- January 19, 2023
- KreamLand
A Bit of Tactics
Platforms
About
"A Bit of Tactics" is a turn-based strategy roguelite, focusing on skill-based gameplay with 200+ items to collect and 100+ enemies to encounter across different factions. Each playthrough offers increasingly challenging encounters, ending in tough boss fights that test your mastery of the game's strategic tactics. The goal is to solve new puzzles in every encounter and prevent your fighters' death to avoid restarting.




- Great strategy game that is simple yet surprisingly complex and challenging, offering high replay value with many viable builds and shenanigans.
- Fun gameplay loop that encourages learning and improvement with each run, making it easy to get into and enjoy.
- Overall pleasant sound design and clear graphics enhance the gaming experience, making it visually appealing and easy to follow.
- The game suffers from balancing issues, with some encounters feeling unfairly difficult due to random equipment drops.
- Minor bugs and typos detract from the overall presentation, leading to a less polished experience.
- Some players experienced significant glitches that hindered gameplay, particularly in later stages.
gameplay
14 mentions Positive Neutral NegativeThe gameplay is praised for its engaging mechanics and enjoyable loop, allowing players to learn and improve with each run despite some reliance on RNG. However, concerns about typos and UI bugs may deter potential players, overshadowing the solid tactical experience the game offers. Overall, the gameplay is considered well worth the price, providing a satisfying challenge once the mechanics are understood.
“The base gameplay is really good, and well worth the price.”
“Short form review for easy digestion: it has a fun gameplay loop with nuances that make you feel you learn something with each run; while still dependent on RNG, your skill can overcome this.”
“The main gameplay loop is focused on RNG item acquisition to empower your characters throughout the run.”
“This game is not inherently difficult once you pick up the mechanics of the game.”
“However, you only get to make one first impression, and because of the typos and weird UI bugs, I'm worried a lot of folks will give the game a pass thinking it's just not done or professionally made - which is sad because the gameplay scratches that tactics-desiring itch of mine extremely well!”