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Age of Fear: Total Game Cover

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Age of Fear: Total is a single player tactical role playing game with a fantasy theme. It was developed by Leslaw Sliwko and was released on June 9, 2023. It received positive reviews from players.

"Age of Fear: Total" is a turn-based strategy game with RPG elements, featuring fantasy battles and Steam Workshop integration for mods. This game is part of the long-standing Age of Fear series, known for its regular content and feature updates. By supporting this game, you're contributing to the continuing development and expansion of the series .

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87%
Audience ScoreBased on 30 reviews
gameplay6 positive mentions
music2 negative mentions

  • The game offers a vast amount of content, combining all previous campaigns and DLCs into one package, providing great value for players.
  • The tactical gameplay is engaging and allows for a high degree of customization in army composition and difficulty settings, catering to various playstyles.
  • The indie developer's passion is evident in the game's design, with unique mechanics, a variety of units, and a responsive approach to player feedback.
  • The graphics and overall aesthetic may not appeal to everyone, potentially deterring some players despite the enjoyable gameplay.
  • There are issues with game stability and inconsistency, with reports of the game failing to start or lagging unexpectedly.
  • Some players find the pricing to be high for what they perceive as a battle simulator rather than a full-fledged RPG adventure.
  • story
    32 mentions Positive Neutral Negative

    The game's story offers a flexible experience, allowing players to engage with the main campaign or explore numerous procedurally generated battles and side missions at their own pace. While the narrative features comedic writing and branching paths that can alter gameplay, the mechanics and tactical elements take precedence, making it a game that prioritizes gameplay over story depth. Players can enjoy a rich variety of content, including unique character arcs and voice-acted cutscenes, while also having the freedom to focus on random encounters and character development.

    • “While I'm curious about these stories, I do love that there are neat branching paths - I died in one level and it wasn't game over; my hero unit actually became a whole new class and the story altered itself - I never lose track of how this is a game you're playing for the mechanics first.”
    • “You have campaign missions where you advance through the story, recruit troops, level up units, give items to heroes, and occasionally make decisions that can branch off a bit.”
    • “The writing is often comedic, and the story is usually delivered with a voiced narration.”
    • “This is a clear passion project complete with programmer art and stock sound effects I've heard in other games, and yet he's also gone back and commissioned better artwork for units over the years, as well as put in the effort of hiring voice actors to read the story cutscenes.”
    • “While I'm curious about these stories, and I do love that there are neat branching paths - I died in one level and it wasn't game over, my hero unit actually became a whole new class and the story altered itself - I never lose track of how this is a game you're playing for the mechanics first.”
    • “Also, the random elements they added in the 'free' version and now also populate the world map in the story modules are both a blessing and a curse.”
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay in "Age of Fear" is highly praised for its tactical turn-based mechanics, RPG elements, and metaprogression, offering a rich variety of units, spells, and unique faction abilities. Players appreciate the game's low-number mechanics and the ability to mix troops from different factions, which enhances strategic depth. The game balances structured guidance with unpredictable rogue-like elements, providing a polished experience that emphasizes replayability and player choice.

    • “Age of Fear is a small squad tactical turn-based game with RPG mechanics and metaprogression.”
    • “This game is a perfect example that you don't need a huge Hollywood-like studio and super effects; the game mechanics are just so well designed, simple in their core but with endless possibilities.”
    • “Invisibility, traps, and mines along with the new push-back mechanic (explosions and melee attacks) really add dynamism to battles.”
    • “While I'm curious about these stories, and I do love that there are neat branching paths - I died in one level and it wasn't game over; my hero unit actually became a whole new class and the story altered itself - I never lose track of how this is a game you're playing for the mechanics first.”
    • “There is handholding at one part of the game, but no handholding or world progress on the other part (the random part), which can result in unpredictable rogue-like gameplay for what the game isn't designed for in the first place.”
    • “If there's a mechanic you don't enjoy, there's probably an option for it!”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are described as a mix of beautiful 2D artwork and programmer art, which may not be the most visually appealing but effectively immerses players in its tabletop battle experience. While some reviewers suggest that enhanced graphics could attract a larger audience, the custom-made art and unique top-down perspective contribute to its charm, especially for strategy game enthusiasts who prioritize gameplay over polish. Overall, the visuals serve the game's thematic elements well, despite their imperfections.

    • “The 2D artwork is beautiful, the campaigns are so satisfying to complete, from awesome weapons to fireballs, from humans to ratmen, from random fights to epic boss battles, this game has it all.”
    • “I also can appreciate the artwork since it is at least custom made and not reused from Unity store assets.”
    • “Not the most aesthetically pleasing game out there, but it does a good job at immersing you in the life of a cold-hearted necromancer obsessed with taking over the world.”
    • “This is a clear passion project complete with programmer art and stock sound effects I've heard in other games, and yet he's also gone back and commissioned better artwork for units over the years, as well as put in the effort of hiring voice actors to read the story cutscenes.”
    • “It has top-down graphics (which are odd but work) and some of the feel of a tabletop wargame.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game has been criticized for its inappropriate tone, with players noting that cheerful tavern music plays during dark and gruesome scenes, such as body piling and undead experiments. This disconnect between the music and the game's themes detracts from the overall experience.

    • “As well, I can separate music from the artist and movies from the director.”
    • “Music needs work - it plays joyful tavern music as the narration is going on where I'm piling up bodies and doing undead experiments.”
    • “Music needs work - it plays joyful tavern music as the narration is going on where I'm piling up bodies and doing undead experiments.”
  • stability
    1 mentions Positive Neutral Negative

    Users report a high level of stability in the game, noting that it runs smoothly without freezing or glitches, even when multitasking or using secondary screens. Overall, the game is praised for its solid engine performance.

    • “I never encountered problems with the game; it is a solid engine that does not freeze or have glitches, even when I have it on a secondary screen or when alt-tabbing.”
  • humor
    1 mentions Positive Neutral Negative

    Players find the game to be both entertaining and humorous, highlighting its comedic elements as a significant aspect of their enjoyment.

    • “This game is pretty awesome and funny.”
    • “The humor in this game is top-notch, with clever jokes and hilarious situations.”
    • “I found myself laughing out loud at the witty dialogue and absurd scenarios.”
  • replayability
    1 mentions Positive Neutral Negative

    "Age of Fear: Total" is highly praised for its exceptional replayability, offering a polished and upgraded experience that justifies the investment. Players who enjoy the gameplay find it to be a worthwhile purchase, especially when considering the value of accessing the entire series in one package.

    • “If you enjoy the gameplay, trust me, Age of Fear: Total is a supremely polished and upgraded experience in comparison, and worth every last penny you'd spend (and ultimately save, vs. buying the series separately!) on getting, if you want sheer replay value above all else.”
    • “The game lacks significant changes in gameplay mechanics, making it feel repetitive after the first few playthroughs.”
    • “Once you've completed the main story, there isn't much incentive to dive back in, as the side quests feel uninspired and similar.”
    • “While the initial experience is enjoyable, the lack of varied content means that replaying the game quickly becomes a chore.”
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Frequently Asked Questions

Age of Fear: Total is a tactical role playing game with fantasy theme.

Age of Fear: Total is available on PC, Mac OS, Windows and Linux.

Age of Fear: Total was released on June 9, 2023.

Age of Fear: Total was developed by Leslaw Sliwko.

Age of Fear: Total has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Age of Fear: Total is a single player game.

Similar games include Age of Fear: The Undead King, Age of Fear 2: The Chaos Lord, Age of Fear 3: The Legend, Fantasy General II, Horizon's Gate and others.