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A Matter of Murder Game Cover

About

"A Matter of Murder" is a point-and-click puzzle game with rogue-like elements, where players must solve a murder mystery at an English house party. The game features challenging logic puzzles, stylish artwork, and multiple playthroughs with different outcomes. Nominated for several awards, it promises a unique and engaging experience for players.

A Matter of Murder screenshot
A Matter of Murder screenshot
A Matter of Murder screenshot
A Matter of Murder screenshot
A Matter of Murder screenshot
A Matter of Murder screenshot
A Matter of Murder screenshot
A Matter of Murder screenshot
A Matter of Murder screenshot
A Matter of Murder screenshot

93%
Audience ScoreBased on 28 reviews
replayability5 positive mentions
graphics3 negative mentions

  • The game features a charming art style and humorous writing, creating a delightful atmosphere for players.
  • High replayability due to randomly generated cases keeps the gameplay fresh and engaging.
  • It's a fun and accessible puzzle game that allows players to feel like clever detectives while solving mysteries.
  • Some cases can be unsolvable due to bugs in the randomly generated scenarios, leading to frustration.
  • The notebook UI is clunky and can hinder the tracking of clues and suspects.
  • The difficulty can escalate quickly, making it challenging for players to solve cases within the time limit.
  • graphics
    8 mentions Positive Neutral Negative

    The graphics are characterized by a simple yet stylish art style that complements the classic murder mystery theme, enhancing the game's charm. While some may find the visuals minimalistic, they are praised for their humor and detail, contributing positively to the overall experience. The unique graphics, alongside engaging music and gameplay, create a fitting atmosphere for the game.

    • “The art style is simple, yet stylish and perfectly fitting for the 'classic murder mystery' kind of aesthetic they're going for, as are the various character lines when interrogating them.”
    • “I love the art style, the music, and the humor.”
    • “Don't let the artwork fool you; in my opinion, the artwork adds to the charm of the game. I love it; it's both humorous and detailed if you look hard enough.”
    • “The graphics style is unique, but certainly fits the type and tone of the game.”
    • “Back around then, I first played a game that used ASCII graphics called Sleuth.”
  • replayability
    6 mentions Positive Neutral Negative

    The game boasts high replayability, primarily due to its case generation feature, which allows players to experience new scenarios repeatedly. Users appreciate the engaging and thought-provoking nature of the gameplay, likening it to classic whodunnit games like Clue, while also enjoying its humor and clever design. Overall, the combination of pre-made and customizable cases significantly enhances the game's replay value.

    • “This game has a lot of replayability and really makes you think about what questions you need to ask and what things you need to examine.”
    • “It's very similar to Clue and whodunnits with several clever cases already made and the option to have a new case made for you, which gives it great replayability.”
    • “Very high replayability due to the case generator (which works just fine).”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is widely praised for its charm and whimsical nature, often described as both detailed and engaging. Players appreciate the combination of humor with the art style and music, enhancing the overall experience. The episodic format adds to the fun, providing a unique blend of logic puzzles infused with lighthearted English humor.

    • “I love the art style, the music, and the humor.”
    • “Great music, humor, art, and re-playability!”
    • “Each short 10-minute episode (which is procedurally generated on the fly, giving a different game each time) is a fun little logic puzzle, with whimsical and charming English humor.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players praising its quality and contribution to the overall experience. However, some feel it could benefit from a more fitting piano or organ score, suggesting that players might enhance their experience by adding their own background music. Overall, the music complements the game's art and humor effectively.

    • “I love the art style, the music, and the humor.”
    • “Great music, humor, art, and replayability!”
    • “Simple visuals are fine; the music and gameplay are great.”
    • “Only thing it lacks is a fitting piano or organ score soundtrack, but that's easily remedied by popping on some music in the background.”
    • “This game is very similar to Sleuth, except this one has graphics, sound, and music.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is enjoyable and fast-paced, making it suitable for casual play, with accessible problem-solving elements. While the visuals are simple, the music and overall gameplay experience are well-received.

    • “It's fun, quick gameplay allows it to work as a casual game, and its problem-solving elements are not too difficult to pick up on.”
    • “Simple visuals are fine; the music and gameplay are great.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is characterized by interesting dialogues that contribute to its uniquely quaint feel, enhancing the overall experience for players.

    • “The dialogues are interesting and add to the oddly quaint overall atmosphere of the game.”
  • story
    1 mentions Positive Neutral Negative

    The story is engaging and encourages players to master various gimmicks through its chapters, leading to a satisfying experience of solving mysteries within a time limit. Players appreciate the challenge of identifying the specific gimmicks at play, often involving multiple elements and red herrings.

    • “The story chapters are engaging and allow you to learn individual gimmicks, leading to a satisfying experience when you solve mysteries within a limited time frame.”
    • “The narrative is cleverly crafted, providing a sense of accomplishment as you identify the various gimmicks and navigate through red herrings.”
    • “Each chapter of the story adds depth to the gameplay, making it rewarding to piece together clues and solve intricate puzzles.”
    • “The story feels disjointed and lacks a coherent flow, making it hard to stay engaged.”
    • “Character development is minimal, leaving many protagonists feeling one-dimensional and forgettable.”
    • “The plot twists are predictable and fail to deliver any real surprises, diminishing the overall impact of the narrative.”

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