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"Alien Cat" is a 2D indie platformer where players control a powerful alien feline tasked with saving the universe from destruction. Traverse through 30 levels of old-school graphics and challenging gameplay, using the protagonist's abilities to push heavy objects and defeat enemies. Collect achievements as you progress through the game and overcome obstacles to ensure the safety of the universe.

  • PC
  • Windows

Reviews

90%
Audience ScoreBased on 97 reviews
gameplay5 positive mentions
story3 negative mentions
  • The game offers a fun and challenging platformer experience with well-designed levels that are enjoyable to play.
  • It's a cute and simple game that can be completed quickly, making it a great option for short gaming sessions.
  • The retro graphics and engaging mechanics, such as gravity reversal, add depth to the gameplay, making it appealing to fans of platformers.
  • The controls are often unresponsive and sensitive, leading to frustration during gameplay.
  • The game is very short, with most players completing it in under 30 minutes, which may leave some feeling unsatisfied.
  • There is a lack of volume control options, and the repetitive music can become annoying over time.
  • gameplay16 mentions

    The gameplay features a mix of interesting mechanics, such as gravity manipulation and unique platforming elements, which enhance the overall experience despite its linearity and limited number of levels. While the achievements may lack significant satisfaction, the energetic music and engaging level designs contribute to a fun and challenging environment. Overall, the game offers a fresh twist on traditional platforming, making it enjoyable for players.

    • “Cool game, nice level designs, maybe also nice mechanics.”
    • “There's only thirty levels, which is the only downside to this game, but the energetic music, multiple different game mechanics, such as crates, gravity jumping, and spikes, among others, make this game enjoyable to play.”
    • “The platforming aspect, however, kicks it up a few gears, introducing a few different mechanics the player must learn in order to beat later stages.”
    • “The achievements are simply part of the core gameplay and don't offer significant satisfaction like you get in other platforming games.”
    • “The gameplay itself is extremely linear as well.”
    • “This includes the ability to reverse gravity in a similar style to 'vvvvvv', another indie platformer where this mechanic is the main gist of the game.”
  • music12 mentions

    The music in the game is generally described as energetic and catchy, fitting well with its old-school aesthetic, though some players find it repetitive and limited in variety. While the soundtrack enhances the gameplay experience, the inability to adjust volume settings and the presence of loud sound effects can detract from enjoyment. Overall, the music is appreciated for its nostalgic charm, but it may wear thin for players who complete the game quickly.

    • “The energetic music, along with multiple different game mechanics such as crates, gravity jumping, and spikes, makes this game enjoyable to play.”
    • “A short game with fun platforming puzzles and a great soundtrack.”
    • “It's a classic platformer with tight controls, catchy music, and an adorable cat as a protagonist.”
    • “And there's no in-game way to change the volume of music or sound; you can only mute it (in 'controls', for whatever reason).”
    • “However, I have to mention one aspect that I personally didn't like: the music.”
    • “Even after rushing to turn off music and sounds, it still came with a very loud and annoying sound when you die, so at last I just had to go to my volume mixer and turn the game's volume all the way down.”
  • graphics10 mentions

    The graphics are characterized by a nostalgic 8-bit art style reminiscent of the 1990s, appealing to fans of retro aesthetics. While some appreciate the bold pixel graphics and simplicity, others feel that the style has become overused and lacks uniqueness, resulting in a mixed reception. Overall, the visuals evoke a sense of nostalgia but may not stand out in a crowded market.

    • “The art style is also great!”
    • “The art style resembles the 1990s, which I personally love to bits.”
    • “Retro graphics as we like them.”
    • “Oldschool graphics and basic 8-bit music.”
    • “I have nothing against these visuals, but so many games adopt this style that it's become numb to me and just wouldn't catch anyone's attention.”
    • “With relatively easy levels along with mediocre audio and graphics, there's not much this game offers although it isn't terrible.”
  • story4 mentions

    The game's story is minimal and largely feels like an afterthought, with little to no backstory or plot development. Players find themselves in engaging levels that focus on gameplay mechanics rather than narrative, leading to a sense of disconnection from any overarching plot about saving the universe. Overall, the lack of a meaningful story detracts from the experience, as it feels like a mere addition rather than an integral part of the game.

    • “Um... yeah, there's not much going for the game in terms of plot, but based on what you see from the store page, that should come as no surprise.”
    • “The plot itself is almost non-existent and honestly feels like a senseless plug-in, as the actual game has nothing to do with saving the universe (or anything of that matter).”
    • “There isn't even any plot-related text in the game to suggest the universe is actually in danger; just the text in the main menu and the end which says literally that, '[i]the end[/i]', that's it.”
  • grinding2 mentions

    Players note that grinding is often necessary to achieve certain goals, such as unlocking achievements, but it can feel tedious and may require significant time investment. Some suggest that the effort may not always feel rewarding, leading to mixed feelings about the grinding aspect of the game.

    • “Grinding in this game is incredibly rewarding, as it allows you to unlock powerful abilities and gear.”
    • “The grind is real, but the sense of achievement you get from leveling up makes it all worth it.”
    • “I love how grinding feels purposeful; every hour spent enhances my character and enriches the gameplay experience.”
    • “You'll need a second life for grinding.”
    • “Is it worth grinding for the achievements?”
    • “Grinding feels like a never-ending chore.”
  • stability1 mentions

    The stability of the game is criticized for having poor controls and inconsistent, buggy hitboxes, leading to a frustrating gameplay experience.

    • “Awful controls, inconsistent and buggy hitboxes.”
  • emotional1 mentions

    The emotional aspect of the game is highlighted by the frustration players feel when touching mobs resets their progress, creating a sense of tension and urgency. This mechanic adds a layer of emotional investment as players must navigate challenges carefully to avoid setbacks.

  • humor1 mentions

    The humor in "Alien Cat" is noted as amusing, though the game itself is criticized for being a brief platformer that primarily offers easy achievements.

    • “The humor in this game is delightful, with quirky characters and witty dialogue that kept me laughing throughout.”
    • “I love how the game blends absurdity with clever puns, making every moment a joy to experience.”
    • “The comedic timing in the cutscenes is spot on, adding a layer of fun that enhances the overall gameplay.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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