24 Killers Game Cover
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"24 Killers" is a multiplayer online shooter game where players must survive in a brutal arena against 23 other opponents. With a variety of weapons and characters to choose from, each round is a fast-paced fight for survival. The game features quick matches, a leveling system, and daily missions to keep the action fresh and exciting.

  • PC
  • Steam Deck
  • Windows

Reviews

99%
Audience ScoreBased on 500 reviews
music64 positive mentions
grinding14 negative mentions
  • 24 Killers is a charming and unique game that captures the essence of Love-de-Lic titles while establishing its own identity.
  • The game features delightful characters, engaging puzzles, and a beautiful art style that evokes nostalgia, making it a joy to explore.
  • With a focus on kindness and community, the gameplay encourages players to help others, creating a warm and inviting atmosphere.
  • The pacing can be slow at times, especially in the early game, and some players may find the grinding for resources tedious.
  • Certain puzzles lack clarity, leading to confusion and reliance on external resources for solutions.
  • The requirement to replay the game multiple times to unlock all content may feel excessive and deter some players from fully engaging with the experience.
  • music94 mentions

    The music in the game has received widespread acclaim for its catchy, atmospheric, and whimsical qualities, enhancing the overall experience with its charming soundscapes and delightful compositions. Many players noted the soundtrack's ability to evoke warmth and coziness, with standout tracks that resonate well with the game's unique visuals and characters. Overall, the music is considered a significant highlight, contributing to the game's engaging and enjoyable atmosphere.

    • “The music is wonderful, the writing incredible and the story just overall good-vibes.”
    • “The art in this game is so charming, the music absolutely rules (might actually try to learn how to play a few on guitar), and the story is really sweet.”
    • “Something about the hand-crafted visuals and the wonderfully composed music really drew me in; I wholeheartedly recommend this to anyone who needs a little warmth in their lives.”
    • “While I may not go out of my way to listen to the 24 Killers OST on my own time, this music serves an excellent purpose in bringing out the personality of the game, and ultimately, that's the most important job an OST should fulfill.”
    • “I'd kill to see some tabs/chords posted-- especially for the cozy guitar song that plays in the house.”
    • “From the music to the art, the dialogue, and even the dream-logic of the world and puzzles.”
  • gameplay94 mentions

    The gameplay is characterized by a charming blend of light mechanics, engaging puzzles, and a focus on character interactions, reminiscent of classic adventure games like Zelda and Moon: Remix RPG. Players appreciate the relaxed atmosphere and the rewarding exploration, enhanced by a unique "blessing" mechanic that encourages replayability. While some find the gameplay a bit grindy or underdeveloped in places, the overall experience is described as fun, cozy, and filled with delightful surprises.

    • “The characters and overall aesthetic are a real treat; gameplay is a nice amount of addicting, trying to solve secrets and rescue monsters, and there's a lot of love in this game. Highly recommend, I have been enjoying it a ton!”
    • “There's a charming cast of characters, fun puzzle interactions, and a solid overall gameplay loop that keeps you thinking about how best to use your limited time each day.”
    • “First run through took a while as I figured out what to do, but the replayability mechanics seem a bit thin for the additional runs.”
    • “The actual gameplay is a bit underdeveloped in places but never to the point of feeling unpleasant to play, plus the sheer charm of the experience makes up for it.”
    • “The gameplay loop hit a sweet spot for me as someone who loved Moon: Remix RPG but couldn't finish it due to how obtuse and demanding the puzzles got.”
  • graphics86 mentions

    The graphics of the game are widely praised for their unique and charming aesthetic, reminiscent of retro 3D pre-rendered styles and hand-drawn illustrations. Players appreciate the vibrant character designs and the overall visual presentation, which is complemented by a catchy soundtrack that enhances the game's whimsical atmosphere. The combination of these elements creates a captivating experience that many reviewers find delightful and engaging.

