- September 1, 2016
- Worthing & Moncrieff
A Matter of Murder
71%Game Brain Score
replayability, humor
graphics, atmosphere
93% User Score 28 reviews
Platforms
About
"A Matter of Murder" is a point-and-click puzzle game with rogue-like elements, where players must solve a murder mystery at an English house party. The game features challenging logic puzzles, stylish artwork, and multiple playthroughs with different outcomes. Nominated for several awards, it promises a unique and engaging experience for players.










Audience ScoreBased on 28 reviews
replayability5 positive mentions
graphics3 negative mentions
- The game features a charming art style and humorous writing, creating a delightful atmosphere for players.
- High replayability due to randomly generated cases keeps the gameplay fresh and engaging.
- It's a fun and accessible puzzle game that allows players to feel like clever detectives while solving mysteries.
- Some cases can be unsolvable due to bugs in the randomly generated scenarios, leading to frustration.
- The notebook UI is clunky and can hinder the tracking of clues and suspects.
- The difficulty can escalate quickly, making it challenging for players to solve cases within the time limit.
graphics
8 mentions Positive Neutral NegativeThe graphics are characterized by a simple yet stylish art style that complements the classic murder mystery theme, enhancing the game's charm. While some may find the visuals minimalistic, they are praised for their humor and detail, contributing positively to the overall experience. The unique graphics, alongside engaging music and gameplay, create a fitting atmosphere for the game.
“The art style is simple, yet stylish and perfectly fitting for the 'classic murder mystery' kind of aesthetic they're going for, as are the various character lines when interrogating them.”
“I love the art style, the music, and the humor.”
“Don't let the artwork fool you; in my opinion, the artwork adds to the charm of the game. I love it; it's both humorous and detailed if you look hard enough.”
“The graphics style is unique, but certainly fits the type and tone of the game.”
“Back around then, I first played a game that used ASCII graphics called Sleuth.”