2D Platformer Final
- October 26, 2022
- Alex Banker
This game I focused on the design of the world and the transition from a fully functional space station to a tearing-apart-at-the-seams space station that makes it so the player must escape! Over the course of the levels you can see the space station having an increased amount of holes and tears. I made some custom tears to add to the overall effect; one of the tears is featured in the cover image…