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About

adjacency is a single player casual puzzle game. It was developed by sleepy macaw and was released on June 7, 2017. It received positive reviews from players.

a simple abstract puzzle game

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82%
Audience ScoreBased on 11 reviews
gameplay4 positive mentions
music3 negative mentions

  • Challenging and cleverly designed puzzles that require logical planning and reward thoughtful strategies.
  • Simple core mechanic with increasing complexity introduced by new tile types and mechanics, keeping gameplay fresh and engaging.
  • Clean, minimalistic visuals combined with a fitting, ambient soundtrack that enhances the puzzle-solving atmosphere.
  • Lack of instructions or tutorial can make understanding some mechanics difficult and unintuitive at first.
  • Limited undo functionality causing frequent tedious restarts during challenging levels.
  • Some controls, like rotator tiles operated by swipe gestures, can be imprecise and frustrating to use.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay features simple, intuitive mechanics centered on tile adjacency that evolve with the introduction of new, increasingly challenging elements in nearly every level. This progression keeps the puzzles fresh and engaging, rewarding strategic planning and experimentation, though lack of explicit explanations for new mechanics can occasionally cause initial confusion. Overall, it offers a well-balanced difficulty curve that maintains player interest throughout the 60 thoughtfully designed levels.

    • “Adjacency turns simple mechanics into smart and challenging levels.”
    • “The game rewards planning and thoughtfully revising your strategy, especially on the later levels, where several mechanics are combined into really hard challenges.”
    • “You are confronted with shapes that vanish once you click them, shapes that can store one color, shapes that can unlock some of their neighbors provided that it is painted with a certain color... it really makes the later levels feel fresh even if the basic mechanic stays the same.”
    • “One thing here is that sometimes it was hard to figure out exactly what new mechanics did - there's no textual explanation, so even if you solve the puzzles introducing the mechanic, it might take a while for you to really understand what it's doing.”
    • “This alone is rather basic, but soon different mechanics are introduced: temporary tiles are destroyed after a single click.”
    • “Once these mechanics enter the fray, the difficulty ramps up considerably.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally pleasant, tasteful, and well-suited to the aesthetic, featuring chill and relaxing tracks that complement puzzle-solving without being intrusive. However, some players quickly opted to turn it off, as is common with puzzle games.

    • “The music and visuals were tasteful, non-intrusive, and overall pleasant.”
    • “Also - this soundtrack?”
    • “The music seemed okay, but like with most puzzle games, I quickly turned it off.”
    • “The music fits well with the aesthetic the game is going for and has some chill and relaxing tracks for puzzle-solving.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are simple and clean with sharp shapes and easy-on-the-eyes colors, complementing the game's relaxing and tasteful aesthetic. While not particularly impressive, the visuals contribute to a pleasant and non-intrusive experience.

    • “The music and visuals were tasteful, non-intrusive, and overall pleasant.”
    • “Graphics are nothing to write home about, but the shapes are sharp and the colors make it easy to stare at the screen while trying to figure out the next move.”
    • “The visuals are simple, but clean.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is defined by its ambient, procedurally generated soundscape that dynamically responds to player actions, creating an immersive experience. However, aside from background noises and interaction sounds like clicks, audio variety may be limited. Overall, the sound design effectively enhances the game's mood.

    • “The sound is also excellent, being an ambient/atmospheric procedurally generated soundscape that responds to your actions.”
  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game can become tedious, especially during extended play sessions, largely due to its minimalistic design.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers moderate replayability, as players are unlikely to fully succeed on their first attempt beyond the initial levels, encouraging multiple playthroughs.

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Frequently Asked Questions

adjacency is a casual puzzle game.

adjacency is available on PC, Mac OS, Windows and Linux.

adjacency was released on June 7, 2017.

adjacency was developed by sleepy macaw.

adjacency has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

adjacency is a single player game.

Similar games include Naboki, klocki, PUSH, LYNE, KNIGHTS and others.