Ant War: Domination
- October 2, 2015
- Anarchy Enterprises
- 6h median play time
"Ant War: Domination" is a real-time strategy game where players control ant colonies and battle for resources and territory. Collect food, defend your colony, and evolve your ants to gain powers. The goal is to dominate and wipe out other colonies in a dynamic, ever-changing environment.
Reviews
- Easy to play and understand, making it accessible for casual gamers.
- Cute graphics that appeal to a younger audience and evoke nostalgia.
- Can serve as a relaxing time-killer, suitable for short gaming sessions.
- Highly repetitive gameplay with minimal strategic depth, leading to boredom.
- Lacks meaningful updates or improvements compared to the original flash version.
- Battles and mechanics feel unbalanced and frustrating, often resulting in a tedious grind.
- gameplay23 mentions
- 13 % positive mentions
- 70 % neutral mentions
- 17 % negative mentions
The gameplay has been widely criticized for being tedious, repetitive, and overly simplistic, often reducing player interaction to mere clicking with minimal engagement. Many reviewers noted that the mechanics feel outdated, reminiscent of poorly designed mobile ports or flash games, leading to a frustrating experience that lacks depth and satisfaction. While some appreciated the graphics and the gradual progression, the overall consensus is that the gameplay fails to deliver a compelling or enjoyable experience.
“The mechanics are sounder than the other title Age of Castle Warlords.”
“It's a really classic, relaxing game with relaxed graphics and gameplay, and it's a pretty good steal, because I bought it during an 83% off promotion sale, so it was only $0.50.”
“This game really wouldn't be fun to sit there and play for long, but it is cool to see the gradual build-up of your ants over the course of many weeks or months. I'm pretty sure this is an old flash game I used to play for free, but it's nice to be able to save my progress, and in the scheme of things, it will be worth the $1.79 I paid for it as I believe as long as you get 1 hour of gameplay for 10 cents spent, it was an amazing buy.”
“The gameplay is tedious and unsatisfying, at least as an adult man.”
“It's an interesting concept that's bogged down by painful mechanics that have you juggling around more than should be necessary.”
“Overall, the game obscures all of the necessary information to play it, and seemingly does so because if you saw any of the game's inner mechanics you'd be appalled at how broken and ridiculous they are.”
- graphics17 mentions
- 35 % positive mentions
- 47 % neutral mentions
- 18 % negative mentions
The graphics of the game receive mixed reviews, with some praising the cute art style and nostalgic charm, while others criticize the low resolution and lack of clarity in UI elements. Many users note that the visuals feel outdated, especially for a game released in 2003, and express disappointment in the overall execution, suggesting that improvements could enhance the experience. Despite these criticisms, some players appreciate the unique artwork and find the graphics fitting for a casual, relaxing game.
“Decent art style.”
“The graphics are nice, as is the gameplay, but it's better to have an experience that isn't too samey.”
“It's a really classic, relaxing game with relaxed graphics and gameplay, and it's a pretty good steal, because I bought it during an 83% off promotion sale, so it was only $0.50.”
“The flash version has much better UI, especially upgrades, no blur on graphics, and both the balance and progression curve is screwed in this Unity port of the original game. A real shame, the original sounds are also replaced with worse ones.”
“The background graphics are very low resolution.”
“The graphics are awful, with it not being clear which screen elements are part of the UI and which are just there for looks, and the gameplay is dull and repetitive.”
- grinding12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game has been criticized for being excessively tedious and repetitive, with many players noting that the removal of randomness in daily events has made the experience feel more monotonous. While some appreciate the low price for casual entertainment, the lack of achievements and slower battle mechanics contribute to a frustrating grind that may deter players seeking more engaging gameplay. Overall, it appeals primarily to fans of traditional grinding games, but may not satisfy those looking for a more dynamic experience.
“It has been altered to be more grindy, and the randomness in the daily events has been removed.”
“Grinding for population is probably the most irritating thing ever.”
“Yes, to point out many reviews out there, that this game is indeed repetitive and is a grinding game.”
- music6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The music in the game has been widely criticized for being overly repetitive, with players noting a lack of variety and a single short track that loops continuously. Many users expressed frustration over the inability to adjust the volume, leading to a negative overall experience with the audio.
“The music and sound effects are maddeningly repetitive, as well as the battle sequences which are just some more clicking.”
“Decent music.”
“Your ears will be assaulted by the music.”
“In terms of music, you have a single 10-second track that repeats endlessly.”
“The music and sound effects are maddeningly repetitive, as well as the 'battle' sequences which are just more clicking (if you win, you get some stuff; if not, oh well).”
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game's story is generally perceived as lacking substance, with many reviewers noting its repetitive nature and minimal difficulty as detractors. However, some players appreciate the unique narrative elements, such as the intriguing inner struggles of characters, suggesting that it offers more depth than other well-known titles like Final Fantasy VII.
“The fantastic storyline of Mr. Suburbia's inner struggle of leaving food on the counter to Farmer John trying to make a living without a face.”
“No one talks about how bad FFVII's graphics are, and this game has more depth and story than Final Fantasy could ever accomplish.”
“The story is present, but it lacks substance.”
“The repetitive nature and lack of difficulty and story really drag it down.”
“This game has more depth and story than Final Fantasy could ever accomplish.”
- monetization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The monetization strategy of the game has received criticism for prioritizing quick cash grabs, particularly in the Android version, which features pay-to-win elements. While some players appreciate the absence of frequent in-game transactions and ads, others find the persistent prompts to engage on social media intrusive and reminiscent of lower-quality flash games.
“This game is like every mobile idle game out there, except this game has no real money in-game transactions every 10 minutes, no advertisements, and no waiting for hours to complete some random tasks.”
“Not my childhood ant war, and this is a terrible replica. Many awesome gameplay features are removed for a quick cash grab.”
“The Android version is even worse with pay-to-win monetization.”
“The constant 'like us on Facebook!' ads also get exceptionally annoying whenever you level up, and really do make it feel like a flash game.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is light and accessible, featuring amusing events and funny backgrounds that enhance the experience without requiring intense engagement, making it ideal for relaxed play sessions.
“It's not super involved to play, but some of the events are funny, so it's great when you want to play a game but also can't move much.”
“Funny backgrounds.”
- replayability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
The game's replayability is mixed; while exploring all locations may diminish replay value, the ability to drastically alter playstyles through various upgrades offers significant potential for diverse builds and encourages repeated playthroughs.
“Every upgrade in this game can drastically alter your playstyle, which leaves room for a large variety of builds and infinite replayability.”
“The game offers multiple paths and choices that make each playthrough feel unique, encouraging you to come back for more.”
“With its dynamic events and random elements, no two runs are ever the same, providing endless opportunities for exploration and strategy.”
“Once you've visited all of the locations, the game lacks replayability.”
“After completing the main storyline, there isn't much incentive to play again.”
“The game feels repetitive after the first playthrough, making it hard to want to replay.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report a deeply emotional experience, highlighting a strong connection to the characters that elicits a range of feelings, including laughter and tears, throughout the gameplay.
“Over the nearly 8 hours I played this game, I can tell you I laughed, cried, and was emotionally attached to nearly every character in this game.”