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A Game About Flicking A Switch

A Game About Flicking A Switch Game Cover
43%Game Brain Score
humor, emotional
gameplay, story
67% User Score Based on 15 reviews

Platforms

PCWindows
A Game About Flicking A Switch Game Cover

About

A Game About Flicking A Switch is a single player casual simulation game. It was developed by Barry Knoll and was released on February 13, 2024. It received mostly positive reviews from players.

This is LITERALLY just a game about flicking a switch. It's in the title. You, in a room, four pale-green colored walls, stained carpet, and those funky ceiling tiles you definitely imagined punching out when you were a kid. Are you looking for groundbreaking mechanics? There's one function in the game - you flick a switch. Maybe award-winning graphics? Well, it is Unreal Engine 5. But l…

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67%
Audience ScoreBased on 15 reviews
humor3 positive mentions
gameplay3 negative mentions

  • The game cleverly engages players with its humor and unique concept of flicking switches, providing an entertaining experience.
  • Level design and puzzles are well thought out, offering a variety of challenges that keep players engaged.
  • Visually appealing with interesting areas to explore, the game successfully combines simplicity with clever twists.
  • The lack of an options menu and settings for audio and mouse sensitivity detracts from the overall experience.
  • Players may encounter game-breaking bugs and issues, such as getting stuck or crashes, which can lead to frustration.
  • Some achievements are permanently missable, requiring players to delete save files to restart, which is inconvenient.
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay primarily revolves around flicking switches, which may seem simplistic at first, but it incorporates intriguing puzzles and clever twists that enhance engagement and enjoyment. While the core mechanic is straightforward, the unexpected elements contribute to a fun experience, despite some criticism regarding its overall depth.

    • “The core mechanic of flicking a switch might sound mundane, but the clever twists and unexpected moments kept me engaged and laughing throughout.”
    • “The gameplay is simple: you flick a switch.”
    • “One point for the idea, but none for gameplay.”
    • “Although gameplay is centered around flicking switches, there are actually a few very interesting puzzles to be solved in order to progress.”
  • humor
    3 mentions Positive Neutral Negative

    The game's humor is characterized by its clever fourth-wall-breaking interactions and unexpected twists, which keep players engaged and entertained. The seemingly simple mechanic of flicking a switch is elevated by these humorous elements, making the experience both hilarious and enjoyable.

    • “This is another in the fine tradition of troll games on Steam, where breaking the fourth wall and engaging directly with the player is the focal point; the very thing that makes this game both hilarious and awesome.”
    • “The core mechanic of flicking a switch might sound mundane, but the clever twists and unexpected moments kept me engaged and laughing throughout.”
    • “I love the humor and the feel.”
  • story
    3 mentions Positive Neutral Negative

    The story is intricately woven into the gameplay, with achievements serving as meaningful messages that enhance the narrative experience at key moments. This integration reinforces the overall thematic elements of the game, creating a cohesive storytelling approach.

    • “In keeping with the spirit of the game, the achievements are messages designed to be read at that moment in the game and tie directly into the story.”
    • “The achievements also tie into the story.”
    • “In keeping with the spirit of the game, the achievements are messages designed to be read at that moment in the game and tie directly into the story, such as it is.”
    • “The story feels disjointed and lacks coherence, making it hard to engage with the characters.”
    • “The narrative fails to deliver a compelling experience, leaving players feeling disconnected from the plot.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly subjective, with opinions varying significantly based on individual musical tastes.

    • “The music feels repetitive and lacks variety, making it hard to stay engaged.”
    • “I found the soundtrack to be uninspired and forgettable.”
    • “The audio quality is subpar, which detracts from the overall experience.”
  • stability
    3 mentions Positive Neutral Negative

    Players report significant stability issues, frequently encountering bugs that can lead to being stuck in certain areas without guidance on how to progress. This creates confusion over whether these obstacles are intentional design choices or errors, detracting from the overall experience.

    • “You permanently get stuck (like in the faucet room); there are no hints on how to continue. Even if you somehow manage to progress, you're never sure if it's an intentional prank or an error because the game is buggy as hell.”
    • “The game crashes frequently, making it nearly impossible to enjoy the experience without constant interruptions.”
    • “I encountered multiple glitches that not only broke immersion but also made it frustrating to complete simple tasks.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics in the game are criticized for lacking an options menu, which limits customization. Players report experiencing low frame rates of 20-50 FPS even at 1080p resolution and the lowest settings, indicating performance issues.

    • “But I only get 20-50 frames most of the time, even when running in 1080p and lowest graphic settings.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the game to be an emotional rollercoaster, showcasing the developer's unique ability to evoke a wide range of feelings, leaving them questioning whether the creator is a chaotic genius or simply sleep-deprived.

    • “The developer—who I'm convinced is either a chaotic genius or a sleep-deprived gremlin—has designed an emotional rollercoaster.”
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Frequently Asked Questions

A Game About Flicking A Switch is a casual simulation game.

A Game About Flicking A Switch is available on PC and Windows.

A Game About Flicking A Switch was released on February 13, 2024.

A Game About Flicking A Switch was developed by Barry Knoll.

A Game About Flicking A Switch has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

A Game About Flicking A Switch is a single player game.

Similar games include Left Alone, Hare In The Hat, Dream, Typoman, Pneuma: Breath of Life and others.