Anonymous Agony Game Cover

"Anonymous Agony" is a psychological horror game that follows the story of a tormented individual seeking escape from their own mind. The game features challenging puzzles, cryptic riddles, and a dark, atmospheric world that enhances the sense of isolation and fear. Players must navigate through their own inner demons and confront their darkest fears to find a way out.

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 105 reviews
music5 positive mentions
graphics2 negative mentions
  • The game features hilarious and edgy writing, with a charming cast of characters and surprisingly good voice acting that adds to the overall experience.
  • Despite its technical issues, the game has a unique and engaging narrative that resonates with players, often evoking strong emotions.
  • It's a free game that provides a nostalgic feel reminiscent of early 2000s indie titles, making it a fun experience to share with friends.
  • The game is plagued by numerous bugs and crashes, making it frustratingly unplayable at times, with players often losing progress due to technical issues.
  • Gameplay is minimal and often consists of walking around and making dialogue choices, which can feel tedious and lacking in depth.
  • The story's serious themes are often overshadowed by its janky execution and awkward writing, leading to a disjointed experience that can be hard to take seriously.
  • music27 mentions

    The music in the game receives mixed reviews, with some praising its catchy and memorable tracks, while others note inconsistencies in quality, ranging from enjoyable tunes to repetitive and jarring loops. Many players highlight the emotional impact of certain songs, particularly the rap segments, which contribute significantly to the game's atmosphere. Overall, while the music is a standout feature for some, it can also be polarizing due to its varying styles and execution.

    • “The one aspect of the game I will praise without a shred of irony is the music.”
    • “And there is this catchy background music that you will never ever forget.”
    • “The soundtrack is great too, particularly the raps of Nieve: let music be the one to define the atmosphere of this game.”
    • “In terms of music, you get either a chilly relaxing song, absurd hip hop music looping over and over again, or terrible middle school cringy metal (but only when the games want you to see how cool is the scene that plays out).”
    • “The music is all right.”
    • “There aren't really any of those in AA, though, so that's why I consider the music just okay.”
  • story22 mentions

    The story of the game is described as a chaotic mix of cringe-worthy and edgy elements, with a plot that is both compelling and absurd, often overshadowed by technical issues and bugs. While some players appreciate the vigilante themes and emotional depth, they also note the inconsistent tone and caricatured characters, leading to a unique but flawed narrative experience. Overall, the voice acting and the raw emotion in the storytelling stand out, making it an entertaining, if frustrating, journey.

    • “It's a condensed insane plot and for what I expected, good god did Anonymous Agony deliver.”
    • “This compelling story shows the society we live in and with its dialogue full of symbolism.”
    • “A buggy and janky as hell RPG Maker game with both intentionally and unintentionally entertaining and engaging story with great characters.”
    • “It deals with the main subject matter of child sexual abuse with wildly varying levels of tone deafness and occasionally sprinkles in the most blatant Metal Gear Solid 2 ripoff story content I've ever seen.”
    • “Considering that the game starts off with a 45-minute cutscene (not an exaggeration), you may think that story's a big part of the experience, and you'd be right.”
    • “Don't buy it, it's been left on a cliffhanger since 2012 and the story is... well you know, this.”
  • humor16 mentions

    The humor in the game is widely praised for its absurdity and over-the-top delivery, with players finding the combination of edgy characters, hilarious voice acting, and unintentional bugs to create a uniquely entertaining experience. Despite serious themes, the presentation often makes it difficult to take events seriously, leading to a fever-dream quality that keeps players laughing throughout. Overall, the game is described as a comedic gem that successfully blends dark humor with campy moments, making it a memorable experience for those who can overlook its gameplay flaws.

