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Afterplace Game Cover

About Afterplace

Afterplace is a single player open world hack and slash game with a comedy theme. It was developed by Evan Kice and was released on July 22, 2024. It received overwhelmingly positive reviews from players.

Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed…

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Games Like Afterplace

Looking for games like Afterplace? Here are top open world hack and slash recommendations with a comedy focus, selected from player-similarity data — start with Anodyne, TUNIC or Angeline Era.

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Reviews

97%Audience ScoreBased on 183 reviews
story27 positive mentions
grinding2 negative mentions

  • Deeply immersive and richly detailed world with a strong emphasis on exploration and secrets.
  • Charming, witty, and emotionally engaging writing and characters that add distinct personality to the game.
  • Simple but fluid combat mechanics that complement the exploration and narrative without being tedious.
  • Lack of clear direction and minimal guidance can lead to confusion and getting lost during exploration.
  • Combat is relatively easy and lacks depth, which may not appeal to players seeking challenging gameplay.
  • Menu and control schemes can feel clunky or awkward, especially without a controller or on certain platforms.
  • story

    80 mentions Positive Neutral Negative
    34% positive mentions, 62% neutral mentions, 4% negative mentions

    The story is widely praised for its engaging, heartfelt, and often humorous narrative that combines meaningful themes with quirky, memorable characters. Its open-ended, exploration-driven structure allows players to uncover plotlines in a non-linear fashion, fostering a strong sense of discovery and player agency, though this can sometimes lead to minor confusion about story order. Overall, the story’s blend of emotional depth, witty dialogue, and rich worldbuilding is considered the game's standout feature and a must-experience aspect.

    • “The story and writing is often incredibly funny but it handles a lot of heavier themes - grief, the pursuit of purpose in life, what we do in the aftermath of the choices we regret - in a way that feels real without hampering the tone of the game.”
    • “The story, both main objective and side quests alike are whimsical, heartfelt, humorous and above all brimming with character.”
    • “It's got witty dialogue, a surprisingly emotional story, and an interconnected world map full of secrets that ties everything together with a beautiful, otherworldly bow.”
    • “If I have one complaint, the game world is so open that it's actually possible to do elements of the story very out of order, which makes some of the plot a bit confusing; this also happened to me.”
    • “This level of freedom made exploring a joy, but unfortunately the open map and lack of quest indicators means that you can get pretty confused, especially before you've at least figured out the general direction everything is.”
    • “It wasn't enough to spoil the experience, but upon reaching certain points in the story I had moments of 'oh, I was supposed to see this before I did that other thing, huh, that would've added a bit of context'.”
  • humor

    37 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its genuine, quirky, and heartfelt style, skillfully blending lighthearted, surreal, and dark elements. Players appreciate the witty, charming dialogue and eccentric characters that balance humor with emotional depth, tackling serious themes without losing a playful tone. Overall, the game offers a refreshing, memorable experience where comedy and poignancy coexist seamlessly.

    • “The story and writing are often incredibly funny but handle heavier themes—grief, the pursuit of purpose in life, and the aftermath of regretted choices—in a way that feels real without hampering the tone of the game.”
    • “Seriously, several moments had me belly laughing followed by near tears.”
    • “Beautifully crafted, heartfelt, and hilarious dialogues with wonderful music—this game is truly a hidden gem.”
  • music

    31 mentions Positive Neutral Negative
    48% positive mentions, 42% neutral mentions, 10% negative mentions

    The soundtrack is widely praised for being fantastic, dynamic, and perfectly complementing the game’s mood and areas with catchy, uplifting, and ambient melodies. Some minor critiques note occasional looping issues and reused themes in certain locations, but overall the music is considered a standout feature that enhances exploration, combat, and storytelling. Many reviewers recommend purchasing the soundtrack due to its high quality and memorable composition.

    • “The entire soundtrack is fantastic and I adore that it's dynamic too and has small changes depending on what you're doing.”
    • “The soundtrack reinforces this mood perfectly, combining gentle melodies with ambient soundscapes that shift with each new area.”
    • “Also, it's got a really nice dynamic soundtrack, switching from calm to intense as you enter and exit combat.”
    • “Graphics are meh, and OST is hit or miss.”
    • “Music was fine.”
    • “Using the same music theme for the ruins and the library was a little bit of a letdown.”
  • emotional

    26 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a charming and emotionally rich experience, balancing humor, heartwarming moments, and occasional surprises that evoke laughter and tears. Its witty, touching dialogue and well-developed characters create a sense of genuine connection, enhanced by a beautifully crafted world that invites deep exploration and reflection. Overall, it offers a heartfelt, memorable journey filled with emotional nuance and delight.

