- June 24, 2019
- Tales of the Renegade Sector
- 2h median play time
And All Would Cry Beware!
Platforms
About
"And All Would Cry Beware!" is an old-school first-person shooter with Metroidvania elements. Players, pursued by a ruthless gang, stumble upon a portal to a dangerous, otherworldly forest filled with caves and acid lakes. To uncover the fate of a previous expedition, players must traverse this connected world, facing challenges that require gained abilities and upgrades.




- The game offers a short but enjoyable experience, making it perfect for players with limited time.
- The music and visuals are praised for their retro aesthetic and engaging atmosphere.
- The gameplay features fun gun mechanics and exploration elements, reminiscent of classic FPS and Metroidvania titles.
- The game is extremely short, with many players completing it in under two hours, leading to concerns about its value at full price.
- There are significant issues with navigation and level design, including a lack of a map and confusing layouts that can lead to getting lost.
- The combat and enemy variety are criticized for being simplistic and unchallenging, with many players feeling that the game lacks depth.
story
37 mentions Positive Neutral NegativeThe game's story is a mix of engaging sci-fi elements conveyed primarily through text logs and brief cutscenes, with some players appreciating its homage to classic 50s and 60s science fiction. While the narrative has potential and is described as charming and interesting, many reviewers noted that it suffers from excessive exposition and a lack of memorable plot points, leading to a somewhat bland experience. Overall, the story adds a layer of intrigue but is not the main draw of the game, allowing players to focus on gameplay if they choose to skip it.
“The story is quite fun, and very much an homage to classic science fiction of the 50s and 60s.”
“The story, although conveyed almost exclusively through text, is amazingly interesting, personal, and charming.”
“Running, jumping, and shooting your way through the rather large map basically seduced me into not stopping until the game was beat, and the story kept me engaged.”
“The story had potential but then nothing really happens; there is not a single plot point in it.”
“The enemies aren't memorable, and the story is totally bland.”
“An incredibly short metroidvania with a bland story, uninspired weapons (with the exception of one), and save points which don't seem to understand the concept of 'saving' progress.”