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Agatha Christie - Hercule Poirot: The London Case

Agatha Christie - Hercule Poirot: The London Case Game Cover
50%Game Brain Score
Most mentioned positive aspects:story, graphics
Most mentioned negative aspects:gameplay, stability
52% User Score Based on 134 reviews
Critic Score 40%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxSteam DeckWindowsPlayStation
Agatha Christie - Hercule Poirot: The London Case Game Cover

About Agatha Christie - Hercule Poirot: The London Case

Agatha Christie - Hercule Poirot: The London Case is a single player simulation game with mystery, comedy and erotic themes. It was developed by Blazing Griffin and was released on August 29, 2023. It received negative reviews from critics and neutral reviews from players.

Hercule Poirot is back in a brand-new adventure, set in the heart of London.

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Reviews

52%Audience ScoreBased on 134 reviews
story30 positive mentions
gameplay11 negative mentions

  • Faithfully captures the essence and atmosphere of Hercule Poirot with good voice acting and character interaction, especially the inclusion of Hastings.
  • Engaging and intriguing storyline with several characters having their own quirks and secrets; satisfying for fans of Agatha Christie and detective mysteries.
  • Well-crafted environments and period-appropriate graphics that create an immersive early 20th-century London setting.
  • Gameplay suffers from clunky controls, poor pathfinding causing characters to get stuck frequently, and stiff, often glitchy animations including lip sync issues.
  • The deduction mechanic (mind map) is unintuitive and illogical at times, with puzzles that are too easy or arbitrary and often requiring guesswork.
  • Technical issues including numerous bugs, illogical story progressions, repetitive backtracking between locations, and generally poor pacing make the experience frustrating.
  • story

    107 mentions Positive Neutral Negative
    28% positive mentions, 60% neutral mentions, 12% negative mentions

    The story in the game has received mixed feedback; while some praise its engaging mystery, character depth, and intriguing twists, many criticize it for being rushed, occasionally illogical, and lacking the coherence and depth expected from an Agatha Christie adaptation. The narrative often suffers from pacing issues, confusing progression, and reveals plot points prematurely, which undermines player immersion. Overall, it appeals more to fans of story-driven detective games seeking a straightforward, if somewhat flawed, narrative experience.

    • “Despite some frustrations, I genuinely enjoyed the story, the characters, the voice acting, and the twists and turns woven throughout the plot.”
    • “Having finished the game, I am very pleased to inform you that the story is rather good and will keep you guessing who the murderer is until you reach the end of chapter 8.”
    • “Agatha Christie – Hercule Poirot: The London Case approaches detective storytelling with reverence for its literary origins, echoing Poirot’s internal reasoning and forcing players to consider relationships between evidence instead of waiting for the story to advance on its own.”
    • “The writing is terrible and boring, the plot is incoherent and incompetently delivered, the puzzles are stupid and arbitrary, the mind map linkages and clues are obtuse and jarring, the pacing is wack; it's a mess from start to finish.”
    • “There are so many plot holes and the so-called motivation was rather disappointing.”
    • “After 5.5 hours I had played through the entirety of the game and was left feeling empty after hoping it might get better, only for the story to be so disappointing in the end.”
  • gameplay

    47 mentions Positive Neutral Negative
    11% positive mentions, 66% neutral mentions, 23% negative mentions

    Gameplay in this game is often criticized for being clunky, buggy, and repetitive, with frustrating mechanics such as a problematic inventory system and uninspired mini-games that detract from engagement. While the mind map deduction mechanic is praised as a clever feature reminiscent of classic detective gameplay, technical issues and poorly integrated gameplay elements hinder overall enjoyment. Some players appreciate aspects of the narrative and core mechanics, but many find the gameplay experience tedious and lacking polish compared to previous titles.

    • “I really like the game mechanics of the mind map, and aside from some typos, the narration and voice lines are really good.”
    • “The mind map system—where the player pieces together information to draw conclusions—acts as the mechanical heart of the game.”
    • “The mindmap deduction mechanic is back and it's still a nice way of combining thoughts that takes the place of usual inventory puzzles in adventure games.”
    • “Numerous issues with the game mechanics, including bugs with this pseudo-inventory system (in chapter 6, you're supposed to search the cabinet in the press office and take the film rolls—which I did, but I didn't receive them), forced me to watch a gameplay video on YouTube to figure out what I was doing wrong (spoiler: I didn't do anything wrong; the game mechanics simply didn't work, and the film rolls didn't appear in my inventory).”
    • “Clunky gameplay, a pretty poorly written plot, pixel-hunting elements... in contrast to the Murder on the Orient Express and even the ABC Murderer games, which certainly have their limitations too, I cannot recommend this game.”
    • “The logistics of gameplay are frustrating and annoying, full of errors and bugs.”
  • graphics

    26 mentions Positive Neutral Negative
    23% positive mentions, 62% neutral mentions, 15% negative mentions

    The graphics show some improvement over the previous installment, featuring more lively characters and good lighting with decent details, though animations remain stiff and models are often reused, leading to an outdated and somewhat plastic look. While the visuals run well even at high settings and have a certain stylish charm, there are notable graphical bugs and occasional sloppiness in environmental design. Overall, the graphics are adequate but fall short of modern AAA standards.