    • “The story, both main objective and side quests alike, are whimsical, heartfelt, humorous, and above all brimming with character.”
    • “The game throws plot twists like a pitching machine, but wraps them all together in a package that made me cry at a few points.”
    • “Beautifully crafted, heartfelt, and hilarious dialogues with wonderful music, this game is truly a hidden gem.”
  • gameplay

    23 mentions Positive Neutral Negative
    26% positive mentions, 61% neutral mentions, 13% negative mentions

    The gameplay is characterized by simple, smooth, and functional mechanics reminiscent of classic top-down adventure games, with a focus on timing, positioning, and quick reactions in combat. While not particularly deep or complex, it effectively supports exploration and storytelling, complemented by fun boss fights, charming graphics, and witty dialogue. Overall, the gameplay provides an enjoyable, accessible experience that enhances the game's narrative and worldbuilding.

    • “The battles play out in real time, with a focus on timing, positioning, and quick reactions rather than complex systems or leveling mechanics.”
    • “What I got was something with polished gameplay, a fascinating concept, and a brilliantly executed story.”
    • “There is so much to explore, and the combat mechanics are simple but not too easy.”
    • “The enemies can all be walked past (which I'm fine with, this is a more narrative-focused game) so they're not significant for gameplay purposes. It just feels like the game wants a sense of scale, but there are better ways to achieve that than having so much time required walking.”
    • “Similarly, while the combat is functional and thematically consistent, it lacks the depth or variety found in more mechanically driven adventure titles.”
    • “The moment-to-moment gameplay is rather simple.”
  • graphics

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The game's pixel art style combines nostalgic 16-bit visuals with modern color, lighting, and animation, creating a charming and immersive atmosphere. While some find the graphics simple or amateurish, many appreciate their expressive, minimalist aesthetic and overall appeal. The visuals effectively complement the gameplay and contribute to the game's unique charm.

    • “The pixel art style evokes a strong sense of nostalgia for the 16-bit era, but its use of color, lighting, and subtle animation makes it feel modern and expressive.”
    • “Together, the visuals and audio create an atmosphere that is meditative and immersive, allowing players to lose themselves in a space that feels vast despite its pixelated simplicity.”
    • “If you are like me, the fact it was originally a mobile game might put you off - don't let it, Afterplace has none of the lazy hallmarks of mobile gaming and uses its minimalist aesthetic to great advantage - it's a little confusing at first, but you'll pick up the rhythm in no time.”
    • “Can't really go into detail without spoilers, but this game does some pretty 'interesting' things. Worth trying if you don't hate the pixel art style.”
    • “Graphics are meh, and OST is hit or miss.”
    • “It might be slept on here because of its amateurish visuals, but I can assure you that this is an absolute diamond in the rough.”
  • atmosphere

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The atmosphere in Afterplace is meditative, immersive, and emotionally subtle, effectively combining visuals and audio to create a vast, yet pixelated world. It skillfully balances mystery and personality, offering a unique, captivating experience reminiscent of titles like Kirby and Yume Nikki. While some darker areas may feel overly quiet, the game's atmosphere remains a standout feature that prioritizes mood over spectacle or achievements.

    • “Together, the visuals and audio create an atmosphere that is meditative and immersive, allowing players to lose themselves in a space that feels vast despite its pixelated simplicity.”
    • “Ultimately, Afterplace is a quiet triumph—a game that values mystery, atmosphere, and emotional subtlety over spectacle.”
    • “Lots of personality to the writing, unpredictable happenings, and a captivating off-kilter atmosphere.”
  • grinding

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    Grinding in the game is minimal and enjoyable, with quick, easy combat reminiscent of the original Zelda. Players can explore and fight without tedious leveling, crafting, or repetitive puzzles, maintaining a fluid and engaging gameplay loop.

  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game highly replayable, emphasizing its strong potential for repeated playthroughs.

    • “Until then, this game is so replayable.”
    • “And it's replayable.”
  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is exceptionally well-optimized, consistently maintaining a stable performance with frame rates never dropping below 120 frames per second.

    • “Performance never dipped below 120 frames.”
  • character development

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users appreciate the game's deep character development, highlighting its strong storytelling and engaging internal perspectives that enhance player connection.

    • “You will not be disappointed if you like a game with perspective, story, character development, and player engagement on a more internal level.”
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Play Times

10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Afterplace is a open world hack and slash game with comedy theme. Common tags for Afterplace include indie, surreal, exploration, pixel graphics, retro and others.

Afterplace is available on PC, Mac OS, Phone, Steam Deck and others.

On average players spend around 10 hours playing Afterplace.

Afterplace was released on July 22, 2024.

Afterplace was developed by Evan Kice.

Afterplace has received overwhelmingly positive reviews from players. Most players liked Afterplace for its story but disliked it for its graphics.

Afterplace is a single player game.

Similar games include Anodyne, TUNIC, Angeline Era, Drova: Forsaken Kin, Ghost of a Tale and others.