"Alien Cat" is a 2D indie platformer where players control a powerful alien feline tasked with saving the universe from destruction. Traverse through 30 levels of old-school graphics and challenging gameplay, using the protagonist's abilities to push heavy objects and defeat enemies. Collect achievements as you progress through the game and overcome obstacles to ensure the safety of the universe.
Fun and engaging platformer with well-designed levels that provide a good challenge.
Cute graphics and a charming protagonist (the alien cat) make the game enjoyable.
Quick gameplay experience, perfect for short sessions, and offers easy achievements.
Controls can be fidgety and unresponsive, leading to frustration during gameplay.
The game is very short, with only 30 levels that can be completed in under 20 minutes.
Repetitive music and lack of volume control can detract from the overall experience.
gameplay
20 mentions Positive Neutral Negative
25%
60%
15%
The gameplay is characterized by a mix of engaging mechanics, such as gravity manipulation and various platforming challenges, which provide a fun yet challenging experience. While the game features only thirty levels and some linearity, its fresh mechanics and energetic music contribute to an enjoyable atmosphere. However, the achievements lack the satisfaction found in other platformers, and the overall sound design is considered average.
“There's only thirty levels, which is the only downside to this game, but the energetic music, multiple different game mechanics, such as crates, gravity jumping, and spikes, among others, make this game enjoyable to play.”
“The mechanics of changing gravity on levels is very fun, and it's the right amount of difficult that you don't breeze through, but you also don't want to rage quit.”
“The platforming aspect, however, kicks it up a few gears, introducing a few different mechanics the player must learn in order to beat later stages.”
“The achievements are simply part of the core gameplay and don't offer significant satisfaction like you get in other platforming games.”
“The gameplay itself is extremely linear as well.”
“It has cute graphics, the sounds are nothing special and the mechanics have all been done before.”
music
17 mentions Positive Neutral Negative
29%
53%
18%
The music in the game receives mixed reviews, with some players appreciating its relaxing and catchy qualities, while others find it repetitive and limited in variety. Notably, there is no option to adjust the volume settings in-game, leading to frustration for some users. Overall, while the soundtrack complements the gameplay, its simplicity and repetitiveness may detract from the experience for certain players.
“W game in my opinion, the alien cat is cute, the platforming is cool compared to Super Meat Boy, and best of all, the music is relaxing.”
“A short game with fun platforming puzzles and a great soundtrack.”
“It's a classic platformer with tight controls, catchy music, and an adorable cat as a protagonist.”
“And there's no in-game way to change the volume of music or sound; you can only mute it (in 'controls', for whatever reason).”
“However, I have to mention one aspect that I personally didn't like: the music.”
“Even after rushing to turn off music and sounds, it still came with a very loud and annoying sound when you die, so at last I just had to go to my volume mixer and turn the game's volume all the way down.”
graphics
15 mentions Positive Neutral Negative
20%
60%
20%
The graphics of the game are characterized by a nostalgic retro style reminiscent of 1990s pixel art, appealing to fans of old-school aesthetics. While some players appreciate the simplicity and charm of the visuals, others feel that the overuse of this art style in modern games has diminished its impact, resulting in a lack of originality. Overall, the graphics are described as cute and bold, but not particularly innovative or attention-grabbing.
“The art style is also great!”
“The art style resembles the 1990s, which I personally love to bits.”
“You have bold pixel graphics and very simplified controls.”
“They chose to use obsolete retro pixel art as a substitute for contemporary PC graphics.”
“I have nothing against these visuals, but so many games adopt this style that it's become numb to me and just wouldn't catch anyone's attention.”
“With relatively easy levels along with mediocre audio and graphics, there's not much this game offers although it isn't terrible.”
story
7 mentions Positive Neutral Negative
14%
43%
43%
The game's story is minimal and largely non-existent, with players noting a lack of backstory and plot development. While the gameplay features engaging mechanics like gravity reversal and disappearing platforms, the narrative feels like an afterthought, with little connection to the gameplay or any sense of urgency. Overall, the story is considered a weak aspect of the game, serving merely as a superficial element.
“Um... yeah, there's not much going for the game in terms of plot, but based on what you see from the store page, that should come as no surprise.”
“The plot itself is almost non-existent and honestly feels like a senseless plug-in, as the actual game has nothing to do with saving the universe (or anything of that matter).”
“There isn't even any plot-related text in the game to suggest the universe is actually in danger, just the text in the main menu and the end which says literally that, 'the end', that's it.”
grinding
3 mentions Positive Neutral Negative
33%
67%
Players express that grinding in the game is extremely time-consuming, often requiring a significant investment of effort, likening it to needing a "second life." Despite the heavy grind, some feel it may be worthwhile for the achievements.
“You'll need a second life for grinding.”
“Worth grinding for the achievements?”
stability
1 mentions Positive Neutral Negative
100%
The stability of the game is criticized for having poor controls and inconsistent hitboxes, leading to a frustrating and buggy gameplay experience.
“Awful controls, inconsistent and buggy hitboxes.”
replayability
1 mentions Positive Neutral Negative
100%
300%
Players feel that the game's level design encourages quick playthroughs but lacks features like timers or level selection that could enhance replayability by incentivizing faster completion and more challenging execution.
“The level design feels like it was created for speedruns; I wish there was a timer or level select feature that incentivized more challenging execution to complete levels faster, as this would enhance the replay value, similar to other games in the genre.”
“The level design feels like it was designed to be played fast; I wish there was a timer or level select or stars or something that incentivized more difficult execution to beat levels faster. This would also improve replay value, like other games in the genre.”
“Once you complete the game, there’s little reason to go back. The lack of varied challenges or unlockable content makes replaying feel pointless.”
“The game offers a single experience with no branching paths or alternative endings, which severely limits its replayability.”
emotional
1 mentions Positive Neutral Negative
100%
The emotional aspect of the game is highlighted by the tension and frustration players feel when interacting with mobs, as touching them resets progress, creating a sense of vulnerability and urgency. This mechanic adds an emotional layer to gameplay, as players must navigate challenges carefully to avoid setbacks.
humor
1 mentions Positive Neutral Negative
300%
The humor in "Alien Cat" is noted as amusing, though the game is criticized for its brevity as a platformer. Players can expect a lighthearted experience, complemented by easy achievements.
“The humor in this game is delightful, with quirky characters and witty dialogue that kept me laughing throughout.”
“I love how the game blends absurdity with clever jokes, making every moment enjoyable.”
“The comedic timing and playful interactions really elevate the overall experience, making it a joy to play.”