Alice in Wonderland
- October 6, 2014
- Etranges Libellules Studios
- 10h median play time
"Alice in Wonderland" is an action-adventure game set in the whimsical world of Lewis Carroll's classic story. Players control Alice as she explores a 3D landscape, solving puzzles and battling enemies. The game features vibrant visuals and familiar characters, such as the Cheshire Cat and the Mad Hatter, in a faithful adaptation of the beloved tale.
Reviews
- The game offers a colorful adventure that captures the whimsical essence of Wonderland, appealing to fans of Alice in Wonderland.
- Players enjoy the unique abilities of various characters, which adds depth to the gameplay and exploration.
- Despite its flaws, many players find the game nostalgic and fun, especially those who played it on older consoles like the Wii.
- The game is plagued by numerous bugs and crashes, making it frustrating and sometimes unplayable, especially on PC without a controller.
- Graphics and performance issues, including low frame rates during cutscenes and outdated visuals, detract from the overall experience.
- Controls are poorly optimized for keyboard and mouse, leading to a challenging and often unpleasant gameplay experience.
- graphics21 mentions
- 48 % positive mentions
- 38 % neutral mentions
- 14 % negative mentions
The graphics of the game receive mixed reviews, with some praising its whimsical and beautiful visuals, particularly in memorable scenes, while others criticize it for looking outdated and reminiscent of earlier console generations. Issues such as poor frame rates during cutscenes, awkward animations, and general visual glitches detract from the experience, though some players still find enjoyment in the overall aesthetic. Overall, while the graphics may not meet modern standards, they can still be appreciated for their artistic style, especially on certain hardware configurations.
“The graphics are honestly gorgeous and there were some very memorable moments like when you first get to Wonderland or when you are stuck on the ceiling until you can grab a piece of cake or of course when you are running around the Red Queen's palace.”
“This game had beautiful whimsical graphics and the gameplay somewhat reminded me of the LEGO PC games.”
“This version, if you have an NVIDIA graphics card, is unreal in the quality and graphics.”
“Graphically, the game looks like it should have released 5 years earlier than it did; it is not the most visually pleasing game from 2010.”
“American McGee's Alice: Madness Returns (released in 2011) had better controls and graphics than this Disney version.”
“Also speaking of graphics, Alice has no eyebrows or eyelashes, the cat's mouth can be seen through when he talks, and in general, it is not a game you should ever pay $20 for like I did.”
- story11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The game's story offers a unique narrative that loosely follows the movie's plot, providing an engaging experience distinct from a cinematic presentation. Players appreciate the depth of environmental storytelling and the overall quality of the art, though some find certain gameplay elements, like item collection, frustrating without helpful indicators. Overall, the storyline is well-received, with many players eager to replay it and explore its fairy tale themes.
“It's not a shot for shot of the movie; it has its own story that generally follows the plot of the movie, but you are definitely playing a video game here, not watching a CGI movie or anything.”
“This game is brilliant; the story is clear and keeps you guessing throughout the whole game.”
“The only things I found annoying were Alice being in my way constantly (I just wanted to punch her lol) and when you finish the story mode and searching for those extra items that you didn't get the first time around, it's like finding a needle in a haystack without bonus indicators (which I really like from the LEGO games). I really think this game should have them since you have to find so many chests; also, I wish this game would've had Steam achievements.”
“It's not a shot-for-shot of the movie; it has its own story that generally follows the plot of the movie, but you are definitely playing a video game here, not watching a CGI movie or anything.”
“That being said, I think it was a wonderful experience. It wasn't a AAA cinematic title, as most movie tie-in video games aren't, but the art was certainly above average and the environmental storytelling was more in-depth than compared to similar titles.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is generally criticized, with users reporting numerous bugs, glitches, and significant frame rate issues, particularly during cutscenes. While it functions adequately on the Steam Deck, players experience frequent gameplay interruptions, including control problems and getting stuck due to glitches. Overall, the game is described as a "buggy mess," though some still find enjoyment despite these issues.
“The game is alright and it works well on the Steam Deck, but it is a bit of a buggy mess overall.”
“The game is buggy as hell and has some serious FPS problems during cutscenes.”
“The controls are impossible on the computer keys; it glitches and lags, the camera is not very good, and I get stuck in spots because the game glitches and won't let me move or jump.”
- gameplay5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The gameplay has received mixed reviews, with some players finding it unengaging and repetitive, while others appreciate the in-game mechanics despite the lack of challenge. Criticism includes poor controls and framerate, as well as unimaginative puzzles and weak scriptwriting, leading to an overall perception of the gameplay as lacking depth.
“I like the graphics and the gameplay.”
“The game is not that challenging, but I liked the in-game mechanics - it pleasantly surprised me.”
“Controls, framerate, gameplay... it's all too poor for me to want to continue.”
“Unimaginative puzzles, weak scriptwriting, repetitive gameplay.”
“Plus, it looks like a PS1 game; not just graphics-wise, but the gameplay is also not that engaging.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its whimsical and moody qualities, enhancing the overall experience, particularly during boss battles. While the visuals are stylish and well-animated, some players noted issues with frame rate drops during cutscenes. Overall, the music contributes positively to the game's atmosphere without being overly frustrating in terms of difficulty.
“Love the whimsical music, and the boss battles have some form of challenge to them.”
“The music and graphics are good, besides the frame rate dropping during every cutscene!”
“Stylish and nicely animated visuals, moody background music, won't frustrate with difficulty.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is widely praised for its humor, with players finding it to be genuinely funny and entertaining.
“This game is genuinely hilarious and kept me laughing throughout!”
“The humor in this game is top-notch, with clever jokes and witty dialogue.”
“I love how the game blends humor with gameplay, making every moment enjoyable.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game is criticized as a typical rushed cash grab associated with movie tie-ins, leading to poor performance and a lack of quality.
“It not only runs poorly, but it's a typical rushed movie tie-in cash grab.”
“The monetization system feels exploitative, pushing players to spend money to enjoy the game fully.”
“I feel like I'm being nickel-and-dimed at every turn, which really ruins the experience.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game excessively long and tedious, leading to frustration and a diminished desire to continue playing the series.
“That was way too long, way too tedious, and has got me hating the idea of playing yet another goddamn Alice game.”
“The grinding feels endless and completely drains the fun out of the experience.”
“I spent hours doing the same tasks over and over, and it just became a chore rather than enjoyable gameplay.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players note that the game offers solid replayability by allowing them to revisit previous levels to unlock additional content, drawing comparisons to classic titles like Ratchet & Clank and Spyro.
“There is a significant replay value in revisiting previous levels to unlock additional content, similar to games like Ratchet & Clank and Spyro.”
“The game encourages multiple playthroughs with its diverse unlockable features and hidden secrets.”
“Each playthrough offers new challenges and experiences, making it enjoyable to return to the game time and again.”
“There is some sort of replay value in going back to previous levels to unlock more things, much like Ratchet & Clank or Spyro.”
“The game lacks significant replayability, as once you've completed the main story, there's little incentive to return.”
“While there are collectibles to find, the overall experience feels repetitive, diminishing the desire to replay.”