ALONE IN SPACE Game Cover
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"ALONE IN SPACE is a first-person adventure game set on the terraforming planet Miranda. As employee Alex, you must survive the unstable environment and uncover the mystery of the crew's disappearance. Immerse yourself in a captivating story, uncover clues, and explore the desolate base in this sci-fi adventure."

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

43%
Audience ScoreBased on 95 reviews
story14 positive mentions
music5 negative mentions
  • The game has a cool premise of exploring a derelict space station, which can be intriguing for players.
  • Some puzzles are interesting and provide a sense of accomplishment when solved, leading to 'Eureka!' moments.
  • The game runs smoothly on low-spec systems, making it accessible to a wider audience.
  • The gameplay is repetitive, with many corridors and similar environments, leading to a lack of immersion.
  • Puzzles often feel tedious and uninspired, with several relying on sliding tile mechanics that can be frustrating.
  • The story is poorly executed, primarily delivered through text logs, and the ending is anticlimactic and unsatisfying.
  • story46 mentions

    The story is primarily conveyed through text logs and lacks voice acting, leading to a disjointed and unsatisfying narrative experience. While some players find the premise intriguing and the backstory interesting, many criticize the execution as repetitive and lacking depth, with a disappointing conclusion that fails to deliver on its initial potential. Overall, the storytelling feels minimal and often tedious, overshadowed by the gameplay mechanics.

    • “The story is told mostly through the environment and emails of the crew.”
    • “The puzzles were fun, and the backstory interesting.”
    • “The story, while fairly light, was interesting, and the resolution isn't as silly as some of the other reviews claim.”
    • “The story is completely told through text files, with no voice acting at all.”
    • “There are no dialogs and the story is told through consoles; it doesn't take you long to understand the whole picture and the game becomes uninteresting.”
    • “The story starts off well, but then dies out, as it becomes a little repetitive at times.”
  • graphics20 mentions

    The graphics in the game receive mixed reviews, with some players finding them dull and repetitive, while others appreciate the decent quality and functional design, especially for an indie title. Overall, the visuals are described as minimalistic and sometimes lacking in creativity, but they are functional enough to support gameplay.

    • “The graphics were pleasant, and the physics system was surprisingly functional for a game that didn't even need one.”
    • “I was running it on the highest graphic settings and it was good enough quality that I was able to lose myself in the game and was comparable to other indie games.”
    • “Alone in space is a minimalistic, well optimized, first person puzzle game with functional, nice looking graphics, without music and voice acting.”
    • “The graphics are mostly copy-pasted, and while they did add some rooms where you can tell there was a purpose, that's about the only good thing I can say about them.”
    • “Repeating graphics/very boring station and ship design.”
    • “A boring, soulless corridor fest with tedious puzzles, bad graphics and sound, and no music.”
  • music14 mentions

    The reviews consistently highlight a significant absence of music in the game, with many players noting that the lack of a soundtrack contributes to a monotonous and dull experience. While sound effects are generally well-received, the overall sentiment is that the game feels "soul-less" and could greatly benefit from a musical score to enhance the atmosphere and engagement.

    • “A nice soundtrack would have done the game much good.”
    • “Sound effects were quite well done, but no real soundtrack to speak of.”
    • “Alone in space is a minimalistic, well optimized, first person puzzle game with functional, nice looking graphics, without music and voice acting.”
    • “Music or something to punctuate the crazy/dangerous events would have gone a long way.”
    • “All the stages are the same and feel recycled besides the last one; there is no music, no voiceover, and very little assets (it's extremely monotone).”
    • “On the other hand, though, the game is a bit dull, first and foremost because it has absolutely no music!”
  • gameplay11 mentions

    The gameplay has been criticized for its repetitive nature, primarily involving the collection of a limited number of items to solve similar puzzles and avoid environmental hazards. While the mechanics are easy to grasp, many players find the experience boring and lacking depth, overshadowing any potential interesting ideas. Overall, the gameplay does not live up to the promise of the game's scenario, leaving players feeling underwhelmed.

    • “Gameplay itself is simple to understand and to get used to.”
    • “It is up to you whether 6-7 hours of gameplay is worth the price, or not.”
    • “The gameplay is also a letdown.”
    • “While only three devs made this game, the entirety of gameplay is either finding the same few items to complete the same type of puzzles, or avoiding some dangerous environmental hazards.”
    • “There may be some good ideas in the game, but it's definitely boring and uninteresting... too bad, the scenario looks cool but is ruined by the gameplay!”
  • atmosphere7 mentions

    The atmosphere of the game is described as immersive yet lacking in awe and mystery, which diminishes its potential as a sci-fi experience. While some players find the atmosphere engaging and integral to the story, others feel it could benefit from more depth and intrigue. Overall, it strikes a balance between being effective and occasionally frustrating, particularly due to certain gameplay mechanics.

    • “The atmosphere was kind of immersive.”
    • “Though much of the puzzles are just going through a list of tasks, the good atmospheric story makes up for it.”
    • “But as you go through the station, you are just not awed by the atmosphere.”
    • “In games like these, you would expect lots of mysteries and unanswered questions, but this game fails to deliver that kind of atmosphere.”
    • “With more assets and atmosphere, this could have been a really eerie sci-fi mystery.”
  • grinding4 mentions

    Players find the grinding aspect of the game tedious and frustrating, often feeling it detracts from the overall enjoyment of the story. Many express that the navigation through challenging areas and repetitive puzzles makes the experience feel laborious and unfulfilling. Overall, the grinding elements are seen as a significant drawback, overshadowing the game's potential.

    • “Honestly, I'd rather not have to deal with it and just enjoy the story, but it makes this a bit of a tedious prospect.”
    • “However, the last save checkpoint before you finish the game has the two most tedious puzzles in the entire game, and it doesn't feel worth trying them out for a different ending.”
    • “A boring, soulless corridor fest with tedious puzzles, bad graphics and sound, and no music.”
  • optimization3 mentions

    The game "Alone in Space" is noted for its strong optimization, featuring minimalistic yet visually appealing graphics that run smoothly. Players appreciate the performance, highlighting the absence of music and voice acting as a non-intrusive design choice that complements the gameplay.

    • “Alone in Space is a minimalistic, well-optimized first-person puzzle game with functional, nice-looking graphics, without music and voice acting.”
    • “The game's performance is severely lacking, making it frustrating to play.”
    • “What about performance? It feels like the game is constantly lagging.”
    • “The optimization is so poor that it ruins the overall experience.”
  • emotional2 mentions

    The emotional aspect of the game has been criticized for its boring and contrived storytelling, with users noting a lack of depth and emotional content in the text-based narrative.

    • “The story was boring and relied too heavily on text, lacking any emotional depth.”
    • “I felt no connection to the characters; their struggles didn't resonate with me at all.”
    • “The emotional moments fell flat and failed to evoke any real feelings.”
  • stability2 mentions

    The game is praised for its stability, with users reporting a solid and bug-free experience, particularly in the PC version, where no glitches were encountered.

    • “Solid, bug-free playthrough.”
    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it never feels like it's going to fall apart.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized for including overt advertising for a fetish model website, which many users found inappropriate and distracting.

    • “Not to mention the dev included blatant advertising in the game for a fetish model website.”
  • humor1 mentions

    The humor in the game is widely appreciated, with players finding it genuinely funny and well-executed. While there are additional activities to engage in, the comedic elements stand out as a highlight, supported by a solid game engine and appealing graphics.

    • “Really funny game! There are still things to do, but it's a good idea with a pretty good engine and nice graphics.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
5hAverage play time
4-7hSpent by most gamers
*Based on 4 analyzed playthroughs

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