    • “The main character Haze feels scientifically designed to make you want to shove him in a locker, and the fact that the universe basically never punishes him for his cosmically detrimental existence is absurdly hilarious. This is only compounded by the various visual and miscellaneous bugs that give the whole experience a fever-dream-like quality.”
    • “Honestly hilarious though, buy it - why not.”
    • “The 2000's angst, the hilariously good voice acting, the fake loading screens, the unintentional humor, the intentional humor, and the semi-decent plot and characters running around make for a gem of a game.”
    • “I think they thought it would be creepy and not funny!”
    • “The jokes fell flat and felt forced rather than humorous.”
    • “The humor was so over-the-top that it became more annoying than funny.”
  • gameplay13 mentions

    The gameplay is characterized by significant technical issues, including frequent crashes and bugs, which detract from the overall experience. While the mechanics are simple and primarily involve exploration and dialogue choices, the chaotic and unconventional writing adds a unique charm that some players find compelling. Despite its flaws, those who appreciate quirky narratives may still enjoy the game, provided they can tolerate the jankiness.

    • “Never before have I encountered a game with such unhinged writing that I wouldn't hesitate to navigate the broken hellscape of its gameplay just to see how it ended.”
    • “All the bugs and glitches come together to form an unintentional time-traveling mechanic, and every corner of the game is scary because it can either crash or softlock your game; all of it comes together to form compelling gameplay.”
    • “Once you finally do get to save and start the actual game, there's a lot going on and I got pretty excited to see all these wild mechanics and menus I wasn't expecting to see since I thought it was going to be a straightforward visual novel sort of game, but there seems to be more under the hood here.”
    • “The gameplay is a bit boring; the writing is edgy but enjoyable, the graphics are nice and colorful, the art ranges from okay to great, and the music is good.”
    • “It's a shame the game is riddled with that many bugs and unfinished content; also, the gameplay itself is lacking, as you don't have the slightest idea of what you have missed out on while exploring the city.”
    • “The technical issues are the most frustrating part of this game, and if you're having trouble finding the next story beat, dealing with the actual gameplay uninterrupted is a serious chore.”
  • graphics3 mentions

    The graphics are generally well-received, featuring a colorful art style that varies from okay to great, though there is a noticeable disparity between the overview portraits and in-game visuals. Overall, while the graphics are considered nice, they do not significantly elevate the gameplay experience.

    • “The graphics are nice and colorful, the art ranges from okay to great.”
    • “The art style drastically changes from the overview portraits to in-game full screen art.”
    • “As for the rest of the presentation, the graphics are fine.”
  • stability3 mentions

    The game's stability is heavily criticized due to numerous bugs and glitches that can lead to crashes and softlocks, creating a frustrating experience. However, some players find the jankiness adds an unintentional charm, contributing to an engaging narrative and character development. Overall, while the instability detracts from the gameplay, it also fosters a unique, albeit chaotic, experience.

    • “Of course, there are also tons of other glitches.”
    • “All the bugs and glitches create an unintentional time-traveling mechanic, and every corner of the game is scary because it can either crash or softlock your game. All of this comes together to form compelling gameplay.”
    • “A buggy and janky RPG Maker game with both intentionally and unintentionally entertaining and engaging storylines and great characters.”
  • emotional2 mentions

    Players report a profound emotional impact from the game, with one user expressing that it brought them to tears. The recurring song "Ye ye" serves as both a source of comfort and inspiration, highlighting the game's ability to evoke deep feelings.

    • “I cried.”
    • “You can either see it as your coping mechanism or your hope; never has a single song, repeated so often, instilled such an emotional response in me.”
  • replayability1 mentions

    The game's replayability is questioned due to a lack of widespread recognition and support, which hampers its potential for improvement and ongoing engagement.

    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
    • “Once you've completed the main story, there's little incentive to go back and experience it again.”
    • “The game offers very little in terms of different outcomes or paths, which severely limits its replayability.”
  • atmosphere1 mentions

    The game's atmosphere is significantly enhanced by its impressive soundtrack, particularly the engaging raps of Nieve, which play a crucial role in defining the overall experience.

    • “The soundtrack is great too, particularly the raps of Nieve; let music be the one to define the atmosphere of this game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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