- February 22, 2021
- Andre Ledermüller
AnShi
Platforms
About
Grab your hoverboard and explore the ancient, mysterious world of AnShi as you glide across caves, large deserts and old temple ruins to discover its secrets. With the company of an energy being you explore this vast world together. Discover what happened to the planet and its being. Featuring stunning visuals and an original soundtrack, AnShi delivers a relaxing, unique, breathtaking experience.









- Stunning visuals and an exceptional soundtrack create an immersive and emotional experience.
- The hoverboard movement is enjoyable and adds a unique gameplay element to the exploration.
- The game is a beautiful and relaxing experience, reminiscent of titles like Journey and Abzu, with a heartfelt dedication from the developer.
- The storytelling can be jarring due to frequent unskippable cutscenes, disrupting the flow and immersion.
- Movement controls can feel clunky and unnatural, with issues like slow walking speed and invisible walls hindering exploration.
- Some players experienced discomfort or headaches due to the game's visual effects and motion blur.
story
13 mentions Positive Neutral NegativeThe game's storytelling has received mixed reviews, with some players finding it disjointed due to frequent unskippable cutscenes that interrupt gameplay, making the plot difficult to follow. Others appreciate the visual storytelling approach, noting that the narrative unfolds through exploration and imagery, creating an engaging experience despite its ambiguity. Overall, while the story may not resonate with everyone, it offers depth and intrigue for those who enjoy a more exploratory narrative style.
“The graphics and music are stunning, and the story, sound effects, level design and character animation are all very good.”
“I enjoyed the story, and the music is outstanding.”
“The landscapes are huge and interesting, the story (yet to be explored entirely) seems to have some real depth and feels thought through, so it's fun to discover it all bit by bit.”
“Every 5 - 30 seconds, you have to stop and activate something, which results in an unskippable cutscene for everything from activating a machine to gathering a collectible to large chunks of story.”
“I couldn't even understand what the plot was.”
“This game has literally zero story. Even the adventure shows it, and I can say the movement feels wrong for a price of 15€. I would give the game a max of 5€. I never played it till the end; there is basically nothing to do except visit, visit, visit and rescue—that's it.”