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A Blind Legend Game Cover

About A Blind Legend

A Blind Legend is a single player hack and slash game with a fantasy theme. It was developed by Plug In Digital and was released on April 7, 2016. It received mostly positive reviews from players.

A Blind Legend is the first-ever action-adventure game without video – where ears replace eyes! Discover the original, innovative sensory experience of binaural 3D sound.

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Games Like A Blind Legend

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Reviews

65%Audience ScoreBased on 180 reviews
gameplay12 positive mentions
grinding4 negative mentions

  • Unique and innovative concept that provides a rare audio-only gaming experience accessible to blind and visually impaired players.
  • Immersive sound design and effective use of 3D binaural audio that enhances gameplay and atmosphere, especially when played with headphones or eyes closed.
  • Engaging combat mechanics that focus on audio cues and timing offer a satisfying challenge and a sense of empowerment.
  • Repetitive gameplay and lack of variation, with frequent combat and similar audio cues leading to player frustration and boredom.
  • Annoying and immersion-breaking AI/text-to-speech narrator voice, especially in menus and loading screens, detracting from the overall experience.
  • Poor checkpoint placement causing frequent repetition of unskippable dialogue and sections, along with clunky controls and inconsistent combat timing.
  • gameplay

    69 mentions Positive Neutral Negative
    17% positive mentions, 71% neutral mentions, 12% negative mentions

    The gameplay centers on navigating and combat using audio cues and directional sound, offering a unique, immersive experience especially for those open to sound-driven mechanics. While the concept is innovative and engaging initially, many reviewers found it becomes repetitive and simplistic over time, with limited mechanics and lack of variety reducing long-term enjoyment. The combat is generally straightforward and accessible but can feel clunky, with some missed opportunities for deeper gameplay complexity.

    • “This premise is not just narrative flavor but the foundation of the gameplay itself, as you must rely on audio cues, directional sound, and Louise’s instructions to navigate the world, fight enemies, and survive.”
    • “While these mechanics are not overly complex, they are deeply engaging because of the tension that comes with never fully knowing what’s ahead.”
    • “It's truly a fascinating experience that succeeds in delivering a pure, mechanically reliable audio game playable completely without visuals from start to finish.”
    • “The gameplay gets stale after about 10 minutes, it's only QTE after QTE followed by mashing the 'find girl' button.”
    • “The gameplay is slow and extremely repetitive.”
    • “For instance, the gameplay quickly turns repetitive, with an over reliance on clunky, awkward combat, which does not feel expansive and polished enough.”
  • story

    67 mentions Positive Neutral Negative
    21% positive mentions, 73% neutral mentions, 6% negative mentions

    The story of the game is a straightforward, clichéd quest about a blind knight, Edward Blake, guided by his daughter to rescue his kidnapped wife from an evil king. While simple and linear, it carries emotional weight through the father-daughter relationship and offers decent voice acting, though some find it repetitive and the overall plot uninspired or shallow. The narrative serves mainly to support the unique sound-driven gameplay, with many feeling it lacks depth, memorable characters, and replay value.

    • “Players step into the role of Edward Blake, a blind knight on a quest to rescue his kidnapped wife, with only his daughter Louise as his guide.”
    • “While the plot is not elaborate, the relationship between Edward and Louise adds emotional weight, especially as she constantly guides, warns, and encourages you throughout the adventure.”
    • “Her presence not only gives purpose to the quest but also deepens the immersion, making her more than just a guide—she feels like a true companion.”
    • “The story is ridiculous the whole way through, especially the laughable end.”
    • “The voice acting is hilariously bad, the menu text-to-speech is grating, the story is uninspired and often confusing, the characters have less personality than a sack of potatoes, and raising your shield to block instantly puts a low-pass filter on every sound, which breaks immersion.”
    • “It has the laziest possible plot and two or three of the most obvious sound-based mechanics.”
  • graphics

    39 mentions Positive Neutral Negative
    21% positive mentions, 71% neutral mentions, 8% negative mentions

    The game features no traditional graphics, relying entirely on audio to create an immersive experience that engages the player's imagination. While this approach may not satisfy those seeking visual stimulation, it offers a unique and innovative take on game design by focusing solely on sound for world-building and navigation. This minimalist visual design is praised for accessibility and creativity, though some players may find the lack of visuals limiting or less engaging.

