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All in Abyss: Judge the Fake

All in Abyss: Judge the Fake is a fun combination of Yu-Gi-Oh! and Danganronpa that is much more fun getting to and fighting the bosses than it is for the rest of the game.
All in Abyss: Judge the Fake Game Cover
76%Game Brain Score
story, gameplay
music, grinding
78% User Score Based on 60 reviews
Critic Score 70%Based on 2 reviews

Platforms

PCWindows
All in Abyss: Judge the Fake Game Cover

About

All in Abyss: Judge the Fake is a single player role playing game. It was developed by WSS playground and was released on April 9, 2025. It received mostly positive reviews from both critics and players.

All in Abyss: Judge the Fake is a 1v1 Texas Hold'em poker-style game where you battle to bankrupt your opponent using skillful card play and special abilities. Take risks, expose opponents' hands, and activate unique skills to gain an edge as you aim to dominate the gambling district. Bet everything in high-stakes "All-In" showdowns to claim victory.

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78%
Audience ScoreBased on 60 reviews
story14 positive mentions
grinding10 negative mentions

  • The game offers a unique blend of narrative-driven storytelling and strategic poker gameplay, appealing to fans of both genres.
  • Character designs and art style are praised for their charm, with strong character development and engaging interactions.
  • The soundtrack enhances the atmosphere, providing a fitting backdrop to the intense poker battles and narrative moments.
  • The gameplay can become repetitive and tedious, especially with the grinding required for poker matches and the linear story progression.
  • Some players find the reliance on poker mechanics and the execution scenes to be off-putting, detracting from the overall experience.
  • The pacing of the story is uneven, with long stretches of dialogue that may bore players looking for more action or variety.
  • story
    51 mentions Positive Neutral Negative

    The story of the game is a narrative-driven journey centered around Asuha Senahara, a skilled gambler seeking to reclaim her reputation in a corrupt gambling world dominated by elite figures known as the "witches." While the plot features intriguing twists and well-developed characters, it has been criticized for its linearity, pacing issues, and moments of heavy-handed storytelling, leading to mixed reactions regarding its overall engagement and depth. Players who appreciate a blend of visual novel elements with strategic gameplay may find the experience rewarding, though some may feel the story lacks originality and coherence.

    • “At its core, it’s a narrative-driven poker RPG that fuses elements of psychological drama, strategic card play, and visual novel storytelling into a high-stakes battle for dominance in a world ruled by gambling.”
    • “The story follows Asuha Senahara, a self-declared genius gambler whose skills are put to the test after she’s humiliated in a poker match by a powerful figure shrouded in mystery.”
    • “Asuha’s quest isn’t simply to beat them at poker, but to uncover and expose their deceptions, dismantling the corrupt system one rigged game at a time.”
    • “The story is linear, tedious, and the game often infantilizes the player.”
    • “The art ranges from pretty alright to bad, and the story is derivative and irritating.”
    • “Ultimately, the interesting mix of ideas here, backed up by strong presentation and a decent story carried by its two lovable lead characters, turned it into one of my favorite games of the year.”
  • gameplay
    43 mentions Positive Neutral Negative

    The gameplay of "All in Abyss" primarily revolves around Texas hold'em poker, enhanced with unique mechanics that introduce strategic depth and thematic elements of risk and pride. While the initial experience is engaging, many players find it becomes repetitive over time, and the reliance on poker may alienate those unfamiliar with card games. Despite some frustrations with balance and clarity in mechanics, the blend of visual novel storytelling and character-driven rivalries offers a compelling experience for fans of narrative-rich games.

    • “The 'all-in' mechanic serves as a dramatic turning point in duels, offering players the chance to gamble everything for a swift victory—or crushing defeat.”
    • “By weaving deep narrative elements with strategic mechanics and character-driven rivalries, it offers much more than a typical card game.”
    • “For players looking for a fresh, story-rich experience with a unique gameplay twist, this title is well worth diving into.”
    • “Its reliance on poker as the primary gameplay mechanic may deter those unfamiliar or uninterested in card games.”
    • “The actual poker gameplay makes up very little of the game, and what you get is fairly boring.”
    • “However, in terms of gameplay, many of the mechanics are unintuitive or not clearly communicated, making it confusing even for someone familiar with poker.”
  • music
    11 mentions Positive Neutral Negative

    The game's music features a mix of moody lounge tracks and high-energy themes that enhance the psychological drama, particularly during key moments. While the soundtrack effectively sets the ambiance, some players find it repetitive and not particularly memorable, with specific criticisms aimed at the music used during poker games and certain scenes. Overall, the music contributes positively to the experience, though it may lack variety due to budget constraints.

    • “The soundtrack alternates between moody lounge tracks and high-energy, suspenseful themes that intensify during pivotal moments, enhancing the game's psychological drama.”
    • “Playtime's divided between adventure exploration/intel gathering, visual novel story sections, and the signature poker battles, all while the soundtrack provides a rocking OST to get your river flowing.”
    • “And this music... gosh, it's so intense, oh god!”
    • “In visuals and music, starting with the music, it works well for the ambience but they can get a little repetitive. I can't ask for much as the dev team was not exactly the biggest, and the same goes for the budget, which leads to many things being pulled away from the overall experience.”
    • “Although I wish they had used different music for certain moments; I feel like it would have made them feel even more disturbing.”
    • “The music does its job, though it is overall not very memorable.”
  • grinding
    10 mentions Positive Neutral Negative

    Players have mixed feelings about the grinding aspect of the game, noting that while post-release patches have reduced some of the grindiness, it can still feel tedious, particularly in sections like the poker royale. Many find that the need to grind for challenge funds and match wins can detract from the overall experience, although some players appreciate the ability to exploit game mechanics to ease the grind. Overall, while the grinding can be frustrating, it may be manageable for those who enjoy the game's concept and are willing to overlook its flaws.