    • “Graphics feel better than the first game; characters appear more alive and better shaped.”
    • “Graphics are nice, with good lighting and lots of details.”
    • “Despite some animation issues, the graphics are really good and visually appealing.”
    • “Bad gameplay, poor puzzle design, ugly movement and graphics like a Wii or even worse.”
    • “The animations are stiff, the graphics look outdated, and the locations are dull.”
    • “There are a few graphic bugs such as missing parts of clothing in cutscenes, doors opening before reaching them, getting stuck on random things, and walking into people instead of around them.”
  • stability

    11 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is frequently criticized for its numerous bugs and glitches, including buggy controls, incoherent character movements, and problematic navigation. While some players find these issues mildly amusing or tolerable at a discounted price, many express disappointment as the bugs disrupt gameplay and puzzle logic, impacting overall stability and enjoyment.

    • “Pretty much every part of the game has glitches and there are multiple times where the logic behind the puzzles doesn't make sense.”
    • “I'm sorry to say this, but for a discounted 6 EUR price I can look past certain design elements that are against my style, but having to receive such a buggy game with incoherent character motions, struggling navigation, and mindless mindmaps I am truly disappointed.”
    • “It has been buggy from the start.”
  • music

    8 mentions Positive Neutral Negative
    50% positive mentions, 12% neutral mentions, 38% negative mentions

    The game's music features a gentle, orchestral soundtrack that creates a sophisticated and subtle atmosphere, though it is often quiet and sometimes barely noticeable. While some praise the intro and background music as catchy and pleasant, others feel the overall soundtrack could be improved compared to previous installments.

    • “Combined with a gentle, orchestral soundtrack and soft ambient audio, the presentation sustains a mood of sophistication and quiet tension—mystery without sensationalism.”
    • “The character designs are interesting and pleasant to the eye, the OST is good and the puzzles are fun.”
    • “Pleasant background music.”
    • “The voice acting wasn't bad, but the game was almost quiet, as the soundtracks were barely there.”
    • “This one is not so bad as some reviews say, but it has a couple of visual bugs (Poirot not able to walk around the objects, lips not moving or music not playing), it is rather short and sometimes I did not see any logic in the mind maps.”
    • “In this particular game, in my opinion the music and other aspects could be improved, but overall I would recommend it to fans of mystery games and Agatha Christie.”
  • grinding

    7 mentions Positive Neutral Negative
    0% positive mentions, 14% neutral mentions, 86% negative mentions

    Users generally find the grinding in the game tedious and frustrating, often leading to loss of progress and diminishing enjoyment. The repetitive mechanics and slow pacing detract from the overall experience, making progression feel like a slog rather than engaging gameplay.

    • “This caused me to lose quite a lot of game progress which I had tediously slogged through and I don't care to repeat it, so I'm done with the game even though there are several more chapters left.”
    • “The charm and tightly woven mystery of the first game has become a much more stilted experience, with tedious mechanics that do not add meaningfully to the game and a hodgepodge of information being disjointedly spouted at the player, sometimes with no rhyme or reason.”
    • “When the gameplay is so mind-numbingly tedious and boring it drops off some points.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game effectively captures the refined and elegant atmosphere of Poirot’s world, offering a charming and sincere adaptation that honors the source material. While not strictly realistic, its measured and atmospheric design immerses players in the classic Poirot experience, often compensating for other design quirks.

    • “It captures the classic Poirot atmosphere reasonably well, and there’s a certain charm in stepping into his polished shoes again.”
    • “The environments are not designed strictly for realism, but rather to capture the atmospheric elegance associated with Poirot’s world.”
    • “Agatha Christie – Hercule Poirot: The London Case is ultimately a respectful adaptation—measured, atmospheric, and sincere in its admiration for its source material.”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's character models and animations effectively convey emotions during key scenes, but the overall story lacks clear emotional buildup and impactful payoffs. Although concept art suggests an intention to explore character emotions deeply, the narrative fails to deliver meaningful emotional engagement.

    • “Character models and animations are simple yet expressive enough to support emotional reading during interviews and confrontation scenes.”
    • “I believe that this was originally planned to be the case here, too, as throughout the game you unlock various 'extras' that are generally concept art sketches from the game development that clearly show that most characters have had such sketches developed for various emotional states for this game.”
  • character development

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Character development received mixed feedback, with some users criticizing the design and animation quality as unattractive and stiff, while others found the character designs interesting and visually appealing.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Optimization is generally well-executed, though achieving certain performance-related goals can be challenging and may require guidance. Users recommend using a guide to successfully complete the toughest optimization achievements.

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Critic Reviews

40%Critics’ scoreBased on 1 critic reviews
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Play Times

20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Agatha Christie - Hercule Poirot: The London Case is a simulation game with mystery, comedy and erotic themes. Common tags for Agatha Christie - Hercule Poirot: The London Case include lgbtq+, exploration, gaming, based on a novel, detective and others.

Agatha Christie - Hercule Poirot: The London Case is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 20 hours playing Agatha Christie - Hercule Poirot: The London Case.

Agatha Christie - Hercule Poirot: The London Case was released on August 29, 2023.

Agatha Christie - Hercule Poirot: The London Case was developed by Blazing Griffin.

Agatha Christie - Hercule Poirot: The London Case has received negative reviews from players and negative reviews from critics. Most players liked Agatha Christie - Hercule Poirot: The London Case for its story but disliked it for its gameplay.

Agatha Christie - Hercule Poirot: The London Case is a single player game.

Similar games include Agatha Christie: The ABC Murders, Agatha Christie Hercule Poirot: The First Cases, Agatha Christie: Murder on the Orient Express, Sherlock Holmes The Devil's Daughter, Sherlock Holmes: Crimes and Punishments and others.