- June 17, 2020
- Nova-box
- 8h median play time
Across the Grooves
Platforms
About
"Across The Grooves" is an interactive graphic novel set in a magical-realism universe where your decisions affect Alice's destiny. After receiving a mystical vinyl record, Alice is sent back in time and experiences alternate realities. She embarks on a journey across Europe, following her ex-lover and searching for the record's origins, while discovering her own self in the process.











- The game features stunning artwork and a beautifully crafted soundtrack that enhances the overall experience.
- The story is unique and engaging, with a strong focus on music and its impact on the characters' lives.
- Choices in the game feel meaningful, allowing players to influence the narrative and explore different outcomes.
- Some players found the pacing slow, with the story taking its time to develop and not always feeling urgent.
- The character development was criticized, with some characters feeling one-dimensional and lacking depth.
- The vocal tracks in the soundtrack received negative feedback, with some players finding the singing quality poor and distracting from the experience.
story
96 mentions Positive Neutral NegativeThe story of the game is praised for its unique premise, revolving around a bank employee whose life changes after listening to a mysterious record, blending themes of time travel and music lore. While the narrative is engaging and beautifully illustrated, some players feel that the choices offered are limited and do not significantly alter the overall arc, leading to a sense of constraint in player agency. Overall, the game is noted for its captivating storytelling and artistic presentation, making it a worthwhile experience despite some narrative inconsistencies and a lack of depth in character development.
“The engaging story and gouache art got me hooked.”
“The story is very unique and puts music front and center of the visual novel's story.”
“I adored this game; if you are looking for a good story and a compelling one, this is the game.”
“Our choices don't really matter though, they're purely cosmetic and the story is basically the same with different art.”
“Early on I was presented with a choice and after I chose it, it acknowledged my choice but then Alice, the character the story's perspective is from, said I can't do that and does the other thing anyway.”
“The choice is what made me deeply invested in the story of 'Along the Edge,' but unfortunately the choice in this game is too constrained to become meaningful.”