    • “But the game eventually forces you to mindlessly grind matches to even proceed with the story, and once you figure out how to abuse gambling mechanics, it just ends up as tedious work.”
    • “Meanwhile, you have poker royale, a long, tedious multiple match in a row that was not necessary at all.”
    • “Complaints I could have seem to be going to be addressed in a future update, such as some bosses and sections being a grinding drag or not having much room to experiment with different skill setups.”
  • graphics
    7 mentions Positive Neutral Negative

    The graphics of "All in Abyss" feature a stylized, anime-inspired aesthetic with strong character designs and a moody color palette that enhances the game's tense atmosphere. While the visuals are generally well-received, some players note limitations due to the small development team and budget, which may affect the overall quality. Additionally, the game includes graphic and fetish-themed content that may not appeal to all players.

    • “Visually, All in Abyss embraces a stylized, anime-inspired aesthetic with strong character designs and a moody color palette that reflects the game’s tense, competitive atmosphere.”
    • “If the game did one thing decently, it would be the aesthetic presentation.”
    • “I'm insanely in this game's demographic and biased to like it, but what I've seen so far is a ton of fun.”
    • “In visuals and music, starting with the music, it works well for the ambience but they can get a little repetitive. I can't ask for much as the dev team was not exactly the biggest, and the same goes for the budget, which leads to one thing: a lot might get pulled away from the AI art.”
    • “However, big warning, this game has very fetishy scenes and graphic descriptions of said fetishy scenes with a murder porn undertone.”
    • “Character design and art style in the game is not quite bad.”
  • character development
    6 mentions Positive Neutral Negative

    Character development in the game is criticized for being lackluster, with strong initial character designs that ultimately fail to evolve or engage players emotionally as the story progresses. While the aesthetic is praised, the characters themselves are seen as one-dimensional, particularly the villains, who lack depth beyond their initial traits. Overall, the game offers a visually appealing introduction to poker, but the character arcs do not deliver the emotional impact expected.

    • “Visually, All in Abyss embraces a stylized, anime-inspired aesthetic with strong character designs and a moody color palette that reflects the game’s tense, competitive atmosphere.”
    • “Overall, the character designs are great and it's a good intro to poker. I wish the boss fight were more poker-based instead of Danganronpa investigation-based, though, where the match is basically scripted and you just select the right choices. There's no poker in it, so the main poker aspect really only comes from the construction site I've seen so far.”
    • “The character designs are okay, but the characters themselves are not all that interesting. The villains have their one trick, and it's cute, but there's little beyond that; none of the 'emotional' stuff lands properly.”
    • “The generative AI background really turned me off sadly (didn't know until right before... while the character designs are great, this sucks :(”
    • “Character design and art style in the game is not quite bad.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is significantly enhanced by fully voiced Japanese dialogue, which adds depth to the narrative and immerses players in its psychological themes. While some players report feeling a strong emotional impact, particularly during intense moments, others find the character development lacking, with villains that fail to evoke a deeper emotional response. Overall, the game successfully elicits a range of feelings, though its effectiveness may vary among players.

    • “Dialogue sequences are delivered with full voice acting in Japanese, adding emotional weight to the story and enhancing immersion.”
    • “It's a psychological showdown dressed in the skin of a gambling sim, and one that rewards careful planning, keen observation, and emotional intelligence as much as it does raw card sense.”
    • “Talking about the punishment reports, you have some images to see what's going on and some text lines that are displayed throughout the screen. My first impression of the demo really made me feel bad as hell, but if they could evoke such feelings in me, I guess they're doing something right.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of "All in Abyss" is characterized by its stylized, anime-inspired visuals and strong character designs, complemented by a moody color palette that enhances the game's tense and competitive environment.

    • “Visually, All in Abyss embraces a stylized, anime-inspired aesthetic with strong character designs and a moody color palette that reflects the game’s tense, competitive atmosphere.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite the promising premise, the overall ambiance is dull and fails to evoke any real sense of tension or excitement.”
    • “The game’s environment feels lifeless, with minimal interaction and a lack of dynamic elements that could enhance the atmosphere.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game is noted to significantly impact the enjoyment, as players find that while the 1v1 Texas Hold'em gameplay can be fun initially, it becomes less engaging when optimized excessively.

    • “Gameplay is 1v1 advantaged Texas Hold'em - fun for the few times you've done it, but it's extremely easy to enhance the experience through optimization.”
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Frequently Asked Questions

All in Abyss: Judge the Fake is a role playing game.

All in Abyss: Judge the Fake is available on PC and Windows.

All in Abyss: Judge the Fake was released on April 9, 2025.

All in Abyss: Judge the Fake was developed by WSS playground.

All in Abyss: Judge the Fake has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its music.

All in Abyss: Judge the Fake is a single player game.

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