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Adventure Land: The Code MMORPG

Adventure Land: The Code MMORPG Game Cover
85%Game Brain Score
humor, optimization
gameplay, grinding
85% User Score Based on 212 reviews

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Adventure Land: The Code MMORPG Game Cover

About

Adventure Land: The Code MMORPG is a multiplayer role playing game. It was developed by Kaan Soral and was released on January 28, 2019. It received positive reviews from players.

Adventure Land: The Code is a Code MMORPG where players can freely explore and choose their activities, such as farming monsters, trading, gambling, or PvP. The game features six classes with unique skills, and items provide depth. Code enables basic automation, and future updates include new classes, events, zones, items, and skills.

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85%
Audience ScoreBased on 212 reviews
humor3 positive mentions
grinding37 negative mentions

  • Great and fun way to learn basic programming with a supportive community.
  • The game offers a unique blend of coding and idle MMORPG mechanics, allowing for creative automation.
  • Active development and plans to become open source, which could enhance community involvement.
  • Lack of comprehensive documentation makes it difficult for new players to get started.
  • The game can be repetitive and grind-heavy, with unclear progression paths and limited content.
  • Concerns about community safety and the presence of potentially offensive symbols in emotes.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is characterized by straightforward mechanics that are easy to learn and re-engage with, making it accessible for both new and returning players. While programming is not mandatory, it enhances the experience, allowing for automation and customization; however, some users have reported technical issues, such as game freezes and inconsistent core mechanics. Additionally, the crafting system feels underdeveloped, and while the scripting documentation is detailed, the gameplay documentation lacks clarity, leading to some frustration among players.

    • “The mechanics of the game are very straightforward and easy to understand.”
    • “I'm over 200 hours in and still tinkering with mechanics and improving code for my team.”
    • “It's a very simple MMORPG with the twist that you can (legally) create your own scripts to automate the gameplay.”
    • “And as if all of this wasn't frustrating enough, even the core mechanics of the gameplay are inconsistent.”
    • “All of this simple/repetitive gameplay is much more complicated to handle via scripting.”
    • “My main complaint so far is that, while the documentation on the scripting interface is fairly detailed, the documentation on certain actual gameplay elements is... not.”
  • grinding
    37 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be both tedious and time-consuming, often requiring extensive hours to achieve meaningful progress, especially for late-game items with low drop rates. While the ability to automate grinding through coding offers some relief and efficiency, many feel that the repetitive nature of tasks and the lack of engaging mechanics can diminish the overall experience. Additionally, frequent nerfs to farming methods can frustrate players who invest time in optimizing their strategies.

    • “Many of the truly late game items don't even drop from monsters or have drop rates that require 6+ months of grinding.”
    • “After 3 hours of tweaking the potion logic, simple combat AI, and farming slimes, I had 4 drops and couldn't even afford more than two or three pieces of newbie gear.”
    • “Simply grinding on mobs with the continual select-attack-kill-select-attack-kill methodology gives me no incentive to try things like building aiming functions or anything strategic.”
  • graphics
    12 mentions Positive Neutral Negative

    The game's graphics feature a mix of cute retro and basic pixel art styles, which some players find charming while others criticize for being overly simplistic. Despite these concerns, many reviewers note that the visuals are polished and contribute positively to the overall experience, especially considering the game is still in early access.

    • “Cute retro graphics.”
    • “This game is brilliant, despite being in early access; the graphics and soundtracks are very polished.”
    • “+ nice graphics.”
    • “It has an issue with the almost nonexistent graphics because of that.”
    • “The visuals of the game are very basic pixel art, which can give you a bad impression about the entire game.”
    • “- pixel graphics”
  • story
    10 mentions Positive Neutral Negative

    The story aspect of the game is characterized by a focus on automation and teamwork, allowing players to creatively program their characters to tackle quests and challenges. However, some users find the quests to be excessively grindy, with repetitive tasks that detract from the overall experience. Despite this, the freedom to customize character actions offers a unique and enjoyable gameplay dynamic.

    • “Stupidly grindy quests like 'go kill 500 bats and come back'.”
    • “Any other MMORPG has boring quests and boring grinds.”
    • “You get a coin for each quest you finish and some items require 2000 coins to buy.”
  • music
    4 mentions Positive Neutral Negative

    The music and sound design in the game are generally considered neat but unremarkable, leading some players to prefer turning off the audio during extended play sessions. However, the soundtracks are noted to be polished, contributing positively to the overall experience despite the game's early access status.

    • “This game is brilliant; despite being in early access, the graphics and soundtracks are very polished.”
    • “The sound and music are neat, but nothing special here to mention; if you are going, like me, to play this game for a longer period of time, you're probably turning the audio off for this game and playing something else in the background.”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, with users reporting frequent black screens and freezes upon loading characters, rendering it unplayable.

    • “Every time I load my character, the game black-screens and freezes. It's obviously unplayable.”
    • “Every time I load my character, the game black-screens and freezes. It's obviously unplayable.”
  • humor
    2 mentions Positive Neutral Negative

    Users overwhelmingly praise the game's humor, repeatedly emphasizing its comedic elements as exceptionally funny.

    • “It is so funny!”
    • “It is so funny!”
    • “It is so funny!”
  • optimization
    2 mentions Positive Neutral Negative

    Players appreciate the optimization aspect of the game, enjoying the process of fine-tuning their characters through automated tasks, strategic positioning in combat, and scripting skill usage for maximum efficiency. This focus on optimization enhances their overall gameplay experience.

    • “I'm having a lot of fun slowly making my character more and more optimized with automated runs to stores and the bank (better look for merchants while I'm there!), positioning during combat (as I'm ranged, I want to take as little damage as possible), and scripting out the best scenarios to use my class' skills.”
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300h Median play time
300h Average play time
300-300h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Adventure Land: The Code MMORPG is a role playing game.

Adventure Land: The Code MMORPG is available on PC, Mac OS, Windows and Linux.

On average players spend around 300 hours playing Adventure Land: The Code MMORPG.

Adventure Land: The Code MMORPG was released on January 28, 2019.

Adventure Land: The Code MMORPG was developed by Kaan Soral.

Adventure Land: The Code MMORPG has received positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Adventure Land: The Code MMORPG is a multiplayer game.

Similar games include Screeps: World, Project: Gorgon, World Seed, hackmud, WAKFU and others.