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12 Labours of Hercules IV: Mother Nature

12 Labours of Hercules IV: Mother Nature Game Cover
91%Game Brain Score
gameplay, story
replayability, grinding
91% User Score Based on 310 reviews

Platforms

Nintendo SwitchLinuxPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
12 Labours of Hercules IV: Mother Nature Game Cover

About

12 Labours of Hercules IV: Mother Nature is a single player casual management game with fantasy and kids themes. It was developed by Jetdogs Studios and was released on December 25, 2015. It received very positive reviews from players.

A time management/strategy game, in which you help Hercules (the ancient Greek mythical hero) and his team to progress through a set of levels to ultimate success. As a player, you direct the servants and heroes to remove obstacles, build structures and collect resources in order to fulfil the goal of each level and move on to the next level. The game has two modes: timed and relaxed. In timed mod…

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91%
Audience ScoreBased on 310 reviews
gameplay9 positive mentions
replayability3 negative mentions

  • The game features charming visuals and a whimsical art style that enhances the lighthearted tone of the gameplay.
  • The addition of new characters and mechanics, such as the ability to revive trees and the introduction of an evil Hercules, adds strategic depth and variety to the gameplay.
  • The game offers multiple difficulty settings and a relaxed mode, making it accessible for both casual players and those seeking a challenge.
  • Many players feel that the game lacks significant innovation, as it closely resembles previous installments in the series, leading to a sense of repetition.
  • The story is considered shallow and not engaging, with some players noting that it fails to provide a compelling narrative experience.
  • Some mechanics, such as the presence of fire hydrants in an ancient setting, are seen as anachronistic and detract from the overall immersion.
  • gameplay
    59 mentions Positive Neutral Negative

    The gameplay is characterized by familiar time and resource management mechanics, with subtle enhancements and diverse mission types that prevent stagnation. While some players appreciate the gentle evolution and environmental themes, others criticize the lack of significant innovation and repetitive gameplay. Overall, it offers a mix of casual fun and minor improvements, appealing primarily to fans of the series, though newcomers may find it less engaging.

    • “The gameplay, as expected from the series, revolves around time and resource management.”
    • “Though the core gameplay loop is familiar, it avoids stagnation through subtle enhancements and diverse mission types.”
    • “The fourth 12 Labours of Hercules game is undeniably made for those who are familiar with the series, but they will find probably the best combination of level design and gameplay mechanics so far.”
    • “It's a waste of time with boring, unpolished gameplay and a shallow plot — repetitive and uninspired.”
    • “The gameplay feels numb, boring, menial; all sorts of words could describe it, but interesting is none of them.”
    • “The gameplay gets a bit repetitive since very few new mechanics are added.”
  • story
    45 mentions Positive Neutral Negative

    The story in this game has received mixed reviews, with many players finding it shallow, repetitive, and lacking depth compared to previous installments. While some appreciate the lighthearted and humorous elements, others criticize it for being nonsensical and poorly executed, often feeling like an afterthought to the gameplay. Overall, the narrative is seen as simplistic and not a focal point, with players suggesting that the game is enjoyable despite its weak story.

    • “The story is worth watching each stage's intro.”
    • “As a final bonus, there is now even some semblance of a story: Megara and Hercules start on a journey to regrow the Hellenic forests before they go on a well-earned vacation, struggling against the meddling gods all the time.”
    • “The story seemed somewhat more interesting than previous versions and I was slightly disappointed that we did not get to see more of him and 'Yoshi' eating Megara's fruit afterwards.”
    • “It's a waste of time with boring, unpolished gameplay and a shallow plot — repetitive and uninspired.”
    • “The plot is about as deep as a dirty puddle.”
    • “Storytelling has never been the focal point of the series, but it feels like they didn't even try with this one.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game series is generally described as pleasant and fitting, striking a balance between relaxing and energizing, which enhances the mythological and environmental themes. While some players appreciate the new tracks added to the existing soundtrack, others note that the music can become repetitive across installments. Overall, the soundtrack contributes positively to the game's inviting atmosphere, appealing particularly to casual gamers and younger audiences.

    • “The soundtrack strikes a pleasant balance between relaxing and energizing, with musical themes that fit the mythological and environmental motifs without becoming repetitive or intrusive.”
    • “Its mythological flavor, cheerful visuals, and relaxing soundtrack create an inviting atmosphere that suits casual gamers, younger audiences, or anyone looking for a break from more intense or demanding genres.”
    • “I have always had my misgivings regarding the story and music in these games, but they do try to bring something new to the table this installment.”
    • “The soundtrack, playing from game to game in the series, gets repetitive.”
    • “Other than that, it's the same gameplay as the rest of the series, with the same mechanics, same music, etc. no wonder they can come out with a new game every few months; they're almost carbon copies.”
    • “More maps, same music.”
  • graphics
    30 mentions Positive Neutral Negative

    The game's graphics are characterized by a bright, colorful, and cartoony aesthetic that complements its whimsical take on Greek mythology. While not graphically complex, the polished environments and charming animations create an inviting atmosphere suitable for casual gamers. Overall, the visuals are well-received, with many praising the artwork and smooth animations, though some note that they are similar to previous installments in the series.

