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Alder's Blood: Prologue

Alder's Blood: Prologue Game Cover
74%Game Brain Score
story, gameplay
music, atmosphere
74% User Score Based on 89 reviews

Platforms

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Alder's Blood: Prologue Game Cover

About

⚜️FEATURES:⚜️ Tactical Strategy combat Stealth and preparations A sneak peek into twisted world of Alder's Blood Diversity of approaches Prologue - NOT a Demo Hey...

Alder's Blood: Prologue screenshot
Alder's Blood: Prologue screenshot
Alder's Blood: Prologue screenshot
Alder's Blood: Prologue screenshot

74%
Audience ScoreBased on 89 reviews
story9 positive mentions
stability1 negative mentions

  • The art style and atmosphere are highly praised, creating a compelling and immersive experience.
  • The stealth mechanics are interesting and add a layer of strategy to the gameplay, making it engaging for fans of the genre.
  • The prologue successfully generates excitement for the full game, with many players expressing eagerness to see more of the story and mechanics.
  • The prologue is criticized for being too short and not providing enough content to gauge the full game's potential.
  • Many players found the mechanics unclear and frustrating, particularly regarding enemy detection and movement.
  • There are complaints about the lack of depth in gameplay, with some feeling it resembles a basic tutorial rather than a standalone experience.
  • story
    33 mentions Positive Neutral Negative

    The story in the game is described as intriguing but underdeveloped, primarily showcased through a brief prologue consisting of two short missions that focus on stealth rather than narrative depth. While some players find the premise compelling and the atmosphere intense, others feel that the storytelling is hamfisted and lacks sufficient progression or context. Overall, the potential for a richer narrative exists, but the limited demo experience leaves many questions about the full game's story and mechanics.

    • “The story itself is compelling, making me want more.”
    • “So vibe + story: I am certain it will be good based on the prologue.”
    • “A short, free, story prologue showcasing what the full game will have in store for us.”
    • “There's not much of a story; something about this guy's wife dying to monsters. It's a demo, but it convinced me to try and play it. However, the achievements were weird as I got through the game without getting caught once.”
    • “The prologue is two missions of stealthing past enemies, which might work in the context of a story prologue but isn't necessarily the best showcase for a game.”
    • “I suppose 'prologue' sounds better than 'demo' because that's all this is; two short missions in which you get a quick view of what this game could become.”
  • gameplay
    32 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players finding the core mechanics fun and the stealth elements intriguing, while others criticize the numerous broken mechanics and lack of depth in the prologue. Many feel that the demo fails to adequately showcase the game's potential, leaving them confused about the mechanics and frustrated by unclear enemy AI behavior. Overall, while there are promising aspects, the gameplay experience is currently hindered by its brevity and lack of clarity.

    • “The core mechanic for this game is pretty fun.”
    • “Gameplay revolves around sneaking and distracting; the artwork and music are quite interesting, and the story pulls you in fairly well.”
    • “Very well designed, the stealth mechanics and fighting are fun and make you want to play more.”
    • “Doesn't worth wasting time with, simply too many broken or flawed mechanics.”
    • “The game shows you very basic functions and not nearly enough informative to get a feel for the overall game mechanics, especially combat as most of the missions were about avoiding detection.”
    • “This 'prologue' or 'demo' lasts 10 minutes or less and they don't show you the combat or the camp mechanics, the monsters, the gear... they barely touch the surface and the game is either hit or miss for people, so this is more like a scam to promote something that doesn't exist.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their unique and atmospheric art style, reminiscent of titles like "Banner Saga," which effectively conveys the game's dark and grim themes. However, some critiques highlight a lack of detail in character models and a limited variety in visual elements, which detracts from the overall experience. Overall, the visuals are appealing, particularly in non-mission settings, but could benefit from improved model resolution and diversity.

    • “What impressed me were the 2D visuals (think Banner Saga meets Victorian era gothic) and the ambient soundtrack (sparse, but conveys the mood well).”
    • “The art style really sets the atmosphere.”
    • “The graphics look great if you are into this kind of style and it appears the story should be ok as well.”
    • “The artwork is admirable; nevertheless, the resolution of models is really small, and this little element is quite annoying.”
    • “The stylized art style is reminiscent of Banner Saga.”
    • “The art style is pleasing, but the turn-based stealth and combat may still be rough.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some players appreciating its moody and ambient qualities that enhance the atmosphere, while others find it sparse and monotonous, lacking variety. Although the soundtrack fits the stealth gameplay, many users express a desire for more musical content, especially in the prologue. Overall, while the music contributes to the game's ambiance, it may not be memorable enough to leave a lasting impression.

    • “Gameplay revolves around sneaking and distracting; the artwork and music are quite interesting, and the story pulls you in fairly well.”
    • “What impressed me were the 2D visuals (think Banner Saga meets Victorian era gothic) and the ambient soundtrack (sparse, but conveys the mood well).”
    • “Turn-based games always have a special place in my heart, especially with an addictive steampunk universe, excellent art style, and disturbing music like in Alder's Blood.”
    • “The only thing to love about this game is the art, perhaps the moody music, but the rest is simply lacking.”
    • “However, there is no music in the prologue?”
    • “Moreover, the music at the beginning is suitable for the stealth situation, but for now, it definitely could not win the hearts of players, since it's too monotonous (besides, the music from the trailer is perfect).”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its unique and immersive qualities, effectively conveying a gloomy, post-apocalyptic feeling of desolation and hopelessness. However, some criticism is directed at the lack of detail in the in-game monsters, which detracts from the overall atmospheric experience. Overall, the art style contributes positively to the game's ambiance, creating a visually appealing yet intense environment.

    • “The second mission had a really intense atmosphere.”
    • “The game has quite a unique atmosphere, that's just oozing from the screen.”
    • “The gloomy atmosphere is really grim.”
    • “You have that heavy atmosphere of a post-apocalyptic game, with the feeling of desolation and hopelessness.”
    • “The atmosphere is up my alley.”
  • stability
    1 mentions Positive Neutral Negative

    The game currently exhibits stability issues, particularly a critical bug that causes it to freeze and corrupt save options if players trigger a cutscene while performing an action. While this is an early preview, such glitches significantly impact gameplay experience.

    • “This is obviously just a sneak peek, and the game does have bugs. The only one I found was if you try to attack or perform a special action and end up walking over a cutscene trigger during the action animation, the game freezes completely, stopping all functions and corrupting the continue option, forcing you to restart the game.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express a desire for the full game to include crafting and grinding elements, suggesting that these features, along with an open world, would enhance their experience.

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