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Anomaly: Warzone Earth

A fresh, fun idea, beautifully and expertly made. Any game this inventive and clever is worth your 9.
Anomaly: Warzone Earth Game Cover
83%Game Brain Score
story, gameplay
grinding, stability
83% User Score Based on 1,748 reviews
Critic Score 83%Based on 5 reviews

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Anomaly: Warzone Earth Game Cover

About

Anomaly: Warzone Earth is a single player real-time strategy game with fantasy, historical and science fiction themes. It was developed by 11 bit studios and was released on April 8, 2011. It received positive reviews from both critics and players.

In "Anomaly: Warzone Earth," players command a military convoy through a hostile alien-infested city. Instead of a traditional tower defense game, this is a reverse-tower-defense title, where players strategically plan routes and manage units to complete objectives. The game features real-world locations, a compelling story, and tactical combat against unique enemy types.

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83%
Audience ScoreBased on 1,748 reviews
story107 positive mentions
grinding19 negative mentions

  • Anomaly: Warzone Earth offers a unique twist on the tower defense genre by allowing players to control the attacking units instead of the defending towers.
  • The game features engaging gameplay with a variety of units and abilities, requiring strategic planning and quick decision-making.
  • The graphics and sound design are impressive for an indie title, providing an immersive experience.
  • The game can become repetitive and tedious, especially in later levels where the difficulty spikes significantly.
  • The checkpoint system can be frustrating, as it often requires players to restart entire missions after failing, rather than allowing for manual saves.
  • The story and voice acting are considered weak and clichéd, detracting from the overall experience.
  • story
    463 mentions Positive Neutral Negative

    The game's story is generally viewed as generic and clichéd, revolving around an alien invasion and the player's mission to combat it. While some players appreciate the engaging voice acting and the way the narrative unfolds through missions, many find the plot lacks depth and fails to captivate, often feeling like a mere backdrop to the gameplay. Overall, the story serves its purpose in driving the game forward but does not stand out as a strong element.

    • “The story sets the stage with high stakes and intense urgency.”
    • “The story has some interesting twists and turns; it keeps your attention and draws you forward.”
    • “The main campaign, which has a fairly decent story and good quality voice acting, lasts around 7 hours.”
    • “The story is generic - the aliens have suddenly invaded and conquered Iraq and Japan.”
    • “The story tries, but has huge holes in it.”
    • “The storyline is not very well designed and I don't feel like I'm playing a campaign.”
  • gameplay
    295 mentions Positive Neutral Negative

    The gameplay of "Anomaly: Warzone Earth" is characterized by its innovative "tower offense" mechanics, which offer a refreshing twist on traditional tower defense games, requiring players to strategically plan routes while managing resources. However, many players find the gameplay to be repetitive and monotonous over time, with pacing issues and a lack of engaging content in later levels. While the game features solid mechanics and enjoyable tactical elements, it suffers from a lack of variety and can become tedious, particularly due to its lengthy missions and infrequent checkpoints.

    • “The gameplay masterfully blends real-time strategy and tower defense, forcing you to plan your route carefully while adapting on the fly to enemy tactics.”
    • “What makes Anomaly: Warzone Earth truly stand out is its innovative 'tower offense' mechanic—it's refreshing, fast-paced, and requires both strategic thinking and quick reflexes.”
    • “The gameplay is intuitive yet challenging, requiring players to think ahead and carefully plan their routes while managing resources.”
    • “But due to extremely monotonous game mechanics, it gets old too fast.”
    • “The core gameplay is mostly repetitive action: move around, spam abilities, repeat.”
    • “The gameplay pacing is very messy; you can't really get into a flow.”
  • graphics
    201 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising their quality and visual appeal, especially considering the game's age. While some describe the visuals as impressive and well-polished, others criticize them for being outdated or lacking a distinct aesthetic. Overall, the graphics are generally regarded as good to very good, contributing positively to the gaming experience.

    • “On top of that, the dynamic environments and beautifully rendered graphics immerse players in the high-stakes mission to save Earth from alien occupation.”
    • “The graphics are very well developed, there is a suited soundtrack for both Baghdad and Tokyo settings; and has a feel to it which reminds me of C&C: Generals.”
    • “The visuals are impressive, and it's quite satisfying to finish each of the campaign's levels, but you never quite feel too satisfied.”
    • “A game without an aesthetic, no real spirit to this one.”
    • “This game somehow embodies the early 2000s with its fecal brown color palette, ugly visuals, and urban warfare setting.”
    • “While the graphics are okay and there's a bit of polish, remarkable for a mobile app, the mobile heritage shows through here quite strongly, manifesting in lame gameplay and technical deficiencies.”
  • music
    70 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its energetic and thematic compositions that enhance the gameplay experience. While some tracks, like the Tokyo theme, are highlighted as particularly enjoyable, others find the overall soundtrack somewhat repetitive and generic, often likening it to military fight music. Overall, the music contributes positively to the game's atmosphere, though it may not stand out as memorable for all players.