    • “The visuals have a very distinct charm, and all the music in the game is wonderful!”
    • “Something about the hand-crafted visuals and the wonderfully composed music really drew me in; I wholeheartedly recommend this to anyone who needs a little warmth in their lives.”
    • “24 Killers is a really pleasing game with awesome graphics (love the retro 3D pre-rendered aesthetic with photographed elements).”
    • “Completely absurd game with a nutty art style.”
    • “Aesthetically, I immediately thought of Digimon World with its garbage world and pre-rendered setting, but this game is nothing like that.”
    • “While the game itself was not what I was expecting with its strange narrative and trippy visuals, it felt like Animal Crossing on acid.”
  • story84 mentions

    The game's story is described as charming, engaging, and filled with quirky characters, blending humor and existential themes, which keeps players coming back for more. However, the requirement to replay the game multiple times to fully experience the narrative can feel grindy and may detract from the overall enjoyment, as some players find the story progression esoteric and lacking in clear direction. Despite these concerns, many appreciate the unique storytelling approach and the heart put into the game's world and characters.

    • “I love this game so much, it has so much replay value, so much charm, a really touching story with lots of amazing characters, really awesome environments, and the absolute style is impeccable.”
    • “The controls are simple, the characters quirky and unique, and the story unfolds in its own time, bouncing between feeling like an acid trip and making philosophical statements about the nature of life and free will.”
    • “The story has a lot of heart and love put into it.”
    • “The unusual story and lack of an in-game journal made things confusing at times.”
    • “Even if you're playing efficiently, expect to spend hour after hour waking up in-game, running across the entire map (no combat, just running) for money and going back to bed, collecting maybe $60 a day to get, say $1000 that allows you to unlock the next story element... and going back to $0 to start doing it all again to get $1500 or something.”
    • “However, this is kind of a spoiler but my only annoyance with the game is the idea of replaying the game 23 more times to clear out all of the foams, completing one does give you some extra abilities or bonuses but it doesn't feel like a good enough incentive to go through the game this many times, especially a story/character-driven one!”
  • humor36 mentions

    The game is praised for its humor, featuring a cast of funny, quirky characters and charming dialogue that keeps players engaged. Reviewers highlight the mix of absurdity and endearment in the writing, along with delightful sound effects and music that enhance the comedic experience. While some players feel the humor may not resonate with everyone, the overall atmosphere is described as creative and filled with amusing moments.

    • “It's full of funny characters, innovative ideas, and unexpected events.”
    • “Home is such a cute and earnest protagonist; I couldn't help but smile ear to ear whenever I read one of their many funny bits of dialogue!”
    • “The writing and dialogue are very charming and funny; the music is incredibly cozy (especially the rainy day song, big fan), and the sound effects are so good, so many little sound effects just made me smile (especially the harmonica talking and the bwoo-woo-wooo noises).”
  • emotional30 mentions

    The emotional aspect of "24 Killers" is characterized by its heartfelt storytelling, charming characters, and a cozy atmosphere that evokes warmth and nostalgia, reminiscent of classics like "Moon: Remix RPG Adventure." While many players find it engaging and touching, some feel it lacks a deeper emotional core to fully ground its quirky narrative. Overall, it is celebrated as a wholesome and heartwarming experience that resonates with those who appreciate unique and bizarre adventures.

    • “I love this game so much, it has so much replay value, so much charm, a really touching story with lots of amazing characters, really awesome environments, and the absolute style is impeccable.”
    • “I can't remember the last time I've played a game this heartwarming before.”
    • “One of three games that has ever had a moment in it that has made me cry.”
  • replayability22 mentions

    The game offers significant replayability through various mechanics, including unlockable content and a "blessing" system that modifies subsequent playthroughs, enhancing the experience each time. Players appreciate the addictive nature of the gameplay loop and the unique changes that occur after the first playthrough, making it enjoyable to revisit. Overall, the charming characters, engaging story, and cozy atmosphere contribute to a strong incentive for multiple playthroughs.