    • “Good game runs pretty good on my PC, good graphics.”
    • “Amazing graphics, 10/10.”
    • “Graphics 10/10.”
    • “There are no visuals outside of the screen flashing white when you hit something and flashing a deep red when you get hit.”
    • “Also, for a game with literally no graphics to render, can you explain to me why every 30-60 seconds needs another loading screen?”
    • “The overall sound design isn't bad, but it isn't hard to list games that did better soundscapes while also having graphics.”
  • atmosphere

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game's excellent voice acting and audio effects create a strong atmosphere that enhances the experience, particularly by emphasizing sound over visuals. While the soundscape effectively raises awareness about audio's role in gaming, some users feel it is less immersive compared to graphically rich games.

    • “The voice acting and audio effects are excellent and establish the atmosphere for the game.”
    • “This game is a unique experience which raises awareness not just of gamers with vision impediments, but also of the importance of sound as an atmosphere-defining factor in video games.”
    • “Atmospheric.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is described as tedious and repetitive, with limited gameplay variety consisting mainly of combat and running phases, which may feel monotonous to players seeking a more fluid experience.

    • “One of the more tedious experiences I had.”
    • “That said, if you are used to a more fluid gaming experience then there are some tedious sides to A Blind Legend.”
    • “It becomes incredibly repetitive: there are only two phases, the combats and the running, and both are super tedious.”
  • emotional

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The emotional aspect is mixed, with some appreciation for the relationship between Edward and Louise adding weight, but many feel the story and characters are shallow and unengaging, missing opportunities for heartfelt moments. Overall, the emotional impact is limited by a bland narrative and lackluster dialogue.

    • “While the plot is not elaborate, the relationship between Edward and Louise adds emotional weight, especially as she constantly guides, warns, and encourages you throughout the adventure.”
    • “The opportunity for some kind, heartwarming dialogue between you and your daughter is completely missed, and it feels so shallow and artificial.”
    • “A boring story, uninteresting characters, and clunky gameplay result in a game that could have been much more.”
  • replayability

    3 mentions Positive Neutral Negative
    0% positive mentions, 67% neutral mentions, 33% negative mentions

    The game offers limited replay value due to a repetitive story and battles, but playing in hardcore mode provides an additional challenging experience, extending playtime for those seeking more difficulty. Overall, replayability is moderate.

    • “There’s not much replay value since it would be the same story with the same battles, but you can replay again in hardcore mode for more challenge, which is what I did (and that took me another four hours or so).”
  • music

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is highly relaxing and immersive, effectively enhancing the atmosphere and emotional tone. Users appreciate the potential for extended, varied soundtracks to deepen the storytelling experience.

    • “I relaxed for 5 wonderful minutes listening to this music, long enough to realize that I would be okay.”
    • “I could only imagine what would happen if there was a six to seven hour long story with extremely immersive audio and different music to bring tones to the story.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is mixed, with some character voice acting providing occasional laughs, but overall marred by poor voice acting in menus, an uninspired story, and lackluster character personalities. Certain audio design choices also detract from the comedic experience.

    • “The character voice actors are generally good with a few, more funny than bad, hiccups in their delivery.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The optimization aspect is mixed; while repetitive combat sound effects help players learn timing and reduce frustration, voice acting outside the protagonist is generally bland or even irritating, especially with frequent line repetitions after failures.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences some minor bugs and glitches that appear to have been overlooked by the developer, but these issues do not significantly impact overall stability or gameplay.

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Play Times

13h Median play time
10h Average play time
5-15h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

A Blind Legend is a hack and slash game with fantasy theme. Common tags for A Blind Legend include 3D, indie and trading.

A Blind Legend is available on PC, Mac OS, Phone, iPad and others.

On average players spend around 10 hours playing A Blind Legend.

A Blind Legend was released on April 7, 2016.

A Blind Legend was developed by Plug In Digital.

A Blind Legend has received mostly positive reviews from players. Most players liked A Blind Legend for its gameplay but disliked it for its grinding.

A Blind Legend is a single player game.

Similar games include The Vale: Shadow of the Crown, ICEY, Narita Boy, Toren, Hellblade: Senua's Sacrifice and others.