    • “The graphics are still good, the music is epic and amazing, plus the story is sufficient.”
    • “Every mission feels unique, and it is more than partially due to the sound, from the in-game sounds to the actual music; the entire atmosphere that the music creates makes the gameplay feel so much more real and enjoyable.”
    • “Great visuals, adrenaline-pumping music, and nice voice acting.”
    • “The sound design works well enough to provide background music, although it gets repetitive as you listen to the same tunes being played over and over again.”
    • “Feels like a mobile game ported to PC and would probably be kind of fun to play if not for the garbage soundtrack and voice acting reminding me of Call of Duty, which I can't be arsed to mute, to be honest.”
    • “The music is a touch generic, consisting mainly of military fight music in both Middle Eastern and Asian themes, depending on where the level is set, but it gets you in the mood for tanks blowing up aliens, so no complaints from me.”
  • replayability
    46 mentions Positive Neutral Negative

    The game's replayability is mixed, with some players noting limited value outside of pursuing high scores or completing missions on higher difficulties. However, many appreciate the presence of various modes, unique strategies, and achievements that encourage multiple playthroughs. While some find the core campaign linear and lacking in replay value, others enjoy the challenge of replaying levels for different outcomes and medals, suggesting a decent amount of replayability for dedicated players.

    • “There is definitely quite a bit of replay value here as there are other modes for you to play around with.”
    • “Tons of different possible strategies, unique levels, and a huge amount of replayability.”
    • “Campaign length is just right, and there are extra game modes that are replayable for additional playtime and a way to experiment with builds and tactics.”
    • “Not much replayability outside of going for a higher score or beating all of the missions on the highest difficulty.”
    • “The biggest issue I see with this game when compared with other tower defense games is limited replay value.”
    • “There is little variety here, and even less replayability.”
  • grinding
    19 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and unfun, with many describing the bonus objectives and extra missions as repetitive and lacking creativity. While the game starts off enjoyable, it quickly becomes bogged down by grindy mechanics and a sharp difficulty spike that detracts from the overall experience. Despite some initial fun, the gameplay tends to feel monotonous and frustrating over time.

    • “In Anomaly, your map screen is littered with secondary medals that are completely unfun to obtain, like 'directness', which means min-maxing every route change on the map in a tedious way. There is nothing creative or fun about playing that way.”
    • “Despite these complaints, the game was fun enough to play at first, but decides to stab you with an incredibly sharp difficulty spike about 3/4 of the way through the campaign, grinding the fun to an absolute halt, even on the lowest difficulty setting.”
    • “In all honesty, the extra missions are too grindy to be much fun.”
  • atmosphere
    16 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive quality, enhanced by high-quality voice-over, engaging music, and visually appealing graphics that create a captivating experience. Players appreciate the unique and beautiful environments that contribute to the overall enjoyment, although some note that the atmosphere can become repetitive over time. Overall, the game's atmospheric design is considered a significant strength, drawing players into its sci-fi narrative and gameplay.

    • “Every mission feels unique, and it is more than partially due to the sound, from the in-game sounds to the actual music. The entire atmosphere that the music creates makes the gameplay feel so much more real and enjoyable.”
    • “In all honesty, it’s like an atmospheric masterpiece. The combination really created something beautiful here, and it is pure bliss to enjoy it as you ride forth to save humanity.”
    • “Awesome music, great atmosphere & graphics, and depending on the difficulty level you select, the game can be both challenging & relaxing.”
    • “Get's boring after an hour of gameplay due to learning curve, monotonous gameplay, and repetitive atmosphere.”
    • “Despite not being realistic, the story is plausible: a spaceship was toasted when it entered the atmosphere and, on impact, cast giant energy domes around Baghdad and Tokyo - the anomalies.”
    • “Aside from that, the atmosphere brought in by the music and, most importantly, the environment is beautiful.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, featuring cheesy dialogue and military jokes that often fall flat, with some instances of blatant racism and sexism detracting from the experience. However, the British accents and absurd scenarios provide moments of genuine hilarity, making the gameplay entertaining despite its flaws. Overall, while the humor may not resonate with everyone, it adds a unique charm to the strategic gameplay.