    • “I love this game so much, it has so much replay value, so much charm, a really touching story with lots of amazing characters, really awesome environments, and the absolute style is impeccable.”
    • “The replayability is definitely there, and it isn't anything like the first playthrough, it's almost like a speedrun mode that changes each time after your first playthrough, and it rocks for that.”
    • “The game also offers tons of replay value through the 'blessing' mechanic, which consists of a small modification you can use in other save files.”
    • “Replayability is there with a large web of unlocks from second playthroughs, but I think 24 killers is perfect as a colorful one-and-done dose of fun ideas.”
    • “The replayability is definitely there, and it isn't anything like the first playthrough; it's almost like a speedrun mode that changes each time after your first playthrough, and it rocks for that.”
    • “Also has a weird replayability incentive that I thought I wouldn't do, but now I've played through it like 3 times.”
  • grinding16 mentions

    Players generally find the grinding aspect of the game to be a mixed experience; while some quests can feel repetitive and require significant effort to gather resources or achievements, many appreciate the gradual exploration and familiarization with the game world that this grinding encourages. The initial gameplay is smooth, but it becomes grindy after a couple of hours, necessitating players to adapt their strategies and occasionally focus on money grinding to progress. Overall, while some players experience frustration with the grind, others see it as a natural part of the game's rhythm that enhances their engagement with the environment and story.

    • “The fun gameplay loop of exploring the game world slowly opens up as you help its denizens. If you haven't played Moon Remix RPG (the game it pays homage to directly), think of Zelda combined with a point-and-click adventure. It also brings to mind elements from Harvest Moon, focusing on the day-to-day structure, with events and tools gradually becoming available.”
    • “I'm pretty sure I'm giving myself carpal tunnel with how hard I'm grinding to get all the achievements, c'est la vie.”
    • “The first 2 hours are a total breeze, but then things get a little grindy and unclear for a bit before picking back up again.”
    • “One, the game explicitly expects you to occasionally switch your 'build' and spend some in-game days exclusively grinding for money - you just can't expect to fulfill the cash-gates with just the money you make incidentally from your main quest.”
  • atmosphere14 mentions

    The atmosphere of the game is widely praised for its whimsical sound design, fun music, and relaxed, non-confrontational gameplay that emphasizes relationships. Reviewers note that it masterfully captures a charming and unique vibe reminiscent of titles like Moon Remix RPG and Chulip, while successfully avoiding frustrating puzzles. Overall, the game's cute aesthetic and engaging characters contribute to a delightful and immersive experience.

    • “The atmosphere, the music, the characters.”
    • “I wish more games would take on the atmosphere that this one does so masterfully, to be honest.”
    • “There are a few games going for that style, but 24k nails the atmosphere and brings its own ideas to the table.”
    • “Playing this game feels like playing Moon Remix RPG or Chulip, except with none of the arbitrary puzzles - 24 Killers doesn't let you get stuck quite that same way, but retains all of the joy of getting into a daily routine, increasing your range of things to do, managing your time effectively... and the atmosphere, odd characters - all of it feels so spot-on that it's not even funny.”
    • “This game is cute, it has a very love-de-licesque atmosphere.”
    • “There are a few games going for that style, but 24K nails the atmosphere and brings its own ideas to the table.”
  • character development12 mentions

    Character development in the game is highlighted by its charming and visually appealing character designs, reminiscent of early 2000s top-down RPGs, complemented by engaging dialogue and a strong aesthetic. However, some players express a desire for more gradual and nuanced character growth throughout the story. Overall, the characters are well-crafted and contribute significantly to the game's immersive experience.

    • “Very entertaining, good story and top tier character design and aesthetic.”
    • “Everything from the visuals and character designs, to the sound effects, music and dialogue are all impeccable and dripping with personality.”
    • “Chock full of fun dialogue and cool character designs.”
    • “I was hoping we would get to see a far more gradual character development.”
  • optimization2 mentions

    Overall, the game's optimization is generally solid, with users reporting only a single performance dip after extended play sessions. This suggests that the game runs smoothly for the most part, even during longer gameplay.

    • “I only encountered a performance dip once after playing for two hours straight.”
  • stability2 mentions

    The game exhibits some balance and bug issues typical of titles without extensive testing, but overall, it functions well. Continuous updates and improvements from the developer reassure players about its stability.

    • “It's not perfectly balanced or bug-free, as any game without a fleet of testers is bound to be, but it works totally fine. The developer is updating and polishing this gem constantly, so don't worry about it.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

30hMedian play time
30hAverage play time
30-30hSpent by most gamers
*Based on 2 analyzed playthroughs

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