Adventures of Chris
- September 10, 2020
- Graffiti_Games
"Adventures of Chris" is a humorous '90s-style platformer following Chris, a chubby kid with balloon-like superpowers. Traverse global levels, defeat quirky villains, and unlock special moves/spells in this dessert-filled journey of conquering evil. Chris' exciting adventures and new abilities aim to provide a fun and nostalgic experience for players.
Reviews
- The game features engaging mechanics and a unique inflation ability that adds depth to the platforming experience.
- The art style and soundtrack are vibrant and nostalgic, reminiscent of classic 90s platformers, enhancing the overall charm of the game.
- The game offers a variety of levels and challenges, with a good balance of difficulty that keeps it fun and rewarding to play.
- The initial gameplay can feel clunky and unrefined, which may deter new players from fully enjoying the experience.
- Some levels present sudden spikes in difficulty that can feel frustrating and inconsistent with the overall game flow.
- The humor, while charming to some, can come off as repetitive or flat, particularly the jokes about the main character's weight.
- story76 mentions
- 39 % positive mentions
- 57 % neutral mentions
- 4 % negative mentions
The game's story is generally straightforward, centering on a 13-year-old boy named Chris who is transported to a vampire's castle with other kids, leading to unexpected depth and humor as the narrative unfolds. While the storytelling is primarily conveyed through in-game graphics and text, which some players found lacking, the engaging characters and imaginative plot twists contribute to a fun and charming experience. Overall, the story offers a delightful mix of adventure and humor, making it a worthwhile aspect of the game.
“Along the way, his journey becomes something more than just a rescue mission.”
“Without spoiling anything, the story goes a bit deeper than one might expect, so long as you look in the right places, and it's that extra little depth that helped make the story even more fun.”
“The story is charming, the main character Chris is relatable, and the villains are entertaining, making the power-ups fun and encouraging exploration.”
“The story is told entirely with in-game graphics and text boxes, which gets the job done, but admittedly feels lacking.”
“Perhaps this is unfair, but I would have liked the occasional animated cutscene or comic panel style animatic to punctuate key moments in the story - after having seen the trailers for this game, I was admittedly expecting one or two, but there were none that I could find, which was disappointing.”
“The story, such as it is, is pretty straightforward - the player takes control of a 13-year-old 7th grade boy named Chris who gets mysteriously warped to a vampire's castle along with six other kids, only for them all to be transformed into giant toys given to other villains as prisoners/trophies.”
- gameplay68 mentions
- 38 % positive mentions
- 57 % neutral mentions
- 4 % negative mentions
The gameplay is highly praised for its well-designed mechanics, intuitive controls, and engaging level design, reminiscent of retro 2D action-platformers and metroidvania titles. Players appreciate the unique inflation mechanic, which adds depth to the gameplay and allows for creative level challenges, while the overall experience is enhanced by a charming soundtrack and humorous storytelling. Despite some criticism regarding the difficulty of the final boss, the game is celebrated for its variety, accessibility, and the evident care put into its development.
“The mechanics are really well designed and super fun to learn.”
“A lovely platformer rich in gameplay variety, interesting mechanics, and lots of love and care put into everything.”
“The gameplay is familiar, but offers something incredibly fresh and builds upon itself really nicely.”
“The last boss, by comparison, is much harder but that difficulty doesn't come from crazy movement or patterns you have to memorize - but rather the fact the game forces combat in a ridiculous environment and you have to rely on the main mechanic to actually win the fight, which is an artificial difficulty and a bland choice in my opinion.”
“The last boss battle, which I mentioned, relies completely on the floating mechanic which is a horrible way to create difficulty - especially when you can cheese your way out of it with constant dodging.”
“The inflation mechanic is fresh, though it sometimes feels awkward to play around people, as they may get the wrong idea.”
- music48 mentions
- 54 % positive mentions
- 40 % neutral mentions
- 6 % negative mentions
The music in the game is widely praised for its quality and emotional depth, enhancing the overall experience with catchy and well-composed tracks that fit the game's adventurous tone. Players appreciate the thoughtful integration of the soundtrack with gameplay, noting that it adds to the fun and engaging atmosphere. Additionally, the inclusion of a "dev commentary" mode provides insights into the music's development, further enriching the player's connection to the game's audio landscape.
“The game treads this fine line between being parody and having quality character moments, so I feel like the soundtrack really balances that out by being grand and even genuinely emotional at times (town theme and endgame tracks).”
“From the moment you turn on the game, the first thing that is apparent immediately is that you are in for a great musical experience.”
