This story is about a girl, humanity last hope and an agent, who just had enough. Together, they are the last thing standing between the human-kind and the extinction.
Reviews
- The game has a unique aesthetic with cute anime zombie characters and an atmospheric environment.
- The shooting mechanics are decent, and the game runs without crashes or glitches.
- It can be completed quickly, making it an easy achievement for players looking for a short experience.
- The gameplay is repetitive, consisting mainly of moving from point to point and engaging in monotonous combat.
- There is a lack of story and meaningful objectives, making the game feel aimless and uninspired.
- The overall design appears to rely heavily on pre-made assets, resulting in a generic and unoriginal experience.
- gameplay4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The gameplay is repetitive, primarily involving inspecting objects and defeating waves of enemies, with a peculiar up-skirting mechanic that raises concerns about appropriateness. While the shooting mechanics and map design are decent, the overall experience is marred by awkward animations, limited crafting options, and a lack of variety, culminating in a bizarre ending sequence. Despite its flaws, some players find it worth the price during promotions.
“Considering the price, counting a zloty on a promotion it's even worth it, the shooting mechanics are fine, the textures and the map itself are fine, the hitboxes are normal, nothing crashes or counts, which for a game in this category should be considered a success and is not standard.”
“The game unlocks 1 achievement and has a bizarre up-skirting mechanic if you press the ‘x’ button which as of yet has not had sufficient warning labels appropriately attached in accordance to Steam's TOS.”
“The gameplay goes as follows: inspect something, kill a bunch of enemies, inspect something else, kill more enemies.”
“All the assets appear to be premade; the anime characters clash with the environment and other enemies. The animations are awkward, the player model was designed with the intent of looking up their skirt, there is only one gun, a crafting system that only allows you to craft bandages which require no resources, and most frustratingly, gameplay that consists of running from point A to point B for roughly 60 minutes until the game abruptly ends with a Gangnam Style dance sequence.”
“The game unlocks one achievement and has a bizarre up-skirting mechanic if you press the ‘X’ button, which has not had sufficient warning labels appropriately attached in accordance with Steam's terms of service.”
- story4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game's story is largely criticized for being minimal and uninspired, with players noting a lack of coherent narrative or engaging plot elements. Instead, the focus is on repetitive objectives and gameplay mechanics, leaving the story feeling disconnected and unimportant. Overall, the narrative fails to enhance the experience, resulting in a lackluster backdrop for the action.
“There's not really any story to go alongside it either, so you can craft bandages out of literally nothing, which makes absolutely no sense.”
“Your next point of interest becomes available to you, showing which direction you need to travel, and a sentence of a lackluster story about zombies on this planet will continue to spittle forth.”
“It's a third-person shooter that involves constantly moving from point A to B and then to C, shooting some weird mechs and anime zombies, with no plot or anything to explain or tie the whole thing together.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's visuals and environment are praised for their atmospheric quality, creating an engaging setting. However, the lack of clarity regarding the purpose of structures and limited interactivity detracts from the overall experience, leaving players questioning the game's coherence.
“The game has a captivating atmosphere, with beautifully designed structures that enhance the overall experience.”
“The environment is rich and immersive, drawing players into its unique world.”
“The atmospheric elements create a sense of wonder and curiosity, making exploration feel rewarding.”