    • “Visually, the game continues the series’ bright and colorful aesthetic, leaning into a cartoony, hand-painted style that suits its whimsical reinterpretation of Greek mythology.”
    • “The artwork is cartoonish with bright colors and a simple visual style; still, the animations are surprisingly nice and smooth.”
    • “If you love time management games, this is an insta-buy game; it features beautiful graphics, a cheap price, a very good soundtrack, and plenty of gameplay time!”
    • “The graphics are like in part three and the gameplay is busy as in part two.”
    • “Otherwise, it's still the same way to tell the story, the same graphics, the same music, the same puzzles to unlock bonus levels and the same achievements as before.”
    • “Sure, it's the same basic gameplay, graphics and soundtrack as the previous game, but that's exactly what's wanted by the target audience.”
  • emotional
    7 mentions Positive Neutral Negative

    Players report a strong emotional impact from the game, experiencing a range of feelings from laughter to tears. Many describe it as unexpectedly wholesome despite its seemingly dark aesthetic, highlighting its ability to create deep emotional investment and even "emotional damage." Overall, the game effectively engages players on an emotional level, making it a memorable experience.

    • “I cried.”
    • “I laughed, I cried, I alt-tabbed.”
    • “But I'm invested emotionally.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers some replayability through hidden secrets, bonus levels, and challenges that encourage exploration and score improvement. However, many users feel that the overall replay value is low, with some finding it hard to invest in multiple playthroughs.

    • “Hidden secrets and bonus levels add a layer of replayability, encouraging exploration and careful planning.”
    • “The fact that it has challenges just adds to the replayability value.”
    • “Hard to invest in and has little replay value.”
    • “The replay value for the game is low.”
    • “Most of the replayability will come from playing the same level multiple times to improve your score, with every second you save getting you closer to your goal.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is inconsistent, with some players finding it very funny and enjoyable, while others criticize it as lacking depth and relying on modern references that fall flat. Overall, it features lighthearted moments and amusing puzzles, but the writing and plot are often described as poorly executed and nonsensical.

    • “It has a light story that sometimes is funny.”
    • “Very funny game.”
    • “A funny little puzzle game.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious due to the necessity of multiple replays across numerous scenes and puzzles to achieve gold rewards. While some new gameplay elements are introduced, the repetitive nature of the grinding can detract from the overall enjoyment, despite the game still offering a good amount of fun.

    • “The required multiple replays quickly gets tedious.”
    • “It does add a few new gameplay elements this time around, but it still gets tedious - especially with a 5th section (56 scenes total, plus 5 jigsaw-like puzzles).”
    • “Although it can become quite tedious after a while, this game offers a good amount of fun.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn criticism for its reliance on ads, which some players feel detracts from the overall experience, especially given its 2015 release date that predates many modern mobile game ad practices. Players express frustration at being subjected to advertisements in a paid game, indicating a negative perception of the developers' approach.

    • “Feels a bit like some of those mobile game ads.”
    • “Thumbs down to the devs for this behavior; I don't pay for a game to watch ads.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is characterized by its mythological elements, vibrant visuals, and soothing soundtrack, making it an inviting experience for casual gamers and younger audiences seeking a lighthearted escape from more intense genres.

    • “Its mythological flavor, cheerful visuals, and relaxing soundtrack create an inviting atmosphere that suits casual gamers, younger audiences, or anyone looking for a break from more intense or demanding genres.”
  • stability
    1 mentions Positive Neutral Negative

    Users report that the game runs smoothly on Linux, specifically noting good performance on Mint 18.2, indicating a stable experience on this platform.

    • “Runs great on Linux (Mint 18.2).”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game is rated exceptionally high, with users reporting a perfect performance score of 100%. This indicates that the game runs smoothly and efficiently across various systems.

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10h Median play time
16h Average play time
10-40h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

12 Labours of Hercules IV: Mother Nature is a casual management game with fantasy and kids themes.

12 Labours of Hercules IV: Mother Nature is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 16 hours playing 12 Labours of Hercules IV: Mother Nature.

12 Labours of Hercules IV: Mother Nature was released on December 25, 2015.

12 Labours of Hercules IV: Mother Nature was developed by Jetdogs Studios.

12 Labours of Hercules IV: Mother Nature has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

12 Labours of Hercules IV: Mother Nature is a single player game.

Similar games include 12 Labours of Hercules II: The Cretan Bull, 12 Labours of Hercules, 12 Labours of Hercules III: Girl Power, 12 Labours of Hercules V: Kids of Hellas, 12 Labours of Hercules VI: Race for Olympus and others.