“I highly recommend you get the OST because it was truly one of the biggest highlights while playing this game!”
“The music choice really makes me feel like I'm in an arcade playing on the machine; definitely recommend wearing headphones while playing.”
“I could tell immediately after the title screen that I was going on an adventure, and each accompanying musical arrangement really sold the experience for each level.”
“The soundtrack is killer and there's a game mode called 'dev commentary' which gives you insight on the thoughts behind every room, game mechanic, and character design in the game.”
- humor32 mentions
- 94 % positive mentions
- 0 % neutral mentions
- 6 % negative mentions
The humor in the game is widely praised, with many players finding it genuinely funny and engaging, often leading to bursts of laughter. The writing and dialogue are highlighted as particularly strong, contributing to a charming and entertaining experience, despite some critiques regarding gameplay mechanics. Overall, the humor is described as delightful and a key aspect of the game's appeal, enhancing its nostalgic and quirky charm.
“The script is hilarious, and is itself almost worth the price of admission.”
“The humor is absolutely delightful and the graphics have that retro charm without having to resort to pixelated art, definitely would recommend this game.”
“AOC is many things - humorous, well-designed, expertly paced - but above all else, it's a whole lot of fun.”
“Its humor is not funny in the slightest, but I find that in itself kind of charming in a funny way.”
- graphics26 mentions
- 46 % positive mentions
- 42 % neutral mentions
- 12 % negative mentions
The graphics of the game are characterized by a nostalgic blend of pixel and cartoonish animations, reminiscent of 90s platformers and early 2000s cartoons. While the art style is generally praised for its charm and creativity, some inconsistencies and unused design elements are noted. Overall, the visuals contribute significantly to the game's enchanting atmosphere, complemented by well-timed humor and a captivating soundtrack.
“The graphics are a sort of pixel/cartoon-ish animations that bring up some nostalgia, reminding me of early 2000's cartoons.”
“The humor is absolutely delightful and the graphics have that retro charm without having to resort to pixelated art; I definitely would recommend this game.”
“The art style is awesome and the game's story is amazing!”
“The art style isn't always consistent, and sometimes the game will introduce gimmicks that will go unused the rest of the game.”
“The story is told entirely with in-game graphics and text boxes, which gets the job done, but admittedly feels lacking.”
“It feels like a 90's platformer with a 90's-esque art style.”
- replayability8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The game boasts strong replayability, enhanced by higher difficulty levels, a challenge mode featuring unique fourth-wall-breaking dialogue, and a director's commentary mode for those interested in game design. Players feel that these elements contribute significantly to the game's overall replay value, even if they haven't fully completed it yet.
“Lastly, the game offers replayability in the form of the aforementioned challenge mode (which also offers unique dialogue that breaks the fourth wall after you've had a chance to experience the story proper), and a director's commentary mode which may be of interest to individuals interested in the game design experience.”
“Though I'm not yet close to finishing the game, I can already tell that this gives it significant replay value.”
“I have not played the higher difficulties, so I can't confirm how those feel, but they are there for added replay value regardless.”
- character development8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The character development in the game is enriched by a "dev commentary" mode that provides players with insights into the design and thought processes behind each character and game mechanic. The hand-drawn character designs are praised for their simplicity and appeal, contributing to an overall engaging adventure experience enhanced by strong writing and a captivating soundtrack.
“From the music, to the character design and all of the wonderful writing, it was an adventure!”
“The dev commentary mode was fun to play as you get more insight about the character development process, the music selection, theme, and more.”
“The dev commentary mode was fun to play as you get more insight about the character development process, the music selection, theme and more.”
“The soundtrack is killer and there's a game mode called 'dev commentary' which gives you an insight on the thoughts behind every room, game mechanic and character design in the game.”
“I'm always a sucker for anything hand-drawn, and Adventures of Chris' simple-but-appealing character designs were always a treat.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game effectively balances humor and emotional depth, with standout character moments enhanced by a grand and moving soundtrack, particularly in the town theme and endgame tracks. This combination creates a unique emotional experience that resonates with players.
“The game treads this fine line between being parody and having quality character moments, so I feel like the soundtrack really balances that out by being grand and even genuinely emotional at times (town theme and endgame tracks).”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate that the game allows them to unlock nearly all content without the need for grinding, making for a more enjoyable and streamlined experience.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players report a stable gaming experience, noting that the game runs smoothly without any significant glitches or interruptions, even on the recommended difficulty level. Overall, the stability of the game contributes positively to the challenging yet fair gameplay.