Games like Water Snake! Game and Construct 3 Tutorial
Looking for games like Water Snake! Game and Construct 3 Tutorial? Here are top action recommendations, selected from player-similarity data — start with Dynamic Mesh Distortion with Bezier Curves - Construct 3 Tutorial, Bat Hunter Light Show! Advanced Lighting and Audio Construct 3 Tutorial or Simple Combat AI - Construct 3 Tutorial.
1 View Game50%Game Brain Score50% User Score 1 reviewsHello Everyone! Tutorial on how to implement dynamic mesh distortion in Construct 3. In this tutorial, I cover how to utilize a bezier curve to make smooth changing platforms. Physics and platformer behaviors paired with the above can be used to make some interesting game play mechanics! --- GAME CONTROLS: Click on game to make sure it is "active" Press 1, 2, 3, 4, or 5 to select different platf…
View Game2 View GameHello Everyone! Construct 3 Tutorial on how to implement an Advanced Lighting / shadow system in your game (credit skymen, link below for tutorial on construct.net which was foundation for this) along with utilizing the Audio Analyzer effect for syncing game objects with the RMS value of your music. Had a ton of fun making this one and also thanks to Potriel (link below to artist page and free do…
View Game3 View Game51%Game Brain Score51% User Score 2 reviewsHello Everyone! I have been enjoying creating some video content for YouTube recently and thought I would post a tutorial on how to create a simple combat AI in construct 3 using some state machines, the move to behavior, and distance to create a simple game. Recommend playing in full screen, use arrow keys to move your character and spacebar to attack. I have included the project file with the ar…
View Game4 View Game51%Game Brain Score51% User Score 2 reviewsHello Everyone! Tutorial on how to implement an impact wave effect using mesh distortion in Construct 3. I cover how to utilize helper sprites and some wave equations to make your platforms mimic an impact wave propagating outward. Physics and platformer effects still work with a reasonable amount of mesh points defined and can make for some awesome visuals / mechanics! --- GAME CONTROLS: Tap t…
View Game5 View Game50%Game Brain Score50% User Score 1 reviewsHello Everyone! Tutorial on how to utilize the prediction of the intercept point of two moving objects to improve enemy movement in your games! By predicting where your player is going, your enemy movement schemes / AI can improve and raise the quality / look and feel of your games. --- GAME CONTROLS: Arrow Keys to move player around. Check the Intercept Box to demonstrate the better enemy movem…
View Game6 View Game50%Game Brain Score50% User Score 1 reviewsTutorial on how to create large top down GTA 2 style cities in Construct 3. Probable Train's city-generator (link below) is used to create large organic looking cities and the resulting svg and png files used to drive the creation of water, roads, parks, and 3D Shape plugin buildings. Probably Train's city generator: https://probabletrain.itch.io/city-generator --- GAME CONTROLS: Arrow keys to …
View Game7 View GameNOTE: Click on the game if "Enter" is not starting the game. Full screen recommended! If you let all the enemies build up your PC will have a fun time handling it but overall was super happy with the results. Cheers! The Xanderwood Strain This was created as for Xanderjam 3! Please give it a play and leave a comment / review. I had a lot of fun making it :) https://itch.io/jam/xanderjam-3-sp…
View Game8 View GameHello Everyone! I have developed a tutorial on how to automate your game characters using Goal Oriented Action Planning (GOAP) AI. This tutorial uses Construct 3 but the concepts are applicable across game engines. In this tutorial, I cover how to plan out your goals, actions, weights, preconditions, and results and them implement them in the engine with a pseudo code walk through. I encourage you…
View Game9 View Game50%Game Brain Score50% User Score 1 reviewsHello Everyone! Tutorial covering A* Pathfinding on an undirected graph. See the YouTube video below for a walk through on the topic as well as a code review on an implementation in Construct 3. The project file can be downloaded below. This type of movement is useful when you want to constrain the pathfinding to a set of points within our game. --- GAME/DEMO CONTROLS: Enter the target number…
View Game10 View Game50%Game Brain Score50% User Score 1 reviewsUFO ODDBALL! Controls: WASD to moveLeft Click to ShootHOLD space bar to carry the UFO when you are close Objective Hold UFO using spacebar (hold it down!) as long as possibleFirst to 100 seconds or most points at end of round wins. --- This was created in order to better learn the Construct 3 built in multiplayer plugin. I have created a tutorial that goes along with it for Construct 3 users and …
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