who prefer a more relaxed experience, similar to Balatro, focusing on enjoying the gameplay rather than striving for high-level optimization or infinite mode challenges.

    • “I wanted to try this because I'm a casual fan of the similar game Balatro. I just play it and try to beat the run, rather than going crazy on optimization and getting too far into infinite mode.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find that the need to memorize various elements significantly hampers the game's pace, often leading to a frustrating experience as constant referencing of in-game menus can bring gameplay to a standstill.

    • “Memorizing them all is more work than I was willing to put in, and looking them up constantly (there is a menu you can look at in-game) slows the pace of the game to a grinding halt.”
  • story
    1 mentions Positive Neutral Negative

    The story of Aotenjo has captivated players, leading many to engage with it daily, indicating a strong narrative appeal that keeps them coming back for more.

    • “Aotenjo is another story—I have been playing it every day.”
  • stability
    1 mentions Positive Neutral Negative

    The game is reported to be quite buggy, indicating stability issues; however, there is a sense of potential for improvement in future updates.

    • “Really buggy, but it has potential.”
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60h Median play time
60h Average play time
60-60h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Aotenjo: Infinite Hands is a casual strategy game.

Aotenjo: Infinite Hands is available on PC, Mac OS and Windows.

On average players spend around 60 hours playing Aotenjo: Infinite Hands.

Aotenjo: Infinite Hands was released on January 19, 2025.

Aotenjo: Infinite Hands was developed by XO Cat.

Aotenjo: Infinite Hands has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Aotenjo: Infinite Hands is a single player game.

Similar games include Balatro, Word Play, Ballionaire, Wordatro!, Luck be a Landlord and others.