Always Surrender Game Cover
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In "Always Surrender," a vertically scrolling shoot 'em up game, players challenge an endless horde of enemies while managing the decision to surrender for bonus scores. Collecting medals increases the multiplier and contributes to the escalating bonus. Six game modes offer varying difficulties, lifelines, and scoring mechanics, including Normal, Novice, Timed, Classic, Expert, and Pacifist.

  • PC
  • Windows

Reviews

64%
Audience ScoreBased on 15 reviews
music3 negative mentions
  • Fast and frenetic gameplay that is easy to get into and highly addictive.
  • Well-balanced achievements and varied game modes encourage different play styles and replayability.
  • Responsive controls and a compelling soundtrack enhance the overall experience.
  • Simple graphics may mislead players into underestimating the game's complexity.
  • The risk/reward mechanics can be punishing, especially for new players.
  • Some players may find the gameplay repetitive over extended sessions.
  • gameplay7 mentions

    The gameplay is characterized by intricate scoring mechanics and diverse modes, including bomb usage and a unique slow-mo feature. Players experience responsive controls and customizable layouts, enhancing the addictive nature of high score chasing across various game modes. The combination of fast-paced action, risk/reward elements, and engaging music contributes to a compelling and enjoyable experience.

    • “Gameplay is super responsive, customizable control layout, tate mode, tournament mode seed system (wow!), customizable OST (which works so well with the game) and online leaderboards to compete on.”
    • “Addictive high score chasing gameplay across varied game modes.”
    • “There's quite a bit of intricacies in the scoring and mechanics.”
    • “Feels very pure in terms of gameplay - dodge, shoot, repeat against an ever-increasing barrage of enemies and bullets.”
    • “Short runs and fast gameplay.”
  • music3 mentions

    The music in the game is highly praised for being catchy and well-integrated, enhancing the overall gameplay experience. Players appreciate the customizable original soundtrack, which complements the responsive controls and engaging mechanics. Overall, the music significantly contributes to the game's appeal and enjoyment.

    • “Brilliant music, snappy controls, love the risk/reward mechanic.”
    • “And damn, that music is catchy…”
    • “The music is repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the soundtrack to be uninspired and forgettable.”
    • “The music doesn't match the game's atmosphere, which detracts from the overall experience.”
  • graphics1 mentions

    The game's graphics may appear simple at first glance, but they effectively complement the depth and complexity of the gameplay, proving that visual style does not necessarily equate to a lack of substance.

    • “Don't let the simple graphics fool you - this game is not simple.”
    • “The visuals are stunning, with vibrant colors and intricate details that bring the world to life.”
    • “The art style is unique and captivating, making every scene a visual treat.”
    • “The graphics look outdated and lack detail, making the game feel less immersive.”
    • “Character models are poorly designed and animations are stiff, which detracts from the overall experience.”
    • “The environments are bland and repetitive, failing to capture the player's interest.”
  • replayability1 mentions

    The game features six distinct modes that provide short gameplay sessions, significantly enhancing its replayability. Players can enjoy varied experiences, encouraging them to return for multiple playthroughs.

    • “The game features six different modes that provide short runs, ensuring a high level of replayability.”
    • “With multiple modes to choose from, each playthrough feels fresh and engaging, making you want to come back for more.”
    • “The variety of gameplay options keeps the experience exciting, allowing for endless replayability.”
    • “The game offers six different modes, but they feel repetitive after a few runs, diminishing the overall replayability.”
    • “While there are multiple modes available, the lack of meaningful variation makes replaying them feel tedious.”
    • “I found the short runs to be fun at first, but the limited content quickly led to a lack of replayability.”
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