AENTITY Game Cover
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"AENTITY is a meditative visual experience that encourages self-expression and exploration of consciousness. Players descend into a dreamlike state, creating art by interacting with cryptic entities and destroying screens filled with Elysian noise. The game focuses on developing intuition and visual composition skills, making it a unique and introspective journey."

  • PC
  • Windows
  • Xbox

Reviews

52%
Audience ScoreBased on 31 reviews
music2 negative mentions
  • AENTITY offers a unique and intriguing artistic exploration experience that encourages creativity and imagination.
  • The ambient sound and vibrant colors create a meditative atmosphere, making it a relaxing journey for players who appreciate abstract art.
  • Players can find beauty in the randomness and ambiguity of the game, leading to moments of discovery and inspiration.
  • The lack of clear guidance, purpose, and control can lead to frustration and confusion, making it difficult for players to engage with the experience.
  • Many players feel that the game becomes repetitive and lacks meaningful progression, resulting in a dull experience over time.
  • The abstract nature of the game may not resonate with everyone, leaving some players feeling lost and disconnected from the content.
  • music2 mentions

    Users express a desire for more control over the game's music, with some preferring to listen to their own selections instead. The current soundtrack does not meet their expectations, leading to a wish for customization options.

    • “I'd rather put on my own music and just make real-media art or digital art.”
    • “I wish I could change the music.”
  • gameplay2 mentions

    The gameplay is criticized for its lack of meaningful player agency, as actions often feel disconnected from the outcomes on screen. Players may struggle to understand the mechanics, leading to uncertainty about their impact on the game.

    • “The mechanics are such that pretty much nothing you do will impact what happens on screen.”
    • “Well, if you can figure out the mechanics, it might, maybe - who knows.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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