    • “The game modes are made up of a campaign - which, hilarious cheesy dialogue aside (think Independence Day with British accents and you're not far off - 'keep this up and the queen will have you over for tea and crumpets'... I kid you not) is well voice acted, suitably challenging, and is actually an entertaining story in an Outer Limits-episode kind of way - and a mayhem/raid mode which basically has you handling waves of turret spawns.”
    • “Good fun, funny British military accents, and a lot of content.”
    • “Very funny and cool gameplay; if you're tired of tower defense games, this is definitely something you should try!”
  • optimization
    11 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews; while some players report excellent performance on high-end systems with no issues, others experience significant performance problems despite the graphics not being overly demanding. Overall, the game features a well-designed interface and solid performance metrics, but optimization appears inconsistent across different hardware setups.

    • “What's more, the graphics are great without requiring too much performance to play.”
    • “In-game performance is top-notch and the interface is well thought out, making the game easy to grasp.”
    • “The performance is great and I never had any problems with my high-end system!”
    • “Somehow, the game's performance is terrible at times, even though the graphics are not that amazing. It requires such a 'super effort' from the GPU to render or run the game levels; it's really unoptimized.”
    • “Graphics, story, performance, level design, and the general idea are really great, but at some point, the optimization issues make it frustrating to play.”
    • “The game has great potential, but the optimization is lacking, leading to frequent frame drops and stuttering during gameplay.”
  • stability
    7 mentions Positive Neutral Negative

    The stability of the game is a mixed bag; while some players report a smooth experience with no glitches or crashes, others highlight significant bugs and control issues that detract from gameplay. Overall, the game seems to suffer from inconsistencies, with some enjoying it despite its flaws, while others find it frustratingly buggy.

    • “This is a really awesome game, with a lot of joy in gameplay, pretty graphics, and so far no glitches.”
    • “It's a lot of fun, it runs great, and despite what other people say, the voice acting is so bad it's good, great even.”
    • “Somehow the things that worked flawlessly are now worse or even buggy while all the new additions lose the tight gameplay of the originals.”
    • “It's boring and has got buggy controls.”
    • “Buggy abandoned game.”
  • emotional
    3 mentions Positive Neutral Negative

    While the game features a lackluster and boring story, players find the gameplay enjoyable and engaging, suggesting that the emotional impact may be overshadowed by the overall fun experience.

    • “The story is incredibly dull and fails to evoke any emotional response.”
    • “Despite the gameplay being enjoyable, the lack of emotional depth in the narrative is disappointing.”
    • “The emotional aspects of the game are poorly executed, leaving players feeling disconnected from the characters.”
  • character development
    3 mentions Positive Neutral Negative

    The game excels in character development by intertwining a compelling storyline with diverse stages, keeping players engaged and attentive throughout. Unlike many RTS games that lack narrative depth, this title offers a rich experience that enhances gameplay and maintains interest.

    • “It manages to keep your interest from the get-go, intertwining an interesting storyline that doesn't disappoint. Many RTS games fail to maintain a compelling story, making them feel redundant and repetitive. However, this game offers a wider variety of stages, story, and character development, keeping you on your toes and ensuring you stay engaged with the battlefield.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters on an emotional level.”
    • “I found the character arcs to be predictable and uninspired, which detracted from my overall enjoyment of the game.”
    • “Despite the interesting premise, the character development is poorly executed, leaving many characters feeling one-dimensional and forgettable.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of Anomaly Warzone Earth has been criticized as a cash grab, particularly due to its release on Steam without significant enhancements and the presence of excessive advertisements. Users feel that the game capitalizes on its mobile origins rather than offering a polished experience.

    • “Anomaly Warzone Earth is a mobile app that's been dumped on Steam as an opportunistic cash grab.”
    • “Advertisement-soaked websites, buy Defense Grid: The Awakening and this.”
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5h Median play time
5h Average play time
2-10h Spent by most gamers
*Based on 6 analyzed playthroughs
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Anomaly: Warzone Earth is a real-time strategy game with fantasy, historical and science fiction themes.

Anomaly: Warzone Earth is available on iPhone, Windows, PC, Mac OS and others.

On average players spend around 5 hours playing Anomaly: Warzone Earth.

Anomaly: Warzone Earth was released on April 8, 2011.

Anomaly: Warzone Earth was developed by 11 bit studios.

Anomaly: Warzone Earth has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its grinding.

Anomaly: Warzone Earth is a single player game.

Similar games include Anomaly 2, Anomaly Defenders, Defense Grid: The Awakening, Space Run, Iron Marines and others.